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Forums - Nintendo - Retro is NOT working on a second game! Donkey Kong is all we get for a while

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How do you feel about this?

I'm prefectly fine with ... 43 31.39%
 
Nooos! I wanted another Metroid! 24 17.52%
 
Nooos! I wanted a new IP from them! 24 17.52%
 
They're only working on ONE game? WTF!? 41 29.93%
 
rezz 5 3.65%
 
Total:137
DevilRising said:
teigaga said:

So I've just concluded that DK: Tropical freeze is a 3DS game that was ported to the Wii U once the sales were revealed to be dire. Have a look at these Screen shots, these are not HD assets, no way! Rare would never be this lazy. They worked on a fur sim, but other than that look at the lighting/ Shaders/texture/polygon count etc,this is blatantly a up ressed 3DS game. Once Nintendo decided they were going to move this game from the 3DS to the wii U, they decided to port the original DK country returns to the 3DS instead.



looking at the graphical qualityI feel relieved because there is no way this is all they've working on. I don't know why they wouldn't just say "we're also working on something" else but its possible they spent a year or more, creating a new IP which has since been canned :(

 

 

I'm sorry, but how in the Christ can you look at that and say "it's not HD". "HD" doesn't mean EVERYTHING is going to be totally perfect. Have you ever tried looking at shit up close in some of the "HD" CoD or Halo games, for instance? I have. Damn ugly. Overall though, this game looks QUITE good, and keep in mind, it'll be polished up a lot between now and November. They probably ALREADY have a better version of it running than what you're looking at right there, because a company has to spend time making a demo in the first place, thus the demo is going to be behind their actual progress.

 

But either way, DKCR on 3DS looks visually worse than the Wii game, and THIS DKC game looks a LOT better, even though DKCR on Wii looked pretty good. So it's not a big issue. It looks fun, and hopefully will be better than DKCR was, all around.

But its also aparent in the gameplay vids, this isn't just an unkind angle. The game zooms out a bit during gamplay but not a ton. Essentially I'm saying the visual quality of DK 5 is below that of Nintendo first party efforts on the Wii U, and not far from the 3DS/Wii efforts. Every other wii U title has been flawless according to the demands of its artstyle, bar Pikim which looks great but has visibly poor ground textures, which is convient as that game began development on the wii. I just find it suspicious that one of Nintendo technically most giften team happens to make the worst looking game on their console. 

heres a bullshot of the game on the 3DS, not reflective of how the game looks on the actual system but of how it looks on their dev kits and the quality of assets they're using. 



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DanneSandin said:
Salnax said:
On one hand, I was not hoping for this. I'm starting to reach my 2D platforming quota for a while. On the other hand, DKCR shows these guys know what they're doing with the franchise. If they really spent three years on this, it should be a worthwhile game. I may not pick it up this year, and I'm not sure it will sell to people who wouldn't get NSMBU, but I and millions of others will eventually buy this game.

This! How many 2D platformers can we take?!


To be fair, one of the reasons I'm going to be burnt out is from playing the 3DS port of DKCR for tens of hours. Seriously, had I known how great this game was back in 2010, I might have gotten a Wii for the holidays! And I've also been playing a lot of retro games, so yeah. My being burnt out is probably not shared by as many people as you'd think.



DanneSandin said:
N-Magic said:

They made 3 Metroid games so why can't they make another Donkey Kong?

Of course they should make another Donkey Kong game, I just question if that's the game they should be making right now. Wii U is getting swamped by platformers, so it would have made more sense to focus on a different genre so to lure other people to the console, and not just platform lovers

many remain disappointed, but fans of DKR have no right to think that Retro Studio resolving the best made​​, the decision was Retros double-edged sword



N-Magic said:
DanneSandin said:
N-Magic said:

They made 3 Metroid games so why can't they make another Donkey Kong?

Of course they should make another Donkey Kong game, I just question if that's the game they should be making right now. Wii U is getting swamped by platformers, so it would have made more sense to focus on a different genre so to lure other people to the console, and not just platform lovers

many remain disappointed, but fans of DKR have no right to think that Retro Studio resolving the best made​​, the decision was Retros double-edged sword

I think this game would have gotten A LOT more praise had they announced it as their second Wii U game, or announced another Wii U game along side it.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:
N-Magic said:
DanneSandin said:
N-Magic said:

They made 3 Metroid games so why can't they make another Donkey Kong?

Of course they should make another Donkey Kong game, I just question if that's the game they should be making right now. Wii U is getting swamped by platformers, so it would have made more sense to focus on a different genre so to lure other people to the console, and not just platform lovers

many remain disappointed, but fans of DKR have no right to think that Retro Studio resolving the best made​​, the decision was Retros double-edged sword

I think this game would have gotten A LOT more praise had they announced it as their second Wii U game, or announced another Wii U game along side it.

You have the right that would be better to introduce a retro Studio and any new title plus DKC-TF, but as we read there were many problems in Retro Studio( in and out members



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Very SAD. But I hope we'll see Metroid or New IP from them in the future.
This year I'll play new DKCR!



AgentZorn said:
ChrolloLucilfer said:

I don't believe any of those three titles I mentioned would have any where near the sale potential of new 2D Donkey Kong. But saying that I don't see massive demand either in X, Bayonetta 2 & Shin Megami Tensei X Fire Emblem compared to 2D Donkey Kong. I don't think every title has to be design to sell several million copies as minimum goal. I would imagine title like Starfox, Metroid, F Zero would over long period would get at least 1m+ sales and be profitable titles.



My guess is that Nintendo resources are spread thin right now, so there was no room for a Starfox, Metroid or F-Zero.

You are probably right, I guess they want to focus their first party resources on guaranteed strong seller right now over more risky titles. To be fair they have already invested in some risky titles like X, Bayonetta 2 & Shin Megami Tensei X Fire Emblem. Just a shame they can't do a few more and have a more complete range of genre available for the Wii U sooner rather than later.



ChrolloLucilfer said:
AgentZorn said:
ChrolloLucilfer said:

I don't believe any of those three titles I mentioned would have any where near the sale potential of new 2D Donkey Kong. But saying that I don't see massive demand either in X, Bayonetta 2 & Shin Megami Tensei X Fire Emblem compared to 2D Donkey Kong. I don't think every title has to be design to sell several million copies as minimum goal. I would imagine title like Starfox, Metroid, F Zero would over long period would get at least 1m+ sales and be profitable titles.



My guess is that Nintendo resources are spread thin right now, so there was no room for a Starfox, Metroid or F-Zero.

You are probably right, I guess they want to focus their first party resources on guaranteed strong seller right now over more risky titles. To be fair they have already invested in some risky titles like X, Bayonetta 2 & Shin Megami Tensei X Fire Emblem. Just a shame they can't do a few more and have a more complete range of genre available for the Wii U sooner rather than later.

Nintendo is a small compnay after all. There is only so much that they can do, but I relly wished that they would expand enough to have consistant software releases.



ListerOfSmeg said:
After Metroid Other M, I doubt we will see one any time. I don't blame Nintendo at all either.

They should've kept it in the hands of a western developer.  Instead we got Metroid Anime.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

AgentZorn said:
ChrolloLucilfer said:
AgentZorn said:
ChrolloLucilfer said:

I don't believe any of those three titles I mentioned would have any where near the sale potential of new 2D Donkey Kong. But saying that I don't see massive demand either in X, Bayonetta 2 & Shin Megami Tensei X Fire Emblem compared to 2D Donkey Kong. I don't think every title has to be design to sell several million copies as minimum goal. I would imagine title like Starfox, Metroid, F Zero would over long period would get at least 1m+ sales and be profitable titles.



My guess is that Nintendo resources are spread thin right now, so there was no room for a Starfox, Metroid or F-Zero.

You are probably right, I guess they want to focus their first party resources on guaranteed strong seller right now over more risky titles. To be fair they have already invested in some risky titles like X, Bayonetta 2 & Shin Megami Tensei X Fire Emblem. Just a shame they can't do a few more and have a more complete range of genre available for the Wii U sooner rather than later.

Nintendo is a small compnay after all. There is only so much that they can do, but I relly wished that they would expand enough to have consistant software releases.

But how should they expand? As I am not sure buying other studios would be the answer for example. As Nintendo have got enough IP already, making certain ps3/xbox 360 could cause nerd rage e.g. Bayonetta 2, or the worst situation could happen. All the talents leaves the studio after it is taken over, like in the case of Rare.

I wonder if it was possible for Nintedo to just headhunt the best talent from other developer to create new development teams to work on their existing Nintendo IP's, would that be a better answer? Maybe even give the chance to promising indie developers to start developing Nintendo IP could be a possible way to go? I wonder if the former members of Rare would be interested to reform and join nintendo again?