Veknoid_Outcast said:
But why do graphics have to be the only source of greatness or progress? I think Kameo is actually a bad example, because while it looked gorgeous it wasn't a terrific experience gameplay wise. A generational leap need not be limited only to graphics. |
i suppose because the OP is "wiiU is NOT weaker than ps360" instead of "wiiU is NOT less fun than ps360".
i agree graphics are not the only metric for progress but i do firmly believe power is an important one. 3D perspectives, sandbox games, massively interactive environments (think AC) are all gameplay elements specifically enabled by power.
i don't know if you are a fan of sucker punch but play sly cooper on the ps2 and infamous on the ps3 ... they have a very similar core gameplay mechanic but infamous multiplies it 100 fold in an open world environment. infamous is an amazingly fun gameplay enabled completely by raw power.
why i came to hate the wii (was nintendo only from NES to GC) was games played very "last generation" to me. while i have no idea what new innovations will come with more power i do know once i have them i won't want to go back to "dated", "last generation" gameplay. that's why it is so important to me that wiiU is a true generational enhancement.
i remain unconvinced.








