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Forums - Nintendo - Congratulations. You're in charge of Nintendo. Now what?

Soundwave said:

At this point a lot of the damage is done because even you come up with "killer game idea" it's going to take 18-24 months for said idea to become a playable reality, so Iwata and company really dropped the ball in their planning of the Wii U back in 2011 or so.

That said, what can they do at this point?

- Aggressively try to cut costs as much as possible. Push the tablet idea through till Mario Kart 8's release. If the console is still missing sales targets, then I think you gotta consider cutting your loses and making a SKU available for as cheap as possible ($199.99?) without the game pad. Sorry but you can't piss away an entire console generation because you were married to an idea that just didn't cause any excitement with general consumers.

- I would double down on celebrity endorsements and stop marketing so heavily to kids. It's a turn off to adults. Hire Megan Fox or some other B-tier, but good looking celeb to be the face of a new marketing campaign.

- Go grab Reggie and NOA, tell them to go scour for the 10 most interesting looking indie projects they can find. Finance those 10 projects. Maybe you can find the next Minecraft or Angry Birds, worst case scenario is your console just got a bunch of interesting/fresh new games to play in between all the Mario releases. And funding indie games doesn't cost a ton of money.

- Redesign the system for 2014. Shrink the GPU to 28nm and give the console and game pad a sleeker new look. Use a higher quality screen display too. Expand the remote control functionality of the tablet.

- Swing for the fences with a third party collab. I'm talking Nintendo x Final Fantasy or Zelda x Dragon Quest or Pokemon x Metal Gear Solid (ok, err, maybe not that one). Whatever. And get into development as soon as humanly possible.

- Go grab a movie license. The James Bond game rights are available. Marvel/Disney would probably be open to letting Nintendo make Avengers/Marvel Universe games like the Star Wars deal in 1990s. Nintendo may simply not have the time to create a big new IP this console cycle anymore, Bond sells well on Nintendo platforms and a high quality Marvel game would sell well on both Wii U and 3DS platforms. Both bring in slightly new/different audiences too.

I agree with most of your post, however:

@bolded: I don't believe dropping the Gamepad from any SKU is the answer. Love it or hate it, the Gamepad is the main part of the WiiU's identity. The mistake was betting far too heavily on Nintendoland to get people interested in it. A "family game night" piece of software with board games, puzzles, game show-type affairs, etc would have done far better for it, IMO. At the very least, they could house games that iOS/android have just so that people have a multitude of cheap games to play on it while they ready their "killer game idea" you mentioned, but providing a SKU that doesn't feature the Gamepad would just cause more problems in the long run, IMO.

@underlined: I agree with your point in this paragraph wholeheartedly... but Megan Fox!? I think calling her B-tier is being generous, lol. Nintendo has recently had Dianna Agron (Glee), Sarah Hyland (Modern Family), Penelope & Monica Cruz and Robin & Zelda Williams (which was genius) as advertising faces for their DS/3DS products. Megan Fox is good looking, but I think she would still be a bit laughable as a promotional face for WiiU.



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JWeinCom said:
MDMAlliance said:
KylieDog said:
Retire the Wii U, go third party for consoles but stay exclusive to 3DS on handhelds.

3DS would stop getting drip fed virtual console games and get games in bulk, it would have SNES, GBA, Mega-Drive etc added, N64 if can run it.


First bold: Typical Sony/Microsoft Fan response.  I doubt you think the Wii U even has a chance, and that Nintendo even has any chance in the console market except in handhelds since they are the only ones there.

Second bold: You can't be serious about that.  Of course the 3DS can run N64, the DS even got ENHANCED ports of N64 games.  The Wii can easily handle N64 games on VC, and the 3DS is more or less just as capable as the Wii was.  The only problem I see with 3DS having N64 VC games is that the N64 controller had the Z button, plus those six face buttons.  That leaves the 3DS with 3 buttons less than the N64.  However, since the 3DS has a second screen, there obviously can be a way around it.  Also, LoZ:OoT3D handles just fine, so it can easily be done.

Porting and emulating are two very different things.


Yes, I know.  I mentioned the DS port because #1, it actually looked better than the original, #2 the DS is significantly weaker than the 3DS, and #3 it proves a point.  
If I didn't know that they were different things, I wouldn't have mentioned the Wii's emulation of N64 games.  The real problem with emulating N64 on the 3DS, as I already mentioned, would be the controls.



KylieDog said:
MDMAlliance said:
KylieDog said:
Retire the Wii U, go third party for consoles but stay exclusive to 3DS on handhelds.

3DS would stop getting drip fed virtual console games and get games in bulk, it would have SNES, GBA, Mega-Drive etc added, N64 if can run it.


First bold: Typical Sony/Microsoft Fan response.  I doubt you think the Wii U even has a chance, and that Nintendo even has any chance in the console market except in handhelds since they are the only ones there.

Second bold: You can't be serious about that.  Of course the 3DS can run N64, the DS even got ENHANCED ports of N64 games.  The Wii can easily handle N64 games on VC, and the 3DS is more or less just as capable as the Wii was.  The only problem I see with 3DS having N64 VC games is that the N64 controller had the Z button, plus those six face buttons.  That leaves the 3DS with 3 buttons less than the N64.  However, since the 3DS has a second screen, there obviously can be a way around it.  Also, LoZ:OoT3D handles just fine, so it can easily be done.


First, I'm a Nintendo fan too, certainly more of one than anything MS put out, I think it is best for them.  Nintendo are creatively dead compared to their old NES/SNES/N64 days and they need a kick up the arse from from stiff competition they're only going to find on other consoles.

Second, running something on emulation is a lot different than running a port.  I figured make the CPP required for N64 games to help with lack of buttons.  If a worthwhile emulator let people map their own control schemes.

I've seen all of the comments you make. At best, you are a former Nintendo fan.  Just like what many Sony fans now say.

Second part, I already answered both to someone else and within the post I made myself.  Yes, they are very different.  But I wasn't claiming that the DS could run an emulation of N64 games, I only mentioned the port for effect.  To highlight the 3DS' capability by showcasing another systems.

and yes, I was thinking the same thing with the CPP and button mapping.  However, if I were in charge of Nintendo and this whole process, I would try to find a way around it (in addition to the CPP idea).



I'd make a theme park. Like Disneyland.



ghost_of_fazz said:
think-man said:
Merge with Sony.....Sony can do the Consoles and Ninty can do the handhelds.

win win.


Well, I hope that Nintendo is in charge of the controllers. Going from Gamepad to Dualshock would be a downgrade.

 

As for me? Here is my strategy to rape Sony and MS:

- Buy Valve (to handle the online part)

- Buy Crytek (to create engines)

- Buy nVidia (to create hardware)

In your opinion, mine is the total opposite :)



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Man, I would screw the company up so bad. They would be making cutesy games with blood and guts, because that stuff cracks me up. I would probably buy the license to make Happy Tree Friends games.

I would buy Atlus.

I would also budget A LOT of money for Retro's Metroid game. They would get a holiday after DK:TF and then I would give them whatever they need to get the most immersive Metroid Prime game ever out in time for Christmas 2015.

I would wait in the wings for EA to implode on itself and then score the Fifa license until 2020 to bring Europe over to Ninty land.



MDMAlliance said:
KylieDog said:
MDMAlliance said:


First bold: Typical Sony/Microsoft Fan response.  I doubt you think the Wii U even has a chance, and that Nintendo even has any chance in the console market except in handhelds since they are the only ones there.

Second bold: You can't be serious about that.  Of course the 3DS can run N64, the DS even got ENHANCED ports of N64 games.  The Wii can easily handle N64 games on VC, and the 3DS is more or less just as capable as the Wii was.  The only problem I see with 3DS having N64 VC games is that the N64 controller had the Z button, plus those six face buttons.  That leaves the 3DS with 3 buttons less than the N64.  However, since the 3DS has a second screen, there obviously can be a way around it.  Also, LoZ:OoT3D handles just fine, so it can easily be done.


First, I'm a Nintendo fan too, certainly more of one than anything MS put out, I think it is best for them.  Nintendo are creatively dead compared to their old NES/SNES/N64 days and they need a kick up the arse from from stiff competition they're only going to find on other consoles.

Second, running something on emulation is a lot different than running a port.  I figured make the CPP required for N64 games to help with lack of buttons.  If a worthwhile emulator let people map their own control schemes.

I've seen all of the comments you make. At best, you are a former Nintendo fan.  Just like what many Sony fans now say.

Second part, I already answered both to someone else and within the post I made myself.  Yes, they are very different.  But I wasn't claiming that the DS could run an emulation of N64 games, I only mentioned the port for effect.  To highlight the 3DS' capability by showcasing another systems.

and yes, I was thinking the same thing with the CPP and button mapping.  However, if I were in charge of Nintendo and this whole process, I would try to find a way around it (in addition to the CPP idea).

It doesnt matter what he is a fan of.....Thats not the point of the thread!! now take your conspiracies else where!



MDMAlliance said:
Zelda an SRPG, Pikmin an MMORPG, Pokemon a horror survival game

i would totally play these



Make an Ocarina of Time and redo the Wii U and 3DS into proper 100 million selling hardware.



To see what people thought a year ago from a similar thread go read some posts @ http://gamrconnect.vgchartz.com/thread.php?id=139280

My own take on WiiU's first year posted there:

I would release the WiiU for 300 (put your currency here, we don't do exchange rates in Nintendo) between October-November, bundled with WiiU Play containing five tablet/wiimotes asymmetric Mii-ni-games (a few taken from the demos).

The system would also launch with the eShop having access to all previous Wii online software (transfer option available); plus a few WiiU software like those screensaver (garden, street) and that drawing game.  I like the idea from freebs2 of having the first few lesons of Art Academy available for free as the first WiiU demo. Also launch would also have media streaming software for Netflix, etc, and Nintendo's own title called Wii TV compatible to stream via the 3DS through UPnP and to/from other UPnP devices/servers.

Second U controller bundled with a game made specifically for two U controller asymmetric gameplay, sold for 90.

Nintendo launch software: Art Academy Wii U, New Super Mario Bros. Mii.
Third party software: Killer Freaks, Pictionary and some improved HD ports.
Retail games prices similar to the Wii, sold between 50 to 60.

The launch window would have: Big Brain University, Pikmin 3, Wii Sports U, new Retro game. During 2013, the first month release would be Wii Fit U + sensor band, with a later release of Endless Ocean 3 and a gyroscopic detective game during spring, leading to Mario Kart and Metroid for the fall.

---

I like your idea of the WiiFit integrated in the OS. I'd have it work with the 3DS and those DS pedometers, they would connect through the IR port on the U controller. I'd also implement some comunications integrated to the system (independent of the game), and through a profile page a social hub is shown via the U controller which lets you see your friends, chat with them, talk to them or even video conference while playing games.

It was really just a whole lot more released titles.



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