biglittlesps said:
Can PC gets exclusive games created by the top develpers from the console Like naughty dog, santa monica, media molucules, quantic dreams etc.,?
I rather take exclusive games made by many great developers than modes in PC games which is only to have fun/high details and waste time instead of experience the game in different gameplays.
Also i don't want to waste my money in system upgrades every year, so I willing to support the developers of the games in consoles who are really working hard for giving great experiences. Always gamplay/story is more important than game graphics.
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If you mean exclusives that are full of "Press A to win". Then no, that's not my idea of fun.
However, the PC does have big AAA exclusives, but a quick google can tell you that easily enough.
Unlike the consoles however, the PC is under going a kind-of "game revolution".
For years Publishers like EA, Activision, Ubisoft neglected the PC. - Valve and Blizzard continued to do really well as PC-centric developers and sell 10 million+ copies of games.
However if you hadn't noticed over the past year or so this "thing" called Kickstarter arrived and now PC gamers are voting for games with their wallets, games like Star Citizen and Planetary Annihilation have raked in the Millions for development budgets, greedy publishers get kicked out of the way, gamers get great games.
No more generic-stuff shoved down our necks.
As for upgrading every year? If you are gaming at only 1080P, then no. You don't have to upgrade every year or even every two years.
People still use Radeon 5870's which are what, 3-4 years old? Just fine.
People still use Core 2 Quads, overclock them a little and even after 6-7 years are capable of playing the latest games.
biglittlesps said:
How many people can afford 4k TV's today? How many people can affoord an 1000$ console that does 4k gaming? Do you know how much time its needed for doing 4k games? Also the prices of the games needs to be increased by atleast 20% and the games needs to sell well otherwise the developers will be brankrupt.
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The point is not how many people can afford a 4k TV today, but how many can afford a 4k TV tomorrow? Technology does get cheaper over time, who knows how cheap they will be in a couple of years!
It's a chicken and egg scenario, if no one builds it, no one will support it, someone has to make the first move and if the consoles were a little more forward thinking and made the first move, then all would have been fine in the world.
Also, 4k is just a resolution, developers don't design games with my resolution (7680x1440) in mind, yet I can run games at that level, didn't take any development time away did it?
biglittlesps said:
you can't get games made for PS3/PS4 on PC in another 10 years through emulators even we're unable to emulate PSP very well so far and I that doubt PS3 will never be emulated.
If you really want to get great games coming then you have to support the developers in Consoles because PC sales aren't going to save them and its just only some extra cash that they're getting. Look at the sales of the recent games bioshockt infinite and Tomb raider then compare it with Last of US sales in PS3, you see PC is not helping developers much and its just an small addition.
If you like a game then buy it at the full price, if you can't afford then look for second hand game otherwise wait for 3-6 months and you'll get at resonable price but don't go with PC because its the platform with piracy and less sales always.
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What is this, I don't even.
Some games sell better on PC than they do on consoles, it's the developers/publishers fault, not the platform.
There is a reason why League of Legends and Dota are some of the worlds most played games, the developers knew what gamers wanted.
But if you want to get into sales...
Diablo 3, sold what 15 million copies?
Half Life 2 sold about 12-15 million copies.
Minecraft is 11 million copies.
The Sims franchise has sold about 100 million copies.
Dota and League of Legends has 10's of millions of players.
World of WarCraft is over 9,000.
So I reiterate, it's not the platforms fault or even the gamers, people are obviously willing to part with their cash.
ethomaz said:
PC is not a stable platform and it won't be ever... you need always fix something in the PC (or format like "casual" uses pay to do)... you have errors messages everything with drivers issues and games not running like they are supposed to run.
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Always fix something? Have you used a PC? I haven't formatted my PC in years, we aren't in the days of Windows 9x where ejecting a CD/DVD that is being accessed will crash the entire system.
Heck, I took my SSD out of my old AMD system with Windows on it and dropped it into my main Intel system when I built it, trouble free, no reformat or reinstall of windows required for me personally.
ethomaz said:
And fixed hardware, close to metal is better for developers than what PC have... there are advantages and disadvantages in both sides but in a developer point the first is better.
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I never disputed the close-to-the-metal approach being better, I just said it's not wise to do it on the PC for blatantly obvious reasons.
ethomaz said:
You can uses everything for game development that exists on PC to PS4... you can even make a game using MS Visual Studio with DirectX (any DirectX version to date) to run on PS4.
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Alright, go Install Direct X on the PS4, without modding it or Installing Windows. Right, you won't ever be able to, closed environment that's incredibly restricted.
I certainly can't grab a PS4 off the shelf and start making a game that's for sure.
ethomaz said:
So you can uses almost all Windows, Unix (Linux and BSD * BSD means Mac OS too *), etc tools, APIs, etc created for x86_64 and compatible with AMD GPUs on PS4.
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Even ones that require certain Windows libraries? ;) The PS4 doesn't run Windows remember.
ethomaz said:
Bonaire is the GCN 1.0 with some new microarchitecture implements.
+ HSA (PS4 have it... the Unified Memory is HSA) + ACEs / Queues (PS4 have even more... we are talking about GCN 2.0 in PS4 here 8:8 instead 2:2) + New version of PowerTune (I think the PS3 power manegement is even better than PowerTune... thanks fixed hardware)
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Bonaire is GCN 1.1.
Do you even know what the ACE's do?
PC's power management is superior, why? Because I can alter it personally.
ethomaz said:
Fermi is not suprerior in F64 than Kepler... nVidia just limited this feature in the PC games based chip models... the Tesla based in Kepler is more powerful in F64 than Fermi (the Titan GPU and new GTX 700 are based in that Kepler).
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Ugh. Depending on usage, yes Fermi is superior to Kepler for compute scenarios because of FP64, we are talking Desktop chips here, Tesla is Server.