TheLastStarFighter said: It was a novelty game, mostly on the PC. I can remember the first time someone showed it to me, a bunch of us were watching and laughing. It was funny how you were the bad guy and could run over people and steal cars. The graphics were simplistic but kinda neat how the city would scroll... 2D but with depth. But that was it. It seemed like a fluff game that you could fool around with, chuckle, and be done with it. I'm actually shocked how big the series became. It really took off with Vice City. The real-world 80's theme was so unique for gaming at the time. It really appealed to non-gamers, and the ads were awesome with the Flock of Seagulls tune. That game was massive, EVERYONE knew what it was. |
True for the pc version. We had fun with it playing in LAN or just messing around a bit, see how many cops you can kill before getting wasted, and those lovely hare krishna trains to run over. However 3D games were already very much the norm on pc by then, I never got into the story mode.
GTA 3 sold me on the series though, not vice city. Parked on top of the parking garage, looking at the traffic and day/night cycle while listening to the in game radio was something completely new. Driver was the better driving based open world game back then, but GTA 3 had the immersion factor. Vice city had far less impact on me, San andreas picked it up again with the sheer size of the game world.