| Soundwave said: At this point a lot of the damage is done because even you come up with "killer game idea" it's going to take 18-24 months for said idea to become a playable reality, so Iwata and company really dropped the ball in their planning of the Wii U back in 2011 or so. - Go grab a movie license. The James Bond game rights are available. Marvel/Disney would probably be open to letting Nintendo make Avengers/Marvel Universe games like the Star Wars deal in 1990s. Nintendo may simply not have the time to create a big new IP this console cycle anymore, Bond sells well on Nintendo platforms and a high quality Marvel game would sell well on both Wii U and 3DS platforms. Both bring in slightly new/different audiences too. |
I agree with most of your post, however:
@bolded: I don't believe dropping the Gamepad from any SKU is the answer. Love it or hate it, the Gamepad is the main part of the WiiU's identity. The mistake was betting far too heavily on Nintendoland to get people interested in it. A "family game night" piece of software with board games, puzzles, game show-type affairs, etc would have done far better for it, IMO. At the very least, they could house games that iOS/android have just so that people have a multitude of cheap games to play on it while they ready their "killer game idea" you mentioned, but providing a SKU that doesn't feature the Gamepad would just cause more problems in the long run, IMO.
@underlined: I agree with your point in this paragraph wholeheartedly... but Megan Fox!? I think calling her B-tier is being generous, lol. Nintendo has recently had Dianna Agron (Glee), Sarah Hyland (Modern Family), Penelope & Monica Cruz and Robin & Zelda Williams (which was genius) as advertising faces for their DS/3DS products. Megan Fox is good looking, but I think she would still be a bit laughable as a promotional face for WiiU.









