Wait for E3
And Richard George
February 4, 2013
from IGN : Unannounced Wii U Games Could Release This Year
Wait for E3
And Richard George
February 4, 2013
from IGN : Unannounced Wii U Games Could Release This Year
This is just my favourite 3rd party titles but looking at them – No not at all.
Resident Evil –
2 on rails shooters and a port for Wii - (Resident Evil 5/6 released on HD consoles)
Tales of –
A poor sequel and Tales of Graces (which never made it over here but then got ported to PS3 and released abroad). At the same time Tales of Vesperia / Tales of Xillia / Xillia 2 released on HD consoles.
Soul Calibur –
Just that god awful spin off game while HD consoles had Soul Calibur 4 & 5.
Final Fantasy –
No main entry and another poor attempt with Crystal Chronicles (FF XIII and XIII-2 released on HD consoles)
Devil May Cry –
Nothing (DMC 4 and 5 released on HD consoles)
Sonic the Hedgehog.
Possibly the only one of my favourite franchises that got a half decent game (Colours) but still Generations was far better and only released on HD consoles.
Sorry but looking at these Wii was treated as a second class system last gen and I don’t see why the fans should buy second class software.
Soundwave said:
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this is all ive been trying to say
Aielyn said:
1. First of all, most developers never put non-family titles on the Wii. Second of all, neither Sonic nor de Blob is "family-geared" - that's just revisionism. They aren't gory pseudo-realistic FPSes, but they're games designed for gamers. And if you want examples of games selling better on Wii than one of the other two, that's a lot easier to do. CoD3, for instance, did significantly better on Wii than PS3, despite the PS3 version having multiplayer. 2. Your definitions don't make sense. That's all I can really say at this point. Table Tennis was as much a simulation game as golf or soccer. 3. What makes Tomb Raider non-family, but Sonic family? And no, you explicitly said "My point is that multiplat games do better on HDs(especially 360) than they do on Wii unless its some dancing for fitness game." - "dancing for fitness game" doesn't translate to "Family-friendly". 4. I'll be honest, your wording here is strange enough that I'm having trouble parsing it. Perhaps if you re-word it, I'll understand what you're trying to say. 5. How do you define "arcade" vs "simulation" in this context? And how, by that definition, does Table Tennis become "arcade" while Fifa becomes "simulation"? 6. Oh, Scholarship edition counts because it was released at same time on 360 as on Wii? How does that work? My understanding was "not counting late ports". An easy argument to put forward would be that most of the people who owned a PS2 bought a Wii, and thus didn't need to get the game again, whereas 360 owners at the time were mostly Xbox owners before that. Just one example of why using ports from the previous generation is a bad idea for these comparisons. And I didn't say that MW Reflex had to compete with other FPSes. I said that it had to compete with better games. Why would you buy MW Reflex when you could buy Smash Bros, Mario Galaxy, Mario Kart, House of the Dead 2&3 Return, Resident Evil 4, Metroid Prime 3, etc, etc? Meanwhile MW Reflex, which was 2 years later than the other versions and lacking in features, still managed a healthy 1.46 million copies sold, with NO advertising. And that's the other factor to consider regarding CoD titles on the Wii - Activision didn't advertise the existence of the Wii versions. They did make mention of WaW during E3, but their advertising around release didn't list Wii. They didn't even include the existence of Black Ops for Wii in their press release in 2010. And yes, by 2009, there was most certainly competition for the FPS market. It had to compete with World at War (which had been ported alongside the other versions), The Conduit, and Medal of Honor: Heroes 2, in terms of online, etc. There was, quite simply, no reason to expect MW:Reflex to sell particularly well - it probably sold better than anybody expected, actually. And you just suggested that Wii owners were so starved for games that they bought games that sucked... what's the basis for that claim? I said that they didn't buy CoD titles en masse because there were better games to buy. |
no point in getting into it more, because im just wasting time, especially since you keep bringing up COD3 which doesnt disprove my point as the 360 STILL outsold the Wii one, so dont know how you can explain that one away, only one of the HD version's needed to outsell the Wii one, not both. Just refer to SOundwave's last post as it sums up all i was trying to say.