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Forums - Microsoft - Microsoft is future proofing you with DRM

People don't need to think outside the box as everything they need to know is right in front of them. They are already looking at it in a real world sense whether it applies to here and now or years in the future.

 

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Purchasing and usage of titles:

 

  • With XBox One you can buy games retail or digital, however both options end up being digital. Both options require an internet connection and ability to log into Live daily in order to access the games you purchased.
  • With PS4 you can buy games retail or digital, however both options remain as is and nothing changes. Both options do not require an internet connection in order to access the games you purchased.

 

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Reliance on the service and the big "what ifs" of the future:

 

  • If god forbid PSN goes down, you can still play your games. If god forbid Sony leaves the gaming space you can still access all games you have purchased.
  • If god forbid LIVE goes down, you are shit out of luck and can't play any of your games. If god forbid MS leaves the gaming space you are shit out of luck and you lose all access to any and all games you have purchased.

 

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Second hand market and trading of games with friend:


  • With XBox One you are able to trade in your retail discs to approved retailers for store credit or able to sell them to a friend if they have been on your friends list for 30-days. No private sales, no free lending to friends. Everything has a restriction.
  • With PS4 you are able to trade in your games to any retailer who dabbles in used games sales and can freely trade and/or sell to friends or any random stranger through outlets such as eBay, Craigslist, Amazon, etc... giving you the option to search for the maximum return on your product. No restrictions.
* We have yet to know who the "approved retailers" are for XBox One. With PS4 this isn't a concern.

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Cloud based Gaming:

  • With XBox One games can access the cloud in order to attempt to bring new gaming experiences to XBox One gamers. 
  • With PS4 games can access the cloud in order to attempt to bring new gaming experiences to PS4 gamers.
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Going purely digital:

  • All XBox One games are technically digital, so they experience the benefits of a digital system which allows you to no longer need to carry disc around or swap between titles. It is a quick and easy process of shifting back to the main screen and picking the next title.
  • PS4 gamers who decide to go strictly digital can enjoy the benefits of a digital system which allow you to no longer need to carry discs around or swap between titles. It is a quick and easy process of shifting back to the main screen and picking the next title.
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Rights of Ownership:

  • With XBox One you do not actually "own" anything that you buy. You are only given the option to purchase a license to allow you to play and that license is dependant on what happens with MS and their gaming division moving foward.
  • With PS4 if you go digital you don't really "own" it in the sense of being able to freely trade and sell, but you are not entirely dependant on what happens with Sony and their gaming division moving foward. Of course if Sony goes under you cannnot redownload a title if you ever happen to delete it. If you go disc based then you actual "own" what you bought. To me this is the biggest issue.
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I would continue on, but from what I have seen so far and from what MS and Sony have told me, there isn't really anything about the XBox One that PS4 cannot accomplish when it comes to the overall needs of the gamer. They can both go strictly digital, however with PS4 you can avoid it if you wish and go entirely disc based. One brings greater options while also bringing in all the advantages of a digital system.

With XBox One you are handcuffed to their online network in order for your games to work. With PS4 you are not handcuffed in any way.

With XBox One you are handcuffed to retailers of their choosing in regards to resales while with PS4 you are once again not handcuffed in any way.

In regards to the unknown for the future, with XBox One you have worries and concerns about what the future might hold in regards to your ability to access what may end up being a multi thousand dollar investment. With PS4 you do not need to have any worries at all.

Now, many people do say that if MS leaves or they decide to stop support for XBox One they could just release a patch that enables offline play, however that is a HUGE gamble to be taking with your money and you have no information on what that gamble may turn out to be until many many years down the line.

Maybe I am missing something, but I don't see any clear cut advantages to the grabbing an XBox One over a PS4.


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Euphoria14 said:

People don't need to think outside the box as everything they need to know is right in front of them. They are already looking at it in a real world sense whether it applies to here and now or years in the future.

 

 

The box that I was talking about is people automatically hating the online registration DRM, just becuase it has it. In the real world, policies can change. But if the system doesn't have it from the start, then it's not universal. This is where the 360 failed with the optional hard drive. This where the PS3 failed with the no vibration in controller, because it's last gen.

Xbox One will have mandatory registration from the start. Lets say some PS4 devs decide they also want to protect their games the same way as Xbox One. Guess what, you just became fragmented. Some games will have an online counterpart and some games won't. Your online library will be lacking some games, unless you purchase the online counterpart. Like you said, you can go strictly digital, if you want to. That would be the only way to garuntee you registered as owning a game.

There is something that PS4 doesn't have. It's TV... :P

Ok, for real now. You can transfer your license to other people, you can't do that on PS4. Which could be another option of selling your game. Where else can you sell a digital copy you bought?







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pbroy said:
KungKras said:

 

What MS is doing is pretty much the opposite of future-proofing.


So having your entire Xbox One library in the cloud is going backwards? How far backwards are we going? Are we going stone age backwards or "Hey Jesus, nice to meet you," backwards?

I would have thought having a free digital copy that you have access to anytime and anywhere, internet permitting and third world country permitting, would be going forward.



Considering that we're losing things that we had from the very beginning, it's 'going to before humanity' backwards.

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50 posts.



being that whenever next gen consoles come out it is highly unlikely to utilize the same x86 architecture, or silicon based chips, there is no way that the games are future proof as they wouldn't run on the next gen consoles. Alternatively, the Gakai streaming service is way more future friendly as it can utilize older or compatible hardware to run previous gen games now and in the future.



Talal said:
I will permaban myself if the game releases in 2014.

in reference to KH3 release date

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papamudd said:
being that whenever next gen consoles come out it is highly unlikely to utilize the same x86 architecture, or silicon based chips, there is no way that the games are future proof as they wouldn't run on the next gen consoles. Alternatively, the Gakai streaming service is way more future friendly as it can utilize older or compatible hardware to run previous gen games now and in the future.


Who knows? Maybe next next gen will be powerful enough to run Xbox/360/One software. All we know is that your xbl account holds all your digital licenses and it can tell whatever console/phone/pc you are running what you own. If that piece of equipment can use that game, it'll let you pull it. Therefore your games will always be in your library, even if you can't play them.

Gakai sounds good, but I won't be using it on my PS4. It'll eat up too much bandwidth to stream in HD. If the connection slows down it'll downsample and look shifty. I'd rather keep my PS3 and play my games in full HD.

Xbox One can evolve if the way it's working isn't ideal. The Xbox 360 evolved. What makes people think the One is going to be just what it is? The 360 console actually added more features to it's hardware too along the years. While other consoles evolved by taking components away. The OS evolved almost every year. At least MS is taking the steps to evolve gaming. Other companies have been taking a wait and see approach and impliment things that have been proven. Now they are implementing DRM to build your digital library. They take the heat for it now. If it works out, other consoles will proabably impliment it too.  

We'll see how it turns out. I just hope they got the 24 hour check wrong.







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pbroy said:
Euphoria14 said:

People don't need to think outside the box as everything they need to know is right in front of them. They are already looking at it in a real world sense whether it applies to here and now or years in the future.

 

 

The box that I was talking about is people automatically hating the online registration DRM, just becuase it has it. In the real world, policies can change. But if the system doesn't have it from the start, then it's not universal. This is where the 360 failed with the optional hard drive. This where the PS3 failed with the no vibration in controller, because it's last gen.

Xbox One will have mandatory registration from the start. Lets say some PS4 devs decide they also want to protect their games the same way as Xbox One. Guess what, you just became fragmented. Some games will have an online counterpart and some games won't. Your online library will be lacking some games, unless you purchase the online counterpart. Like you said, you can go strictly digital, if you want to. That would be the only way to garuntee you registered as owning a game.

There is something that PS4 doesn't have. It's TV... :P

Ok, for real now. You can transfer your license to other people, you can't do that on PS4. Which could be another option of selling your game. Where else can you sell a digital copy you bought?

Ah, I gotcha, and yes I know that when it comes to digital it is nice that you can sell your games. However, I believe if you buy a game from someone that way it becomes locked to your account permanently. I could be mistaken, but I am pretty confident that is the case. 

Still, it's much better than any other digital selling option you have, even with it's catches.

 

Originally when I heard about the registration thing I was hoping it was a system where the game comes with a re-usable code that can only be linked to one system at a time, so when selling it you could de-activate the code and the disc is free to go on another console. Kind of like how with itunes how I can only link my device to a certain amount of machines and if I wanted to link it to another I would have to de-activate any of the other machines.

Don't know exactly if they could have done something like that here, but it would have been a nice thing.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

@pbroy: I find your first statement a moot point as the forth coming next gen consoles are more than capable of running last gen games. Pragmatically the difference between (worst case scenario this to next gen ps3 to ps4) the next gen and the gen after that will be the greatest difference in architecture since MS DOS was created. If by happenstance a next gen console is created before the switch is made from silicon based chips to nano-fiber/magneto-logic chips then the life-span would be the shortest in history. Since neither of the big 2 took the time nor development to implement backwards compatibility for the upcoming generations of consoles there is even a smaller probability of that happening the following generation as it will be an even bigger gap in tech and architecture.

As far as I know neither console supports licensing from a previous gen, and speculatively it would be easier for MS to do so. However, since that is not the case for either console DRM means nothing for future platforms. Either party could implement the other preferred method of digital ownership and make it future proof, but honestly it would take a little bit of both. With out a backwards compatible cloud service you will not be able to play last gen games on a new console now or in the future. So DRM system by MS is not future proof by any means at all. Meanwhile, Sony does show how that could work with gakai on the ps4. The real question is would either of the 2 provide such a service for free after this gen for backwards compatibility. I think we could all agree it would be highly unlikely unless either implemented a portion of the other's dynamic.



Talal said:
I will permaban myself if the game releases in 2014.

in reference to KH3 release date

For me, it all comes down to choice. I would rather have more options than more restrictions, especially since I spent my hard earned money on it.

I believe you can future proof anything without making it hard on the community.



pbroy said:

A lot of people are thinking so negatively about Microsoft's DRM. Instead of thinking outside of the box, they are calling for witch hunts. I do agree that MS doesn't know shit about explaining their stance. So now let's think outside of the box and bring the positive to what MS is doing. What Microsoft is doing is future proofing your game library. Making it so that next gen and beyond, you will retain your game library without having to repurchase them.

Lets bring some light into the whole PSP and PSP Go fiasco. You bought a game for PSP. Sony releases the PSP Go which is digital only. Shit hit the fan when people found out that they couldn't convert their games over to PSP Go. You had to repurchase the digital version. Wouldn't it have been nice if Sony anticipated this from the start. Made a way so that if you bought a physical copy, you would automatically get a digital copy too?

Enter Xbox One. Your physical copy is also your digital copy. Every game you buy will be added to your digital game collection, future proofing you for the digital age. For me, it wouldn't make sense to buy digital. Why buy it and have nothing physical to show for it, when I can buy a store copy and get it converted digitally for free?

There have been many times when I've been relaxing on the couch, playing a game. Then decide to play another game, but I don't have the disc in. Makes me wish I bought the digital version. It's a pain having such a divided gaming experience on current consoles, where half of the games you can play instantly and half the games you need to get up and put a disc in.

Microsoft's current system does have it's flaws with 24 hour check-in. They should have  added a check disc, if no internet connection, verfication. So that all you would need to play offline is the disc in the drive.

Sony can also future proof themselves if they choose. The simplest way being to add a digital voucher to every copy. This would also help with making people to want to buy a new copy, where the voucher hasn't been used.

Several things:

* You do realize there is a risk of thinking "outside the box" in defense of a company, when this box you are outside of may end up being a box that doesn't even contain what the company you are defending is doing.

* Considering that One does NOT play 360 games, what guarantee do you have that Microsoft is going to enable the ONE content to be playable in the future?  As I have seen this generation unfold, and where we are now, Don Mattrick of Microsoft said backwards compatibility is "very backwards", and companies have repackaged and resold old content.  Sony even did this, and you get people on here cheering it on, saying it is awesome.  

* Companies make NOTHING off of enable people to play their old content.  They just end up allowing it so they don't get ticked off too soon.   So, unless you go with there being a library you pay an ongoing fee to access, it does NO financial good for a company to be able to allow you to keep content between generations.

In short, what I am seeing is you are dealing in a case of rationalizing of wishful thinking and trying to persuade others to agree with you on this.

And futureproofing?  I would say it is like waterproofing.  In both cases, what is the first sylable of the proof word is what is prevented.