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Forums - Nintendo - Wii U won’t make Achievements Mandatory for all games.

The only good achievements/trophies are the ones that come with in-game unlockables. Otherwise they are a pointless waste of time. I don't know why people bother.



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NintendoPie said:
M.U.G.E.N said:

damn man..you must be the worst spammer on this site now 0_o you just type randomly just for the heck of it..

you addressed a conversation between me and Vic...you clearly had no idea and just read the last line or two and jumped to conclusions.

at least admit it when you did something ...but we have done this song and dance before so I will leave it at that

Well excuse me for trying to be on topic. Just to let you know, I was replying to all the people saying that it was a lost/stupid chance/idea to not have an Achievement System.

By the way, that bolded area could be taken as an insult.

lol the bolded is an insult? haha wow....but then again given the standards around here I wouldn't be shocked..but yep you are definitely one of the biggest spammers on this site. At least Ryan posts news among his many posts ..that's just how I see it :) sucks if you don't like it but meh

backpaddling at its finest...you never own up to your action Ninpie. One day hopefully you will



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

@Mugen and Piplup

Alrighty guys. Let it go. Move on. Nothin' to see here! ^_~



M.U.G.E.N said:

lol the bolded is an insult? haha wow....but then again given the standards around here I wouldn't be shocked..but yep you are definitely one of the biggest spammers on this site. At least Ryan posts news among his many posts ..that's just how I see it :) sucks if you don't like it but meh

backpaddling at its finest...you never own up to your action Ninpie. One day hopefully you will

Do you have to insult me in every conversation we have? It's becoming pathetic.



And now I'm going to stop being nice.

Mugen. NintendoPie. Back off each other.



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M.U.G.E.N said:


ugh how was that ever part of my argument...

ever known a handheld with pressure sensitive trigger buttons to control speed etc? No

ever known home console racers that do it? Yeah....plenty. 

All I see here is you grasping at straws to defend Ninty..for whatever reason, and failing.

And yes ports on handhelds always have adjustments made to make it more suitable for that experience. Usually this is done by simplifying things. That's how it has been...in almost all handheld racers. And again...lacking such a feature in a 'home' console really gimps the experience. The mere fact that you need to use a port on a handheld to defend this just shows the reality of it now doesn't it? Give it a rest already

Mugen, really, last post...

You just said a racer without analog triggers would not be fun. You said this. In the end it doesn't matter where a game is, a game is a game. If it's not fun on a console it's not fun on a portable.

The devs said the game would be "exactly the same" (actual quotes). There won't be tweaks and stuff, they'll just eliminate this, because there's nothing they can do about it. And the point is... it doesn't matter. If you care that about it to the point of, pardon the pun, being that ANALog, buy a wheel for wii u and never ever play a portable racer, especially a realistic one - GT Vita, for example, should (by your argument) suffer the most, I think.

BTW...  I don't even know if this feature is present in NFS... I can't seen to find any mention about it, even in FAQs. I'll trust you, cause I haven't played a NFS since the PS2 days, but even more reason for me to believe it's not a big deal.



RolStoppable said:
M.U.G.E.N said:

ugh how was that ever part of my argument...

ever known a handheld with pressure sensitive trigger buttons to control speed etc? No

ever known home console racers that do it? Yeah....plenty. 

All I see here is you grasping at straws to defend Ninty..for whatever reason, and failing.

And yes ports on handhelds always have adjustments made to make it more suitable for that experience. Usually this is done by simplifying things. That's how it has been...in almost all handheld racers. And again...lacking such a feature in a 'home' console really gimps the experience. The mere fact that you need to use a port on a handheld to defend this just shows the reality of it now doesn't it? Give it a rest already

He isn't using the handheld game to defend the Wii U, he is using it to highlight your double standard.

Your current argument basically amounts to "Vita games are usually dumbed down home console games, so it's okay" when in the past you would argue that this isn't the case.


ugh yes he is. Control options of a handheld is far less limited compared to a home console. No one would expect such a thing from a vita or a 3ds. But any racing game fan would expect it from a home console.

sigh really...the lot of you would defend ninty to the teeth no matter what it seems. If the port of a home console on a handheld is gimped I will call it out as such..especially if it's not due to the hardware's limitations. NFL vita...is a horror story in that aspect. and has been called out as such. 

Fact of the matter is...it's a negative for a home console. There is no good reasoning behind it. And none of you who defends it blindly has given one either. If you actually have a decent argument as to why it's a good thing for the wiiu I'm all ears. 



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

Smeags said:
And now I'm going to stop being nice.

Mugen. NintendoPie. Back off each other.


tell the guy who keeps quoting me..I stopped already and actually having conversations with others



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

NintendoPie said:
F0X said:
NintendoPie said:
Ugh... I don't see how it's a stupid decision.

It isn't. Very few games actually use this feature to great effect, and there are other perfectly acceptable contol options for racing games, especially for less dedicated players. It's just a strange decision, especially considering that the GameCube control had analog triggers, which proved useful for Super Mario Sunshine at the least. There may be an explaination, but what I wonder now is if there's definitive proof that the Pro controller triggers are digital. I've actually read conflicting reports about it, strangely.

I wasn't talking about that but nice write-up! ;D

Then here's another write-up.

Nintendo isn't interested in implementing achievements into all of their games, despite the in-game achievements like ones in Super Smash Bros., Metroid Prime 3, or Xenoblade. However, third-party developers use achievements as a way to keep people actively playing a game, and the player's motivation is typically to show off to their friends what they have managed to achieve. As such, the correct path of action for Nintendo is to offer some sort of system where acievements can be made public, but at the same time not requiring every game to have achievements, because then Nintendo would either have to follow thier own policy or look as if they're a special case... maybe not a good PR move.

The question that remains is why Nintendo isn't 100% keen on achievements. I can guess that at least one high-ranking person doesn't understand why an extra reward should be tacked on for different activities, ranging from beating a boss to jumping off a cliff. And whether or not the person has a point, many gamers have grown used to achievements being in every game, so the idea of buying a game that doesn't contribute to their virtual display of skill and time-wasting ability seems a bit strange at best.



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M.U.G.E.N said:
RolStoppable said:
M.U.G.E.N said:

ugh how was that ever part of my argument...

ever known a handheld with pressure sensitive trigger buttons to control speed etc? No

ever known home console racers that do it? Yeah....plenty. 

All I see here is you grasping at straws to defend Ninty..for whatever reason, and failing.

And yes ports on handhelds always have adjustments made to make it more suitable for that experience. Usually this is done by simplifying things. That's how it has been...in almost all handheld racers. And again...lacking such a feature in a 'home' console really gimps the experience. The mere fact that you need to use a port on a handheld to defend this just shows the reality of it now doesn't it? Give it a rest already

He isn't using the handheld game to defend the Wii U, he is using it to highlight your double standard.

Your current argument basically amounts to "Vita games are usually dumbed down home console games, so it's okay" when in the past you would argue that this isn't the case.


ugh yes he is. Control options of a handheld is far less limited compared to a home console. No one would expect such a thing from a vita or a 3ds. But any racing game fan would expect it from a home console.

sigh really...the lot of you would defend ninty to the teeth no matter what it seems. If the port of a home console on a handheld is gimped I will call it out as such..especially if it's not due to the hardware's limitations. NFL vita...is a horror story in that aspect. and has been called out as such. 

Fact of the matter is...it's a negative for a home console. There is no good reasoning behind it. And none of you who defends it blindly has given one either. If you actually have a decent argument as to why it's a good thing for the wiiu I'm all ears. 

Don't know how it's a negative. I had no idea any games used triggers for acceleration. It's always been the A button in every racer i've played

Similar to clickable thumbsticks, really. Pullus Pardus had to demonstrate what those were to me via video, because i just thought every controller i was using that had them was just shoddily made.



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