Veknoid_Outcast said:
kitler53 said:
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your video aren't showing up for me. but i'll wager you are showing off bad looking launch games. ..in general those exists.
Call Duty 2 ps2 and 360. not much difference.
...but every other launch has a least 1 game that makes you go wow. for the 360 it was kameo. got to 3:43 where the reviewer states "kameo is really a showcase for the xbox 360 so if you've been wondering whether next generation games are really going to look all that much better the answer is yes if kameo is any indication".
so does wiiU have a kameo? is there even 1 game for the wiiU that will make me go wow? i'd love for you to show me that game. one would like zombieU would be that game ... but it isn't.
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But why do graphics have to be the only source of greatness or progress? I think Kameo is actually a bad example, because while it looked gorgeous it wasn't a terrific experience gameplay wise. A generational leap need not be limited only to graphics.
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i suppose because the OP is "wiiU is NOT weaker than ps360" instead of "wiiU is NOT less fun than ps360".
i agree graphics are not the only metric for progress but i do firmly believe power is an important one. 3D perspectives, sandbox games, massively interactive environments (think AC) are all gameplay elements specifically enabled by power.
i don't know if you are a fan of sucker punch but play sly cooper on the ps2 and infamous on the ps3 ... they have a very similar core gameplay mechanic but infamous multiplies it 100 fold in an open world environment. infamous is an amazingly fun gameplay enabled completely by raw power.
why i came to hate the wii (was nintendo only from NES to GC) was games played very "last generation" to me. while i have no idea what new innovations will come with more power i do know once i have them i won't want to go back to "dated", "last generation" gameplay. that's why it is so important to me that wiiU is a true generational enhancement.
i remain unconvinced.