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Forums - Nintendo - Wii U Hacked by WiiKey Team, All New Features Detailed

nice to see that the most important part of this hack is being able to play bluray movies.

I think ill just use my ps3 and bluray player for that lol.



 

 

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SxyxS said:
Mnementh said:
SxyxS said:
MonstaMack said:
Wii U hardware sales explosion confirmed.

people don't buy the wii u because there is no software

-no software=no software for costumers= no software for pirates.

 

 

what i don't understand.the wii u has far more power than the 3ds but was hacked in a shorter period.I always thought:the more powerful a system,the harder to hack.Seems I was wrong.

The power has nothing to do with the ability to hack the system. You need some entry point, mostly bugs (like Twilight hack), but also different attacks are possible to jailbreak the system.

i've always thought:the more power a system has the more complicated the security and the harder the encryption codes to be cracked.

to hack a 10bit encription or a 100bit encryption should make some difference.

Usually yes. But a) the more powerful console could implement a weaker encryption algorithm and b) usually it is taken advantage of a bug instead of breaking the encryption. Breaking the encryption nearly never happens. This was the case for DVD-DRM (called CSS), but CSS was a pretty weak encryption to begin with.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Piracy is a blight on gaming, a few spoiled pricks spoil it for everyone but demotivating the production of high level games. It's already fucked up the PC scene, hopefully the console scene won't be similarly wrecked by pirate's selfish greed.



Usually game and hardware sales are enough to survive piracy, but the WiiU hasn't really found it's feet yet, so this could be extremely unfortunate depending on how it plays out - If the hardware mod is expensive, it should be okay for a while, but if the ability to decrypt  the filesystem leads to a software exploit being found, putting piracy into the hands of anyone with the disposition to do so, it could spell out a very difficult situation where the slew of first party support everyone has been waiting patiently for, gets pirated to hell and back.



SxyxS said:
Mnementh said:
SxyxS said:
MonstaMack said:
Wii U hardware sales explosion confirmed.

people don't buy the wii u because there is no software

-no software=no software for costumers= no software for pirates.

 

 

what i don't understand.the wii u has far more power than the 3ds but was hacked in a shorter period.I always thought:the more powerful a system,the harder to hack.Seems I was wrong.

The power has nothing to do with the ability to hack the system. You need some entry point, mostly bugs (like Twilight hack), but also different attacks are possible to jailbreak the system.

i've always thought:the more power a system has the more complicated the security and the harder the encryption codes to be cracked.

to hack a 10bit encription or a 100bit encryption should make some difference.

no, power of a system has no correlation with encryption. and yes, 10bit encryption and 100bit encryption is a difference and especially not "some" :) but the problem is that more bits doesn't necessarily mean more security. the main problem is mostly a bad implementation of crypto-standards which is what happened to early ps3's.



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Mnementh said:
KHlover said:
ethomaz said:
Expected.

The Wii U was already hacked before the release but the guys needs to work in the reverse reverse engineering to decode the "language" talked inside the system... 5 months of work and now they can do everything they wants.

I expected some update to run Blu-Ray movies soon in the Wii U driver.

"A modchip doesn't magically make the console able to run custom code (e.g. a GC or PS2 emulator), it just tricks the existing system software into running the code it can already load from a different place (i.e. it can ONLY run "legit", signed games, and it will ONLY run them if the system menu would have loaded them anyway i.e. they have to be from the correct region). "

No they can't do "everything they wants", IF this is legit they still only can play backups. Bad enough as it is, but still with Region Lock and no true Homebrew. Also, the Xbox360 also was "hacked" pretty fast and piracy didn't phase it very much. The fact that you'll have to pay (likely relatively much) money for it will turn many people off.

LOL, so in difference to the Wii Nintendo was able to secure the WiiU enough, that only pirated games can be played, but successfully avoided homebrew. Well done.


That's exactly the same situation as with the modchips before the Twilight Hack was released and with the NDS flashcards. All of them enabled piracy, but none of them enabled homebrew.

Regarding your above comment: I also have no interest in this thing. Without homebrew, without me. I want a PS2 emulator with Off-TV support *-*



KHlover said:
Mnementh said:
KHlover said:
ethomaz said:
Expected.

The Wii U was already hacked before the release but the guys needs to work in the reverse reverse engineering to decode the "language" talked inside the system... 5 months of work and now they can do everything they wants.

I expected some update to run Blu-Ray movies soon in the Wii U driver.

"A modchip doesn't magically make the console able to run custom code (e.g. a GC or PS2 emulator), it just tricks the existing system software into running the code it can already load from a different place (i.e. it can ONLY run "legit", signed games, and it will ONLY run them if the system menu would have loaded them anyway i.e. they have to be from the correct region). "

No they can't do "everything they wants", IF this is legit they still only can play backups. Bad enough as it is, but still with Region Lock and no true Homebrew. Also, the Xbox360 also was "hacked" pretty fast and piracy didn't phase it very much. The fact that you'll have to pay (likely relatively much) money for it will turn many people off.

LOL, so in difference to the Wii Nintendo was able to secure the WiiU enough, that only pirated games can be played, but successfully avoided homebrew. Well done.


That's exactly the same situation as with the modchips before the Twilight Hack was released and with the NDS flashcards. All of them enabled piracy, but none of them enabled homebrew.

Regarding your above comment: I also have no interest in this thing. Without homebrew, without me. I want a PS2 emulator with Off-TV support *-*

No offence but if after several years of development, PC ps2 emulators are incomplete and buggy for many games, i seriously doubt the WiiU has the beans to run PS2 games any time soon unless sony themselves coded the thing



sethnintendo said:
Tachikoma said:
sethnintendo said:
Tachikoma said:
byebye console attach rates, even if theres a boost in console sales it'll be to buyers who have no intent on paying for a retail game, end result: same poor game sales, or worse from people tired of waiting for games deciding theyll no longer pay for it as a result, every day wiiu gets more and more like the dreamcast and gamecube.



Wii was hacked to shit yet they dominate with their 1st party sales. According to you that would make Microsoft and Sony 1st party sales look even worse considering the Wii was the most simple to hack.

the wii was selling well with plenty of games prior to being hacked, piracy impacted sales dramatically however, the difference in sales of mario titles early on and later on in life was just a few million despite global sales of the system doubling, right now sales of the wiiu are lacking and games few and far between, the wii sold immensely on the motion control gimmick that paid off, the wiiu has no such trick up its sleve because most interested in using a tablet to game on are buying actual tablets, piracy at this point in the consoles life is a very bad thing.

youre welcome to bury your head in the sand and think that the wiiu is just like the wii sndnothing like the gc though, just dont get your hopes up too much, as its a long way down to fall



I had a lot of fun with my GC. Sure it ended in last but Nintendo made decent profit with the GC along with GBA/DS. Xbox might have sold more but they took huge losses. Sony took huge losses with PS3. I'd argue that profit is more important than sales. Nintendo will survive. I can't say the same about Sony or Microsoft game division. If Microsoft wasn't a huge company with deep pockets then they would be bankrupt.


Well that's the thing. Nintendo said that they make profit with what? One, two, three games bought with each console, they said? They are not making profit with each console as I understand this is the opposite to their approach for previous gens with their previous consoles. Nintendo is in a different situation with the launch of the WiiU than that of the GC. Nintendo took this generation with the approach of the competition that some Nintendo fans have previously criticized: try to absorb loses.

If the WiiU is not making loses with each console sold and if Nintendo has indeed released consoles at a loss before, then someone please clarify with data, as that is how I've known things to be.

What does this mean? That Nintendo is doomed? I don't know. Maybe for sensible people in here I will just say that they may be in a less happy situation.

SxyxS said:
MonstaMack said:
Wii U hardware sales explosion confirmed.

what i don't understand.the wii u has far more power than the 3ds but was hacked in a shorter period.I always thought:the more powerful a system,the harder to hack.Seems I was wrong.

That is kinda wrong man, and a little far-fetched and shows that you lack actual knowledge of the console development process. We all know that the speed in which a console is hacked depends entirely on the developers' decision of how many mousetraps they put inside the console's box.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

walsufnir said:
SxyxS said:
Mnementh said:
SxyxS said:
MonstaMack said:
Wii U hardware sales explosion confirmed.

people don't buy the wii u because there is no software

-no software=no software for costumers= no software for pirates.

 

 

what i don't understand.the wii u has far more power than the 3ds but was hacked in a shorter period.I always thought:the more powerful a system,the harder to hack.Seems I was wrong.

The power has nothing to do with the ability to hack the system. You need some entry point, mostly bugs (like Twilight hack), but also different attacks are possible to jailbreak the system.

i've always thought:the more power a system has the more complicated the security and the harder the encryption codes to be cracked.

to hack a 10bit encription or a 100bit encryption should make some difference.

no, power of a system has no correlation with encryption. and yes, 10bit encryption and 100bit encryption is a difference and especially not "some" :) but the problem is that more bits doesn't necessarily mean more security. the main problem is mostly a bad implementation of crypto-standards which is what happened to early ps3's.

maybe the answer is:the more powerfull a system is the  more complicated it becomes,the more complicated it is the bigger the chance for mistakes/bugs etc that can missused by hackers.

 

@abbath

i think you are right.the reason why epic mickey2 sold only few copies on consoles are these mousetraps.



KHlover said:
Mnementh said:
KHlover said:
ethomaz said:
Expected.

The Wii U was already hacked before the release but the guys needs to work in the reverse reverse engineering to decode the "language" talked inside the system... 5 months of work and now they can do everything they wants.

I expected some update to run Blu-Ray movies soon in the Wii U driver.

"A modchip doesn't magically make the console able to run custom code (e.g. a GC or PS2 emulator), it just tricks the existing system software into running the code it can already load from a different place (i.e. it can ONLY run "legit", signed games, and it will ONLY run them if the system menu would have loaded them anyway i.e. they have to be from the correct region). "

No they can't do "everything they wants", IF this is legit they still only can play backups. Bad enough as it is, but still with Region Lock and no true Homebrew. Also, the Xbox360 also was "hacked" pretty fast and piracy didn't phase it very much. The fact that you'll have to pay (likely relatively much) money for it will turn many people off.

LOL, so in difference to the Wii Nintendo was able to secure the WiiU enough, that only pirated games can be played, but successfully avoided homebrew. Well done.


That's exactly the same situation as with the modchips before the Twilight Hack was released and with the NDS flashcards. All of them enabled piracy, but none of them enabled homebrew.

Regarding your above comment: I also have no interest in this thing. Without homebrew, without me. I want a PS2 emulator with Off-TV support *-*

I don't know about the Wii-modchips, I only know Twilight-hack, but I had homebrew running on my DS. Many cool applications like DSOrganize and lmpng made my DS into a MP3-player. Some games like Meteora also. That all with a flashcard.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]