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biglittlesps said:
Zkuq said:

I really don't want to get into this discussion very much, seems like a mess. This particular line caught my interest, though.

biglittlesps said:

I rather take exclusive games made by many great developers than modes in PC games which is only to have fun/high details and waste time instead of experience the game in different gameplays.

Many indie games are exclusive to PC so your point is invalid, and indie games are usually the ones that offer completely new experiences. PC gaming offers a lot more variety by default because it's an open platform. Consoles have the advantage only in high-profile, high-budget games, and those are the ones that usually offer the least innovation and new experiences. Also, I see you have never tried a mod, because while mods can offer smaller changes like you described, they can also change the experience completely. Oblivion is an example I have lots of experience with, and the game was made a lot better by mods, and it was made better by making it different in some key areas.

I was talking about AAA titles mostly, however as you're saying indie now almost every indie title is coming to PS4 because of new rules from Sony where they can sell and earn more than PC because Consoles have many users than PC.

But, indie titles can't tell the story and make us involved more than AAA titles like God of War, Last of US, Beyond two souls, Knack etc., and also most of us have limited time for playing games due to life and job so having few AAA titles is better than Hundreds of Indie games.

There will never be even nearly as many indie games on consoles, it's just impossible as long as consoles have any kind of an approval process. Indie games flourish on PC because it's so easy to release them on PC, and it will ever be equally easy to release them on consoles. You're somewhat right about stories though, albeit even that's not completely true. There's no reason why indie titles couldn't get you involved, often they just choose to focus on the core value of gaming, which is gameplay. Besides, more and more often these days these so-called AAA titles imitate either movies, TV series, or books so much that I'm better off watch movies or TV series or reading books than I'm playing games if I want a story that gets me involved. But anyway, there's lots of indie games that'll tell you a story and make you involved, I'm sure.

Also, who's saying instead of playing a few AAA titles has to be replaced my hundred of indie games? You could just, you know, play a few indie games. And then there's the thing that most AAA titles also come to PC, so for the most part, you won't miss much if you play on PC only.

It's kind of funny that originally you spoke about different gameplay experiences, then when I show you there's lots more gameplay variety on PC, you start talking about stories and getting involved and how much little most people have on their hands. The funny thing is, most console games play very much the same in the sense that if you know how to play one, you almost instantly know how to play another. Not only that, you'll also be pretty good in no time because the games have so similar rulesets.