By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - So is Beyond officially the flop of the year now?

Not saying it will break any records but 300k is it just the first week? lets wait couple of months before we call it a flop



Around the Network
Mr Khan said:
PlayMatt said:
m0ney said:
PlayMatt said:
I agree, comparing a brand new IP nobody has ever heard of, to one of the oldest and most acclaimed IPs in the videogame world is foolish...


I am willing to bet that even your mom heard of Beyond. And as beatles1082 is saying old and acclaimed IP can't sell much on a console that few people own.


Well speaking for myself... I've never seen any Beyond 2 Souls advertisement until now! Only seen the premier thing* on the movie theater and the trailers at the expos (which mostly only hardcore gamers watch)... And a lot of ads for Wonderful 101, IGN was full of it! Every video was sponsored by Wonderful 101 and look at it's sales... Also Zelda Wind Waker HD had a lot of ads even VGChartz became dominated by it for some days!

Advertising evidence is always anecdotal based on where you live and what media you consume. I've seen a few TV ads for Beyond, on Comedy Central, i think.


Glad to see finally see someone acknowledge this, although TV is still the most effective form of advertisement. I watch The Daily Show and The Colbert Report online, however, and I've seen the ad for B2S a billion times now.



tiffac said:
attaboy said:

Reviews suggest that, despite the big stars, it's not a AAA game.  Also, as a generation draws to a close, there are TONS of other options for the gaming dollar. Many of us predicted that the game would do sub-Heavy Rain numbers ages ago.  Games like this don't have million sale first weeks.  I think it will top out at 1.5 million which is respectable.  Of course, while a million is the benchmark we've set for ourselves on this site as "success", we've also seen games that sell several million be labeled as failures (ie: Tomb Raider and Hitman: Absolution).  It would help me if you could tell me the budget of the game.


I believe the reported budget of B2S is around $27 Million.

Seems like everyone is ignoring this. That game better have some strong legs.



beatles1082 said:

Beyond is easily a bigger flop than W101 or Rayman, I have been hearing about Beyond for what feels like an eternity, and the install base of Ps3 being as high as it is, 300k is way worse than the sales of those other games.

PlayMatt said:
And b!tch please? When is 300k First Week a flop? The new Zelda game took 3 weeks to reach 300k


Comparing the Wii U install base to the ps3 install base is foolish.


talk about putting a foot in your mouth, within the same post...



Heavy Rain sold 194,468 in it's first week. Beyond is an improvement.



Around the Network

Hell.. no... the biggest flop of the year, no doubt, is Rayman Legends



Torillian said:
TheLastStarFighter said:

 

I think it's mix of the two.  Your userbase becomes more diversified as it increases, no question.  But many sequels decline with each iteration.  But you also see sequel increase in sales with userbase if they remain popular (COD, GTA, etc).

I think you should avoid exclusive titles when looking at attach rates because they often are unique titles.  A great game to look at is something with consistent interest year over year.  I like Madden on X360 for example.  From '06 to '10 sales increased every year until it peaked at about 5X year 1.  They then experienced a modest decline as gamers begin to experience apathy with their old system.  The increase is not consistent or linear.  There are many factors such as the titles that early adopters prefer.  But there is no question that if a series has consitent interest sales will increase signifantly and measurably with userbase.

And yes, W101 is a much bigger flop than Beyond.

Well I'll preface this next post with the idea that I know I have too much time on my hands.  Thank you for picking a specific example, it finally got me to look at it closely, and I even made a graph for giggles.

Below is a graph comparing the 360's NA install base at the time of launch to total Madden Sales.

As you can see you could probably extrapolate linearity to some degree from launch until maybe about 5 million sales, after that it quickly tops off even out to 35m NA install base.  So yes you can say that WiiU could have sold more games if it had a higher install base, but only until a certain point and then it'll be entirely pointless, the fanbase has been established and adding more random users will not do anything for the sales of the game.  

Love the graph!  I think it illustrates the point very well.  I think it also illustrates the need for systems (I'm looking at you Wii U, Vita) to get to a certain userbase as quickly as possible.  Those 10, 20, 30+ million users are really key levels to sell enough games to make money.



HikenNoAce said:
Barozi said:
eh hardly.
Though it's gonna be very difficult to make a profit out of it.


They raked in €100M in revenue from Heay Rain. Beyond: Two Souls will be profitable.


Yep as you said, revenue. Sony gets 57% of the revenue. Subtract development and marketing costs and Heavy Rain made maybe €15-20m profit.
Beyond surely need to sell ~2m to become profitable.

(btw last number we know was "over $100m")



Rogerioandrade said:
Hell.. no... the biggest flop of the year, no doubt, is Rayman Legends


Rayman Legends at least did 23k on all platforms...

Fuse did 11k on PS3 and 360...

Fuse flopped even harder because no one seems to remember the damn game!



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

The game needs including marketing+distribution is around 30-35 million dollars. So with a million in sales within 2 months they would be happy I think. Next week it would probably reach 450k since it launched in Japan with fairly positive sales and I think it will still sell well in during the next few weeks.

KZ:M did pretty bad despite me loving the game so much. I think it did 150k until now incl. digital sales. I hoped that it would do 500k within a few months. Silly me :p



Stories unfolded with my home made rap songs. Feel free to listen here with lyrics: https://youtu.be/vyT9PbK5_T0