ethomaz said:
Of course walsufnir was talking with itself Anyway from what I get the Wii U CPU is similar to Wii CPU and the Wii games just run fine over the Wii U CPU but the GPU is another case the Wii U GPU have the Wii GPU inside... so the Wii games run in Wii U because the CPU is similar and the Wii U have the full Wii GPU included in the package. For emulation you can use all the work done with Wii CPU and added the new instructions and code to support the Wii U CPU but for GPU they will need a lot o work for Wii U Games. In that case I think the 360's GPU is less custom than the Wii U's GPU... so maybe the work with the 360's GPU is a little easy than with Wii U's CPU... the PS3 is a hell of problem due the Cell... not the Cell itself but the SPEs. That what I think. |
Guys, don't make fun of me :)
I editet the text ;)












