By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - I'm Pleased With the Wii U's Sales

Tagged games:

Hibern81 said:

I agree that the holidays will give the Wii U a boost, but not enough of one. I figure with a price drop they'll be able to steal some potential sales from Sony and Microsoft. As a parent, a $299 price point with a packin game, is a lot more attractive than $400+.


Ur forgetting about holiday bundles and deals. U will be able to find Wii U for $299 with a game easily during the holidays. No need for an official price cut since retailers will do it dor them. I wouldnt be surprised to see deals like this on black friday

Wii U Basic-$199

Wii U Deluxe w/extra game-$299



When the herd loses its way, the shepard must kill the bull that leads them astray.

Around the Network

The Basic is gone, Nintendo isn't shipping them anymore and stores are clearing them out. They'll be basically off storeshelves by the time the holiday season rolls around.

$299.99 Wii U (32GB) White or Black w/Nintendo Land + Zelda: WWHD pre-installed starting in October. Book it.



RolStoppable said:
NintendoPie said:

If I'm drawing correct conclusions, it seems you think their line-up of games this Holiday won't work. Correct?

They've definitely come too late, and may be less of an impact because of that, but I think they'll do something. Though a jump back like the 3DS had doesn't seem possible. Even with those games.

Edit: I also think that maybe Nintendo feels as though their Holiday line up will make up for these bad 160k shipment moments. So they are most likely in denial, I agree.

The lineup won't change the long term fortunes of the Wii U, but the console will see a significant bump during the holiday quarter. The philosophy and strategy behind the Wii U is bad and the only way it could have worked (at least somewhat) is if third parties were supporting the system through its entire lifecycle.

In a way the Wii U seems like a concept that happydolphin came up with. The underlying premise is to combine red ocean and blue ocean strategies, but that's not possible, because these two things are mutually exclusive. Yet Nintendo attempted it anyway.

You know what the root cause of Nintendo's problems is? The belief that the Wii was a failure. That's what they believe, hence why they abandoned it so quickly. But what's worse is that they also believe that the GameCube only failed because of timing, branding and marketing. So Nintendo makes GameCube 2.0 and calls it the Wii U (Gamepad is the evolution of the GC-GBA connectivity), because the only good thing about the Wii to them was its strong brand. But at some point Nintendo has to realize how stupid they have become. That point should have been E3 where Iwata pointed out things like "Donkey Kong has fur.", "Bayonetta has new hair." and other ridiculous non-selling points. That's how bad the Wii U is, because about the only thing Nintendo can come up with boils down to "better graphics than the Wii".

As long as Nintendo's defintions for failure and success are so screwed up, they will create more failures. Maybe the failure of the Wii U gives them a much needed reality check, but it's just as possible that they will refuse to change their minds.

@bolded 1 alot of people Ninty included believe that 3rd parties would support it. 

@bolded 2 Why are they not possible? PS2 is the best selling home console by a mile, not even WIi was able to get near it in the end. The library consisted of mostly red ocean type games. Was the red ocean able to put up those kinds of numbers? Or was it a blue ocean machine? maybe the first 2 years when people wanted a cheap DVD player but that selling point went away when DVD player prices dropped. Did it start as one thing and became something else.



OT I see where the OP was coming from, but I cant see a situation where it would have been better by much. Only having the gamepad being used on just one system is dumb and backwards and goes against the Wii would like to play thing they had going with the Wii, hell thats probably why they barely advertise, that woudl be a hard sell for anyone. Heres our cool controller, but only one at a time can enjoy the benefits. But having it support more would have driven up the costs.

Itll be interesting to see how the new Wii U sports plays out. Are they going to try to push the pad wiht it? How since that woudl kind of kill the point of hte series. Or will they just say screw it and stick to motion with it, but will people be interested? Will they just stick to the two WIi Sports games they have and not plunk down money for a system just to play a 3rd? I think it will have a decent opening but that game better be good or it will be WIi Music all over again.



Funny thing is they might pull off decent sales with the 2013 Holiday-2014 Spring lineup they have.



Around the Network

Don't lower the bar. This advice is universal in life.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

RolStoppable said:
oniyide said:

@bolded 1 alot of people Ninty included believe that 3rd parties would support it. 

@bolded 2 Why are they not possible? PS2 is the best selling home console by a mile, not even WIi was able to get near it in the end. The library consisted of mostly red ocean type games. Was the red ocean able to put up those kinds of numbers? Or was it a blue ocean machine? maybe the first 2 years when people wanted a cheap DVD player but that selling point went away when DVD player prices dropped. Did it start as one thing and became something else.

Yes, the red ocean was able to put up those kind of numbers. Just look at the competition which got gored: 10m DCs, 21m GCs, 24m Xboxes. Sega got forced out of the hardware business, GC and Xbox sales fell off a cliff by 2005. That's the appeal of red ocean strategies: If you are able to dominate, you roll in the money without having to think outside of the box. Naturally, it's much easier to create a sustaining product than conceiving a new product. In the case of the former you know that the market is there and you have a good idea of what it wants, in the case of the latter these things are unknown (there may be a market, but the size of it is a mystery).

Combining red ocean and blue ocean traits into one console isn't possible, because the blue ocean strategy is about creating value that differs from the existing red ocean products in the market. In the simplest terms, the PS3 and 360 prioritized the hardcore gamer while the Wii aimed to get as many people as possible to play, regardless of their experience with video games. The result were two high priced machines that emphasized graphics, singleplayer, online multiplayer and gritty games, and one low priced machine that emphasized accessibility, local multiplayer and playfulness. The question wasn't solely "PS3, 360 or Wii?" like it was in previous generations. Nintendo's approach also created the choice "Wii or nothing.", because they weren't in direct competition with Sony and Microsoft. Or to be more accurate, they weren't in symmetrical competition (which means to compete on the same set of values).

This allowed Nintendo to have high profit margins, because there was nothing else like them available. Meanwhile, Sony and Microsoft were bleeding a lot of money. That's the underlying premise of the blue ocean strategy: Profit margins in the red ocean (the known market) get ever slimmer, so companies are better off in creating a new market instead of commiting commercial suicide (which is what Sega did with the Dreamcast). You can't combine the same values as your competition with different values without creating either an overly expensive product or a product that lags behind in terms of red ocean values which makes the decision to go red ocean absolutely pointless. Either way, you end up with a mess.

fair enough