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Forums - Nintendo - What games do you have on 3DS that are NOT from a console Series?

forevercloud3000 said:
F0X said:
I'm going to be nice here and point out that games such as Mario and Zelda have had years of experimentation in the handheld space, and in the beginning is wasn't exactly great (except for Zelda). Remember how Super Mario Land was of lesser quality and was made by a different team, and how that team eventually got it right in later installments?

The main difference though is that Nintendo made a brilliant maneuver by making Tetris the pack-in game. An accessible, brilliant experience that would be great on any system, but just feels right on a handheld. I'm hoping that Sony can pull off more games with that kind of feeling while continuing to improve on the promising Uncharted and Gravity Rush games.


Have you played any of said watereddown ports on Vita? It seems to be a echoed belief from people who have not tried the games either from a friend, in a store, or own a Vita.

The fact it took Nintendo a few tries to get it right doesn't speak on what Sony has done with these titles right now. If anything I think it just shows that people have a hard time accepting change of any sort,hence it took an entry or two before ppl accepted SM on portable. They are all good, with the exception of CoD of course. If people were saying "Oh well, I'm just not that into uncharted" or "I am not into playing that type of game on handheld", I can live with that. But to call it a watered down port when its really doing everything right(for the most part) for what we expect from a handheld version of it.......is unacceptable to me.


I get what you mean. People should have reasonable expectations for a handheld version of a franchise, though I believe that future installments will refine the formula to the point where it will be hard not to be impressed. I don't quite see Golden Abyss as a watered-down port (Assassin's Creed, I'm not so convinced) per se, but as a good attempt at a handheld Uncharted game. The only thing seperating it from sheer greatness is the presentational quality, which from what I gather from reviews is not up to series's extremely high standards. A second pass has a shot of being a game that realizes the system's potential even further. Bend has said something along the lines of them being able to make a possible sequel far better. I say give tham a shot, and we may have a bona fide killer app. Same for the purported Gravity Rush sequel.

In the meantime, I was hoping for more games already proven as solid handheld experiences. God of War was excellent on PSP, especially the second attempt at one. LittleBigPlanet was a perfect fit for Vita, and was decent on PSP. But I do commend Sony for taking some risks regardless, and I do hope to pick a Vita up sometime over the course of the next year.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

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F0X said:
forevercloud3000 said:
F0X said:
I'm going to be nice here and point out that games such as Mario and Zelda have had years of experimentation in the handheld space, and in the beginning is wasn't exactly great (except for Zelda). Remember how Super Mario Land was of lesser quality and was made by a different team, and how that team eventually got it right in later installments?

The main difference though is that Nintendo made a brilliant maneuver by making Tetris the pack-in game. An accessible, brilliant experience that would be great on any system, but just feels right on a handheld. I'm hoping that Sony can pull off more games with that kind of feeling while continuing to improve on the promising Uncharted and Gravity Rush games.


Have you played any of said watereddown ports on Vita? It seems to be a echoed belief from people who have not tried the games either from a friend, in a store, or own a Vita.

The fact it took Nintendo a few tries to get it right doesn't speak on what Sony has done with these titles right now. If anything I think it just shows that people have a hard time accepting change of any sort,hence it took an entry or two before ppl accepted SM on portable. They are all good, with the exception of CoD of course. If people were saying "Oh well, I'm just not that into uncharted" or "I am not into playing that type of game on handheld", I can live with that. But to call it a watered down port when its really doing everything right(for the most part) for what we expect from a handheld version of it.......is unacceptable to me.


I get what you mean. People should have reasonable expectations for a handheld version of a franchise, though I believe that future installments will refine the formula to the point where it will be hard not to be impressed. I don't quite see Golden Abyss as a watered-down port (Assassin's Creed, I'm not so convinced) per se, but as a good attempt at a handheld Uncharted game. The only thing seperating it from sheer greatness is the presentational quality, which from what I gather from reviews is not up to series's extremely high standards. A second pass has a shot of being a game that realizes the system's potential even further. Bend has said something along the lines of them being able to make a possible sequel far better. I say give tham a shot, and we may have a bona fide killer app. Same for the purported Gravity Rush sequel.

In the meantime, I was hoping for more games already proven as solid handheld experiences. God of War was excellent on PSP, especially the second attempt at one. LittleBigPlanet was a perfect fit for Vita, and was decent on PSP. But I do commend Sony for taking some risks regardless, and I do hope to pick a Vita up sometime over the course of the next year.

Ok, so we at least agree on something :P lol

I do believe as time goes on, the games will become more refined, but for a new handheld with brand new features, and series we have never seen done on handheld......they are pretty damn good. I just wish I could believe these reviewers are even giving these games the benefit of the doubt tho.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

forevercloud3000 said:
F0X said:
forevercloud3000 said:
F0X said:
I'm going to be nice here and point out that games such as Mario and Zelda have had years of experimentation in the handheld space, and in the beginning is wasn't exactly great (except for Zelda). Remember how Super Mario Land was of lesser quality and was made by a different team, and how that team eventually got it right in later installments?

The main difference though is that Nintendo made a brilliant maneuver by making Tetris the pack-in game. An accessible, brilliant experience that would be great on any system, but just feels right on a handheld. I'm hoping that Sony can pull off more games with that kind of feeling while continuing to improve on the promising Uncharted and Gravity Rush games.


Have you played any of said watereddown ports on Vita? It seems to be a echoed belief from people who have not tried the games either from a friend, in a store, or own a Vita.

The fact it took Nintendo a few tries to get it right doesn't speak on what Sony has done with these titles right now. If anything I think it just shows that people have a hard time accepting change of any sort,hence it took an entry or two before ppl accepted SM on portable. They are all good, with the exception of CoD of course. If people were saying "Oh well, I'm just not that into uncharted" or "I am not into playing that type of game on handheld", I can live with that. But to call it a watered down port when its really doing everything right(for the most part) for what we expect from a handheld version of it.......is unacceptable to me.


I get what you mean. People should have reasonable expectations for a handheld version of a franchise, though I believe that future installments will refine the formula to the point where it will be hard not to be impressed. I don't quite see Golden Abyss as a watered-down port (Assassin's Creed, I'm not so convinced) per se, but as a good attempt at a handheld Uncharted game. The only thing seperating it from sheer greatness is the presentational quality, which from what I gather from reviews is not up to series's extremely high standards. A second pass has a shot of being a game that realizes the system's potential even further. Bend has said something along the lines of them being able to make a possible sequel far better. I say give tham a shot, and we may have a bona fide killer app. Same for the purported Gravity Rush sequel.

In the meantime, I was hoping for more games already proven as solid handheld experiences. God of War was excellent on PSP, especially the second attempt at one. LittleBigPlanet was a perfect fit for Vita, and was decent on PSP. But I do commend Sony for taking some risks regardless, and I do hope to pick a Vita up sometime over the course of the next year.

Ok, so we at least agree on something :P lol

I do believe as time goes on, the games will become more refined, but for a new handheld with brand new features, and series we have never seen done on handheld......they are pretty damn good. I just wish I could believe these reviewers are even giving these games the benefit of the doubt tho.


I guess it depends on how you want to interpret the metascores. There are some games on both 3DS and Vita that I think deserve at least a few more points, but at least reviewers get it right sometimes. In the end, I know what I want as an informed consumer and review scores don't have a lot of control over my buying habits.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

I know that Kid Icarus was on consoles...25 years ago. But Uprising is so different that I consider it to be a new IP. So I'll say Kid Icarus:Uprising.



 

What?! I can't hear you over all this awsome! - Pyrrhon (Kid Icarus:Uprising)

Final Ultimate Legendary Earth Power Super Max Justice Future Miracle Dream Beautiful Galaxy Big Bang Little Bang Sunrise Starlight Infinite Fabulous Totally Final Wonderful Arrow...FIRE! - Wonder-Red (The Wonderful101)

 

F0X said:
forevercloud3000 said:
F0X said:
forevercloud3000 said:
F0X said:
I'm going to be nice here and point out that games such as Mario and Zelda have had years of experimentation in the handheld space, and in the beginning is wasn't exactly great (except for Zelda). Remember how Super Mario Land was of lesser quality and was made by a different team, and how that team eventually got it right in later installments?

The main difference though is that Nintendo made a brilliant maneuver by making Tetris the pack-in game. An accessible, brilliant experience that would be great on any system, but just feels right on a handheld. I'm hoping that Sony can pull off more games with that kind of feeling while continuing to improve on the promising Uncharted and Gravity Rush games.


Have you played any of said watereddown ports on Vita? It seems to be a echoed belief from people who have not tried the games either from a friend, in a store, or own a Vita.

The fact it took Nintendo a few tries to get it right doesn't speak on what Sony has done with these titles right now. If anything I think it just shows that people have a hard time accepting change of any sort,hence it took an entry or two before ppl accepted SM on portable. They are all good, with the exception of CoD of course. If people were saying "Oh well, I'm just not that into uncharted" or "I am not into playing that type of game on handheld", I can live with that. But to call it a watered down port when its really doing everything right(for the most part) for what we expect from a handheld version of it.......is unacceptable to me.


I get what you mean. People should have reasonable expectations for a handheld version of a franchise, though I believe that future installments will refine the formula to the point where it will be hard not to be impressed. I don't quite see Golden Abyss as a watered-down port (Assassin's Creed, I'm not so convinced) per se, but as a good attempt at a handheld Uncharted game. The only thing seperating it from sheer greatness is the presentational quality, which from what I gather from reviews is not up to series's extremely high standards. A second pass has a shot of being a game that realizes the system's potential even further. Bend has said something along the lines of them being able to make a possible sequel far better. I say give tham a shot, and we may have a bona fide killer app. Same for the purported Gravity Rush sequel.

In the meantime, I was hoping for more games already proven as solid handheld experiences. God of War was excellent on PSP, especially the second attempt at one. LittleBigPlanet was a perfect fit for Vita, and was decent on PSP. But I do commend Sony for taking some risks regardless, and I do hope to pick a Vita up sometime over the course of the next year.

Ok, so we at least agree on something :P lol

I do believe as time goes on, the games will become more refined, but for a new handheld with brand new features, and series we have never seen done on handheld......they are pretty damn good. I just wish I could believe these reviewers are even giving these games the benefit of the doubt tho.


I guess it depends on how you want to interpret the metascores. There are some games on both 3DS and Vita that I think deserve at least a few more points, but at least reviewers get it right sometimes. In the end, I know what I want as an informed consumer and review scores don't have a lot of control over my buying habits.


unfortunately most consumers are not informed, rather they conform with others opinions even when their original one differed. I only read reviews to find out about the features and gimicks and then decide for myself. Many take it for gospel. I think many got Gravity Rush all wrong, that game was brilliant. I do on the other hand see they captured Persona 4 Golden almost perfectly. It will end up being the highest rated Vita game at 96 from 33 reviews. Makes me proud, because it is a glorious game, was then, even more so now.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

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noname2200 said:
kitler53 said:

 if you only qualification is that the same franchise is made by the same team...

No, my qualification is that the games need to made by a talented team. I selected my examples because they are made by the same team, making the point easier to illustrate, but if an A-team takes an A-franchise then the results should* still be good. If Nintendo had farmed out 3D Land to, say, Shin'en, and had acted similarly with their other marquee franchises, the 3DS would not be performing at even the rate it is today. For the sake of discussion I will limit myself to saying that at the very least the perception is that the A-teams are not developing for the Vita.

 

*Unless it's a total mismatch of talent to objective, of course. I wouldn't trust EAD Tokyo to make a AAA FPS, for example.


well i think sony has gotten better about this.  LBP is amazing, uncharted is really good from what i hear, GG is making killzone, MM is making tearaway so they really do have good talent working on the vita.

 

...and i was thinking on my commute home that i may have been being unfair to call out vita.  it really isn't just vita.  i'm not sure why but western devs and western consumers just have a sigma that handheld games are watered down games.  not exactly sure why that is but i must admit i had that same sigma not too long ago.



forevercloud3000 said:
F0X said:
forevercloud3000 said:
F0X said:


I get what you mean. People should have reasonable expectations for a handheld version of a franchise, though I believe that future installments will refine the formula to the point where it will be hard not to be impressed. I don't quite see Golden Abyss as a watered-down port (Assassin's Creed, I'm not so convinced) per se, but as a good attempt at a handheld Uncharted game. The only thing seperating it from sheer greatness is the presentational quality, which from what I gather from reviews is not up to series's extremely high standards. A second pass has a shot of being a game that realizes the system's potential even further. Bend has said something along the lines of them being able to make a possible sequel far better. I say give tham a shot, and we may have a bona fide killer app. Same for the purported Gravity Rush sequel.

In the meantime, I was hoping for more games already proven as solid handheld experiences. God of War was excellent on PSP, especially the second attempt at one. LittleBigPlanet was a perfect fit for Vita, and was decent on PSP. But I do commend Sony for taking some risks regardless, and I do hope to pick a Vita up sometime over the course of the next year.

Ok, so we at least agree on something :P lol

I do believe as time goes on, the games will become more refined, but for a new handheld with brand new features, and series we have never seen done on handheld......they are pretty damn good. I just wish I could believe these reviewers are even giving these games the benefit of the doubt tho.


I guess it depends on how you want to interpret the metascores. There are some games on both 3DS and Vita that I think deserve at least a few more points, but at least reviewers get it right sometimes. In the end, I know what I want as an informed consumer and review scores don't have a lot of control over my buying habits.


unfortunately most consumers are not informed, rather they conform with others opinions even when their original one differed. I only read reviews to find out about the features and gimicks and then decide for myself. Many take it for gospel. I think many got Gravity Rush all wrong, that game was brilliant. I do on the other hand see they captured Persona 4 Golden almost perfectly. It will end up being the highest rated Vita game at 96 from 33 reviews. Makes me proud, because it is a glorious game, was then, even more so now.

 

P4 Golden looks like the perfect update, and it's hard to hate such a drastically improved masterpiece. It helps that P4 was rather overlooked in the first place, so for many it may be the first time they play the game.

Heck, SMT in general is great, and very platform-neutral. I think it pays for me to have both handhelds, what with SMTIV on the way.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

Newest Layton, Code of Princess, FF Theatrhythm, Liberation Maiden, Pushemo, Zero Escape, Mutant Mudds, Colors 3D (Fucking best thing ever made), Cave Story, Devil Survivor Overclocked and in spring Etrian Odyssey 4.



Former something....

F0X said:

It helps that P4 was rather overlooked in the first place, so for many it may be the first time they play the game.

According to this website, Persona 4 was the highest-selling Persona game in the West. Japan sales for Persona 3 are not available on this site, and I'm too lazy to dig up Media Create figures, so Persona 3 might have sold better in Japan.



noname2200 said:
F0X said:

It helps that P4 was rather overlooked in the first place, so for many it may be the first time they play the game.

According to this website, Persona 4 was the highest-selling Persona game in the West. Japan sales for Persona 3 are not available on this site, and I'm too lazy to dig up Media Create figures, so Persona 3 might have sold better in Japan.


I think P3 sales are split between the original version and FES though.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero