kitler53 said:
i agree graphics are the only metric for progress but i do firmly believe power is an important one. 3D perspectives, sandbox games, massively interactive environments (think AC) are all gameplay elements specifically enabled by power. i don't know if you are a fan of sucker punch but play sly cooper on the ps2 and infamous on the ps3 ... they have a very similar core gameplay mechanic but infamous multiplies it 100 fold in an open world environment. infamous is an amazingly fun gameplay enabled completely by raw power. why i came to hate the wii (was nintendo only from NES to GC) was games played very "last generation" to me. while i have no idea what new innovations will come with more power i do know once i have them i won't want to go back to "dated", "last generation" gameplay. that's why it is so important to me that wiiU is a true generational enhancement. i remain unconvinced. |
OK, those are fair points. I disagree about the Wii, but I appreciate your opinion on the matter -- I think many video game players hold the Wii in low regard.
I'm ambivalent about horsepower when it comes to video games, because while I acknowledge technological advances allow for newer (or at least expanded) mechanics, more sophisticated AI, more realistic physics, etc., I worry that such a huge emphasis on graphics is bad for the industry and bad for gamers. Great graphics cannot transform a lousy game into a great one; but great gameplay can rescue a lousy-looking game.










