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Forums - Nintendo - Wii owners, is it our fault that the Wii U isn't getting better third party support?

snowdog said:
DanneSandin said:
snowdog said:
gergroy said:
It isnt our fault, its nintendos. Microsoft and sony went with a similar achitecture and control schemes that made it easier to port between the two. Nintendo went their own way and they benefitted from the approach, but third parties did not. To maximise sells, developers need to get on as many platforms as possible and nintendo was just too different to make it an easy thing for developers to do.

Seems like nintendo will probably be in the same boat again. Hopefully they can get some love soon, but who knows...



You won't see them in the same boat with the Wii U thanks to Nintendo's forward thinking with regards to their choice of GPU and architecture. It's going to be much easier to port to and from the Wii U, PS4 and 720 than it currently is to port between the Wii U, PS3 and 360. And you'll probably find the Wii U being the lead platform for multiplatform titles if publishers want a Wii U SKU. My reasoning behind this is quite simple. The Wii U is going to have the largest marketshare, it's going to be the least powerful of all 3 consoles this gen, it's got a standard rendering pipeline and a similar architecture to the other two. The second in that list is the most important of the lot. It makes sense because doing things the other way around means you could end up with a game too large in scale for the market leader to handle. That's why the vast majority of 6th gen games had the PS2 as the lead supplying up-ports to the PC, Xbox and Gamecube.

But how can you be so sure that it'll be the market leader?

Aaaand I see ninjablade's already replied...^^



Because it's going to have a years head start and will be the cheapest. I'm expecting Nintendo to have between 10 and 15m units in homes worldwide by the time the other two launch, assuming that they both launch in November or December. And ninjablade may have replied but he hasn't given any reasoning that makes him think that I'm wrong.

are you looking at the thirdparty sales or what the wii u sold last week, and even this week, its just launched with mario and selling like a dead system, 16,000 this week in the states, not to mention the wiiu is having trouble running current gen ports you expect it to handle nextgen ports which will be 10x more powerful, oh dear. wanna make a bet your wrong, wanna bet the wiiu wont even sell 10 million this year, i bet a week ban bet for you and 2 weeks ban bet for me.



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For me, it's pretty simple - even if I am remotely interested in a third party game for a Nintendo console, there's always at least three first party games that I see as a 'must have'. So my money (and time) goes on those games instead. The reason I love my PS3 so much is that I don't have the Nintendo first party option, which has helped me broaden my video game horizon and enjoy experiences I wouldn't have if I'd just stuck to my Wii. Nintendo first party games IMO are just that good.



Mr.Khan gave me a good old fashion growling for saying its the Wii users fault a few weeks back so I will not comment on this.



think-man said:

Mr.Khan gave me a good old fashion growling for saying its the Wii users fault a few weeks back so I will not comment on this.

That wasn't a threat of moderation, if that was your fear. Blaming the consumer is something that is just isn't done. One thing you can say good about capitalism is that we consumers are eternally blameless, because we know what's worth buying, and if we didn't buy the games, then they weren't worth buying. It's a failure of logic that bothers me in a particularly potent way; because why should we be expected to buy shit in order to "earn" proper third party support, especially when other consoles just "get" it and never had to go through "you have to buy shit" phase?



Monster Hunter: pissing me off since 2010.

A lot of games I own on Wii are third party (I'm a Harvest Moon/Rune factory junkie). I only just started buying more first party games because they don't ever come down on price... only so many games I can afford to keep paying for at $50 > <

 

The same can be said for games I've bought for others. My husband and I bought a game system for my mother/father-in-law and pretty much all of those games were third party (Just Dance, Raving Rabbids, stuff like that)



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It's because 3rd partis all found out owners of only Wii consoles ony bought it for 1-2 games, and owners of Wii consoles AND a PS3 and/or 360 would have bought the original instead of a port so everyone just merrily went about their business.



Otakumegane said:
I see a lot of importance stressed on Bayonetta 2, why not games such as Rayman Legends, Lego City?

They're 3rd party too aren't they?



I think the difference is that kind of support is expected on Wii U. Nintendo consoles have always received LEGO and Rayman games in the past.



think-man said:

Mr.Khan gave me a good old fashion growling for saying its the Wii users fault a few weeks back so I will not comment on this.


Could you show me the post? I am really curious.



I do wonder sometimes why the Wii got hardly any 3rd party support. It was selling like crazy, cheap to develop on, and how many developers and studios have folded chasing the HD dream?
I can only assume 3rd parties were caught out with the Wiis success, they had pretty much got Sony as a nailed on winner, and then had to rush out mediocre games when Wii was gathering a huge userbase.
Some 3rd party games built specifically for the Wii were of a decent standard--Red Steel2 , Goldeneye, Epic Mickey, Sonic Colours,Monster Hunter, hell even the Conduit games had a decent engine built for the Wii.
I think the complete lack of effort from the begining paved the way, and spoilt it for the 3rd party games that actually had any effort put into them.



Mr Khan said:
BenVTrigger said:
While Wii owners did support some of the 3rd party games they did a pretty poor job of supporting anything "Core" outside of Nintendo 1st party.

I'll get some major flack about what Im saying but its the truth. I can't blame 3rd parties for being hesitant about bring their big gun hardcore franchises over to the Wii U user base when theres little evidence theres a market for them there.

Wii U owners will have a major chance to put their money where their mouth is with Bayonetta 2. Its exclusive, isnt a late port, and isnt gimped on features. It's vitally important that game does well.

I expect heavy 3rd party support from Japan however as it appears Nintendo is really focused on that market

Funny. I don't recall Nintendo owners ever being given a chance to purchase a big-gun hardcore franchise. Outside of Monster Hunter, which we bought.

You mentioned it earlier. If only Wii users had bough Dead Space Extraction (and thinking about it, CoD) in larger numbers then third party support would have been much greater! Every Wii owner that bought superior Nintendo offerings instead of third party efforts should feel ashamed!