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Forums - Nintendo - This Is Why You Should Have A Wii U

Wii U now

Now that Pikmin 3 released

Next Year

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Seriously, I'm looking forward to upcoming Wii U games, expecially X, but so far........it's pretty lame. Pikmin 3 looks good, but from what I hear it's short, so I'm not going to spend $400 for the system and game now just for that one game.

I hope Nintendo announces more games in the future. X, Bayonetta 2, W101, and SMT x. Fire Emblem all look like amazing unique experiences, but it's not enough, especially since only one or two games are high budget. Smash Bros, Mario Kart, Donkey Kong, and Sonic will also likely be good, but it's nothing crazy compared to what we've seen on the Wii.

So, as good as Wii U's upcoming library is, we need some other big projects, new IP's or really old IP's preferably, to look forward to. That said, I want to see a new Earthbound on the WiiU, maybe a proper Starfox, or a rediculous F-Zero. I think a 1080p F-Zero would be an excellent game to showcase WiiU's performance.

I also want something new. Mistwalker and Nintendo get along, I would love to see a Lost Odyssey quality JRPG on the Wii U. The Eternal Darkness sequel also looks excellent



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Michael-5 said:

Seriously, I'm looking forward to upcoming Wii U games, expecially X, but so far........it's pretty lame. Pikmin 3 looks good, but from what I hear it's short, so I'm not going to spend $400 for the system and game now just for that one game.

I hope Nintendo announces more games in the future. X, Bayonetta 2, W101, and SMT x. Fire Emblem all look like amazing unique experiences, but it's not enough, especially since only one or two games are high budget. Smash Bros, Mario Kart, Donkey Kong, and Sonic will also likely be good, but it's nothing crazy compared to what we've seen on the Wii.


What was so crazy on the Wii? Most of Nintendo's franchises were pretty tame and traditional compared to their GCN counterparts.



Einsam_Delphin said:
Michael-5 said:

Seriously, I'm looking forward to upcoming Wii U games, expecially X, but so far........it's pretty lame. Pikmin 3 looks good, but from what I hear it's short, so I'm not going to spend $400 for the system and game now just for that one game.

I hope Nintendo announces more games in the future. X, Bayonetta 2, W101, and SMT x. Fire Emblem all look like amazing unique experiences, but it's not enough, especially since only one or two games are high budget. Smash Bros, Mario Kart, Donkey Kong, and Sonic will also likely be good, but it's nothing crazy compared to what we've seen on the Wii.


What was so crazy on the Wii? Most of Nintendo's franchises were pretty tame and traditional compared to their GCN counterparts.

i dont agree much, they had a couple of ones here and their, they had MP3 which isnt tame and S&P2 which isnt tame...cant think of anything else.  Sounds liek he wants them to go balls to the wall with new IPs kinda like what Sony did, but Ninty is not going to do that, casue they are not about that life and they dont really need too. Thats not a bad thing.



Einsam_Delphin said:
Michael-5 said:

Seriously, I'm looking forward to upcoming Wii U games, expecially X, but so far........it's pretty lame. Pikmin 3 looks good, but from what I hear it's short, so I'm not going to spend $400 for the system and game now just for that one game.

I hope Nintendo announces more games in the future. X, Bayonetta 2, W101, and SMT x. Fire Emblem all look like amazing unique experiences, but it's not enough, especially since only one or two games are high budget. Smash Bros, Mario Kart, Donkey Kong, and Sonic will also likely be good, but it's nothing crazy compared to what we've seen on the Wii.


What was so crazy on the Wii? Most of Nintendo's franchises were pretty tame and traditional compared to their GCN counterparts.

Debatable, both systems had definitive games, but I only mentioned Wii because it's more recent. IMO I think N64 had the bulk of the definitive Nintendo games, but I might be giving it too much credit just because I'm a huge Mario Party 2 fan.

Most people will say that the best Mario is Galaxy, Zelda is OoT, Metroid is Prime 1, Mario Kart is DS (but I can't play portable Mario Kart games so I think 64/Wii are the best), Mario Party is 2, Donkey Kong is Country 1, Smash Bros is Melee....etc.

My point was that Wii made a lot of proper Nintendo games. Proper Mario, Zelda, Metroid Prime, Donkey Kong, Mario Kart, etc. I don't think too many people want a Wii U for more of the same. I'm looking forward to X very much, and I think more unique Wii U experiences like this will push hardware sales. I mean I think this is why I think Wii did so well, Wii Sports was new, and people loved it.



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Michael-5 said:
Einsam_Delphin said:
Michael-5 said:

Seriously, I'm looking forward to upcoming Wii U games, expecially X, but so far........it's pretty lame. Pikmin 3 looks good, but from what I hear it's short, so I'm not going to spend $400 for the system and game now just for that one game.

I hope Nintendo announces more games in the future. X, Bayonetta 2, W101, and SMT x. Fire Emblem all look like amazing unique experiences, but it's not enough, especially since only one or two games are high budget. Smash Bros, Mario Kart, Donkey Kong, and Sonic will also likely be good, but it's nothing crazy compared to what we've seen on the Wii.


What was so crazy on the Wii? Most of Nintendo's franchises were pretty tame and traditional compared to their GCN counterparts.

Debatable, both systems had definitive games, but I only mentioned Wii because it's more recent. IMO I think N64 had the bulk of the definitive Nintendo games, but I might be giving it too much credit just because I'm a huge Mario Party 2 fan.

Most people will say that the best Mario is Galaxy, Zelda is OoT, Metroid is Prime 1, Mario Kart is DS (but I can't play portable Mario Kart games so I think 64/Wii are the best), Mario Party is 2, Donkey Kong is Country 1, Smash Bros is Melee....etc.

My point was that Wii made a lot of proper Nintendo games. Proper Mario, Zelda, Metroid Prime, Donkey Kong, Mario Kart, etc. I don't think too many people want a Wii U for more of the same. I'm looking forward to X very much, and I think more unique Wii U experiences like this will push hardware sales. I mean I think this is why I think Wii did so well, Wii Sports was new, and people loved it.

Whut the? You just flip flopped! Definitive/Proper =/= crazy, which is what you said Wii games were. I was asking you how they were crazy, not if they're the best in the series n what have you. Also, it's not really debatable that DKCR is more traditional than DK Bongo Blast lol.



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Einsam_Delphin said:
Michael-5 said:

Debatable, both systems had definitive games, but I only mentioned Wii because it's more recent. IMO I think N64 had the bulk of the definitive Nintendo games, but I might be giving it too much credit just because I'm a huge Mario Party 2 fan.

Most people will say that the best Mario is Galaxy, Zelda is OoT, Metroid is Prime 1, Mario Kart is DS (but I can't play portable Mario Kart games so I think 64/Wii are the best), Mario Party is 2, Donkey Kong is Country 1, Smash Bros is Melee....etc.

My point was that Wii made a lot of proper Nintendo games. Proper Mario, Zelda, Metroid Prime, Donkey Kong, Mario Kart, etc. I don't think too many people want a Wii U for more of the same. I'm looking forward to X very much, and I think more unique Wii U experiences like this will push hardware sales. I mean I think this is why I think Wii did so well, Wii Sports was new, and people loved it.

Whut the? You just flip flopped! Definitive/Proper =/= crazy, which is what you said Wii games were. I was asking you how they were crazy, not if they're the best in the series n what have you. Also, it's not really debatable that DKCR is more traditional than DK Bongo Blast lol.

Oh I see how I what I said is flippy floppy. Yes gamecube had more definitive Nintendo games (Metroid Prime, F-Zero GX, Smash Bros, and Pikmin 1), but Wii had more properly developed Nintendo games. Sunshine was not Super Mario, Mario Kart Double Dash was no Mario Kart, Wind Waker was not Zelda (and I'll defend this, Wind Waker is IMO the worst 3D Zelda, but still good). However on Wii, Metroid Prime 3, Twilight Princess AND Skyward Sword, Galaxy 1 & 2, Smash Bros, Mario Kart, Kirby, etc, etc, all high quality iterations of Nintendo franchises. Wii really didn't bring any franchise down.

So your statement of Wii games being "tame and traditional" compared to Gamecube games is debatable. I wouldn't consider any major 1st party Nintendo game on the Wii tame, maybe traditional, but most Gamecube exclusives have been critisized for being too different.

Plus XenoBlade, I would argue, is Nintendo's definitive JRPG since technically Super Mario RPG was developed by Squaresoft, and Paper Mario is just nowhere nearly as good.



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Michael-5 said:
Einsam_Delphin said:
Michael-5 said:

Debatable, both systems had definitive games, but I only mentioned Wii because it's more recent. IMO I think N64 had the bulk of the definitive Nintendo games, but I might be giving it too much credit just because I'm a huge Mario Party 2 fan.

Most people will say that the best Mario is Galaxy, Zelda is OoT, Metroid is Prime 1, Mario Kart is DS (but I can't play portable Mario Kart games so I think 64/Wii are the best), Mario Party is 2, Donkey Kong is Country 1, Smash Bros is Melee....etc.

My point was that Wii made a lot of proper Nintendo games. Proper Mario, Zelda, Metroid Prime, Donkey Kong, Mario Kart, etc. I don't think too many people want a Wii U for more of the same. I'm looking forward to X very much, and I think more unique Wii U experiences like this will push hardware sales. I mean I think this is why I think Wii did so well, Wii Sports was new, and people loved it.

Whut the? You just flip flopped! Definitive/Proper =/= crazy, which is what you said Wii games were. I was asking you how they were crazy, not if they're the best in the series n what have you. Also, it's not really debatable that DKCR is more traditional than DK Bongo Blast lol.

Oh I see how I what I said is flippy floppy. Yes gamecube had more definitive Nintendo games (Metroid Prime, F-Zero GX, Smash Bros, and Pikmin 1), but Wii had more properly developed Nintendo games. Sunshine was not Super Mario, Mario Kart Double Dash was no Mario Kart, Wind Waker was not Zelda (and I'll defend this, Wind Waker is IMO the worst 3D Zelda, but still good). However on Wii, Metroid Prime 3, Twilight Princess AND Skyward Sword, Galaxy 1 & 2, Smash Bros, Mario Kart, Kirby, etc, etc, all high quality iterations of Nintendo franchises. Wii really didn't bring any franchise down.

So your statement of Wii games being "tame and traditional" compared to Gamecube games is debatable. I wouldn't consider any major 1st party Nintendo game on the Wii tame, maybe traditional, but most Gamecube exclusives have been critisized for being too different.

Plus XenoBlade, I would argue, is Nintendo's definitive JRPG since technically Super Mario RPG was developed by Squaresoft, and Paper Mario is just nowhere nearly as good.



Well like I said, my statement, "tame and traditional" has nothing to do with how good the games are, only with how they play and/or their appearance. Super Mario Galaxy plays more like 64 than Sunshine as you don't have a water gun strapped to your back. Kirby: RTD plays more like Crystal Shards than Air Ride for obvious reasons. Skyward Sword looks more like Ocarina of Time than Wind Waker. Donkey Kong was already explained, and there weren't things like Legend of Starfox or Luigi Ghostbusters. The Wii did have Super Paper Mario and Epic Yarn, but SPM was originally supposed to be on the Gamecube (that explains it's wierdness lol), and they only threw Kirby onto Epic Yarn to make it sell more.

Einsam_Delphin said:
Michael-5 said:

Oh I see how I what I said is flippy floppy. Yes gamecube had more definitive Nintendo games (Metroid Prime, F-Zero GX, Smash Bros, and Pikmin 1), but Wii had more properly developed Nintendo games. Sunshine was not Super Mario, Mario Kart Double Dash was no Mario Kart, Wind Waker was not Zelda (and I'll defend this, Wind Waker is IMO the worst 3D Zelda, but still good). However on Wii, Metroid Prime 3, Twilight Princess AND Skyward Sword, Galaxy 1 & 2, Smash Bros, Mario Kart, Kirby, etc, etc, all high quality iterations of Nintendo franchises. Wii really didn't bring any franchise down.

So your statement of Wii games being "tame and traditional" compared to Gamecube games is debatable. I wouldn't consider any major 1st party Nintendo game on the Wii tame, maybe traditional, but most Gamecube exclusives have been critisized for being too different.

Plus XenoBlade, I would argue, is Nintendo's definitive JRPG since technically Super Mario RPG was developed by Squaresoft, and Paper Mario is just nowhere nearly as good.



Well like I said, my statement, "tame and traditional" has nothing to do with how good the games are, only with how they play and/or their appearance. Super Mario Galaxy plays more like 64 than Sunshine as you don't have a water gun strapped to your back. Kirby: RTD plays more like Crystal Shards than Air Ride for obvious reasons. Skyward Sword looks more like Ocarina of Time than Wind Waker. Donkey Kong was already explained, and there weren't things like Legend of Starfox or Luigi Ghostbusters. The Wii did have Super Paper Mario and Epic Yarn, but SPM was originally supposed to be on the Gamecube (that explains it's wierdness lol), and they only threw Kirby onto Epic Yarn to make it sell more.

I agree, Gamecube was truely an experimental console....but I don't think that's a good thing. Well maybe it was for 1 console, but I wouldn't want Nintendo to continue experimenting.

Wii was traditional, but I would argue about tame. Super Mario Galaxy was pretty bold for a Mario game, and Nintendo could have easily made a mature Zelda for the fans, but chose not to, despite Twilight Princess's success. Plus the 3 Project Rainfall games, I mean when was the last time Nintendo developed/published a traditional JRPG? I know Nintendo published Namco's Baten Kaitos games on the Wii, but the last time they actually developed a traditional JRPG was......oo I don't even know, Earthbound on SNES (if that counts as traditional), or Startropics on the NES?

Nintendo set very ambitious goals for their games during the Wii generation. Traditional, yes, tame....arguable.

P.S. With the way Zelda is going, I think Twilight Princess is the odd one out now, not Wind Waker/Skyward Sword.



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Michael-5 said:
Einsam_Delphin said:
Michael-5 said:


Well like I said, my statement, "tame and traditional" has nothing to do with how good the games are, only with how they play and/or their appearance. Super Mario Galaxy plays more like 64 than Sunshine as you don't have a water gun strapped to your back. Kirby: RTD plays more like Crystal Shards than Air Ride for obvious reasons. Skyward Sword looks more like Ocarina of Time than Wind Waker. Donkey Kong was already explained, and there weren't things like Legend of Starfox or Luigi Ghostbusters. The Wii did have Super Paper Mario and Epic Yarn, but SPM was originally supposed to be on the Gamecube (that explains it's wierdness lol), and they only threw Kirby onto Epic Yarn to make it sell more.

I agree, Gamecube was truely an experimental console....but I don't think that's a good thing. Well maybe it was for 1 console, but I wouldn't want Nintendo to continue experimenting.

Wii was traditional, but I would argue about tame. Super Mario Galaxy was pretty bold for a Mario game, and Nintendo could have easily made a mature Zelda for the fans, but chose not to, despite Twilight Princess's success. Plus the 3 Project Rainfall games, I mean when was the last time Nintendo developed/published a traditional JRPG? I know Nintendo published Namco's Baten Kaitos games on the Wii, but the last time they actually developed a traditional JRPG was......oo I don't even know, Earthbound on SNES (if that counts as traditional), or Startropics on the NES?

Nintendo set very ambitious goals for their games during the Wii generation. Traditional, yes, tame....arguable.

P.S. With the way Zelda is going, I think Twilight Princess is the odd one out now, not Wind Waker/Skyward Sword.



Fine, the Wii wasn't tame, since I'm not really sure what the word means in relation to videogames.

Michael-5 said:
Einsam_Delphin said:
Michael-5 said:

Debatable, both systems had definitive games, but I only mentioned Wii because it's more recent. IMO I think N64 had the bulk of the definitive Nintendo games, but I might be giving it too much credit just because I'm a huge Mario Party 2 fan.

Most people will say that the best Mario is Galaxy, Zelda is OoT, Metroid is Prime 1, Mario Kart is DS (but I can't play portable Mario Kart games so I think 64/Wii are the best), Mario Party is 2, Donkey Kong is Country 1, Smash Bros is Melee....etc.

My point was that Wii made a lot of proper Nintendo games. Proper Mario, Zelda, Metroid Prime, Donkey Kong, Mario Kart, etc. I don't think too many people want a Wii U for more of the same. I'm looking forward to X very much, and I think more unique Wii U experiences like this will push hardware sales. I mean I think this is why I think Wii did so well, Wii Sports was new, and people loved it.

Whut the? You just flip flopped! Definitive/Proper =/= crazy, which is what you said Wii games were. I was asking you how they were crazy, not if they're the best in the series n what have you. Also, it's not really debatable that DKCR is more traditional than DK Bongo Blast lol.

Oh I see how I what I said is flippy floppy. Yes gamecube had more definitive Nintendo games (Metroid Prime, F-Zero GX, Smash Bros, and Pikmin 1), but Wii had more properly developed Nintendo games. Sunshine was not Super Mario, Mario Kart Double Dash was no Mario Kart, Wind Waker was not Zelda (and I'll defend this, Wind Waker is IMO the worst 3D Zelda, but still good). However on Wii, Metroid Prime 3, Twilight Princess AND Skyward Sword, Galaxy 1 & 2, Smash Bros, Mario Kart, Kirby, etc, etc, all high quality iterations of Nintendo franchises. Wii really didn't bring any franchise down.

So your statement of Wii games being "tame and traditional" compared to Gamecube games is debatable. I wouldn't consider any major 1st party Nintendo game on the Wii tame, maybe traditional, but most Gamecube exclusives have been critisized for being too different.

Plus XenoBlade, I would argue, is Nintendo's definitive JRPG since technically Super Mario RPG was developed by Squaresoft, and Paper Mario is just nowhere nearly as good.

Naw man, if we talking definitive JRPGs that goes to Mario and Luigi series, BIS in particular it was. It was just a better game overall. IMO