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Forums - Nintendo - VD-Dev "pushing the 3DS to its limits"

fatslob-:O said:
Mnementh said:
fatslob-:O said:

I wonder if we can prove whether or not Mnementh has some qualifications ?

Sure, come over here to germany and I show you around the company I work for.

I was thinking something on the lines of a programming assignment that a company hands out to check each applicants that are valid.

LOL, what are you smoking. I get no programming assignements handed out. I talk with the customer, we create tickets in our internal ticket-system and I work on it. Obviously you didn't work in real life and only know it from  TV or something.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

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fatslob-:O said:

Fact: The 3DS is weaker than the gamecube. 

Really? So you have the results from an benchmark running on both systems? Can you show me?

Don't get me wrong: I don't say 3DS is more powerful than Gamecube. All I have a problem with is your semantics of the word "fact".



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

fatslob-:O said:
Chrizum said:
fatslob-:O said:

Fact: The 3DS is weaker than the gamecube. 

Fact: When you present a fact, provide evidence to support your claim, otherwise you're better off saying nothing.

Fact: It has less shaders than the gamecube and a lower clock. 

And? Do you have benchmark results?



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

cheesecake said:

That doesn't look bad. But I don't know much about it, is this ingame, is it an cutscene and so on. Awaiting more info.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

fatslob-:O said:

@Bold That includes the GPU.

The cpu in the 3DS is just as weak as the gamecube. PC gamers know full well that a pure ARM cpu is really shit in floating point performance so you're the one with less understanding about system hardware here. The cpu is almost irrelevant when pushing better graphics.

The PS2 can push out more polygons so your point is ?

Nice that you say "PC-gamers know full well"...

I give not much credit to the opinion of gamers of any sort and what they THINK they know.

ARM-architecture is as x86-architecture a wide field of CPUs. So putting general attributes to such a broad architecture shows lack of knowledge.

And do you have a polygon-benchmark to prove your claim about PS2 (again: not really doubting it, but also not believing it without further evidence). And under which circumstances are pushed how much polygons? Lighting, texture quality, effects and so on?



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

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Mnementh said:
cheesecake said:

That doesn't look bad. But I don't know much about it, is this ingame, is it an cutscene and so on. Awaiting more info.

Having seen what these guys did on the GBA (fully polygonal worlds) and the DS (full open world sandbox), that is very likely in game.  The bottom screen interface also suggests in game.  A cut scene would probably show different information.



The rEVOLution is not being televised

I think that pic is ingame. If you look closely there seems to be a crosshair on the upper screen.



Guovssohas said:
I think that pic is ingame. If you look closely there seems to be a crosshair on the upper screen.

You're right about the crosshair, didn't notice that. For ingame that would be indeed decent (assuming you can move freely and framerate is decent).



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Mnementh said:
fatslob-:O said:
Mnementh said:
fatslob-:O said:

I wonder if we can prove whether or not Mnementh has some qualifications ?

Sure, come over here to germany and I show you around the company I work for.

I was thinking something on the lines of a programming assignment that a company hands out to check each applicants that are valid.

LOL, what are you smoking. I get no programming assignements handed out. I talk with the customer, we create tickets in our internal ticket-system and I work on it. Obviously you didn't work in real life and only know it from  TV or something.

Then you wouldn't mind if I test out your programming capabilites ? That's what a boss should do to every applicant that tests out a persons programming knowledge so you got any problems with me testing out or what ? 



Mnementh said:
fatslob-:O said:
 

@Bold That includes the GPU.

The cpu in the 3DS is just as weak as the gamecube. PC gamers know full well that a pure ARM cpu is really shit in floating point performance so you're the one with less understanding about system hardware here. The cpu is almost irrelevant when pushing better graphics.

The PS2 can push out more polygons so your point is ?

Nice that you say "PC-gamers know full well"...

I give not much credit to the opinion of gamers of any sort and what they THINK they know.

ARM-architecture is as x86-architecture a wide field of CPUs. So putting general attributes to such a broad architecture shows lack of knowledge.

And do you have a polygon-benchmark to prove your claim about PS2 (again: not really doubting it, but also not believing it without further evidence). And under which circumstances are pushed how much polygons? Lighting, texture quality, effects and so on?

You realize that the only difference in x86 cpus is the microarchitectures, right ? (Excluding the xeon phi.)

http://en.wikipedia.org/wiki/PlayStation_2_technical_specifications (Check the citation if you want.) 

It draws around 15-20 million polygons per second with peak texture and lighting effects while the scene is in movement.