Nem said:
Zero999 said:
Nem said: For me the explanation why it needs is simple. Every gen Nintendo hypes zelda by making a realistic demo. Then they proceed to let the fans down and deliver something completely different. They have to realise they cant do that. If you promise, you need to deliver. |
in wich reality?
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We probably have a different perception of what realistic looking is. You know exactly what i mean from my post though, so lets not engage on semantics wars, i dont have the patience for it.
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I'll draw for you: Nintendo never showed a realistic zelda tech demo. HOWEVER, even if you consider the E3 2011 zelda demo, spaceworld 2000 zelda demo and spaceworld 1995 zelda demo as realistic, here's what we have:
last gen, nintendo didn't show a zelda demo for wii. OOT was much better than the lame 1995 demo. the only case where you are marginally right is the spaceworld 2000 demo, with the next zelda after it being wind waker.
soooooo, happening once is very different from "Every gen Nintendo hypes zelda by making a realistic demo. Then they proceed to let the fans down and deliver something completely different."
and to make it clear, tech demos are just that, demonstrations of the SYSTEM'S capabilities. aside from the 1995 demo, wich was actually oot in development, it was made clear that we were seeing demos only. just like nintendo already stated that the 2011 demo was TP artstyle in HD while they tried different styles for the new zelda (wich won't have the art style of the demo).