M.U.G.E.N said:
ugh how was that ever part of my argument...
ever known a handheld with pressure sensitive trigger buttons to control speed etc? No
ever known home console racers that do it? Yeah....plenty.
All I see here is you grasping at straws to defend Ninty..for whatever reason, and failing.
And yes ports on handhelds always have adjustments made to make it more suitable for that experience. Usually this is done by simplifying things. That's how it has been...in almost all handheld racers. And again...lacking such a feature in a 'home' console really gimps the experience. The mere fact that you need to use a port on a handheld to defend this just shows the reality of it now doesn't it? Give it a rest already
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Mugen, really, last post...
You just said a racer without analog triggers would not be fun. You said this. In the end it doesn't matter where a game is, a game is a game. If it's not fun on a console it's not fun on a portable.
The devs said the game would be "exactly the same" (actual quotes). There won't be tweaks and stuff, they'll just eliminate this, because there's nothing they can do about it. And the point is... it doesn't matter. If you care that about it to the point of, pardon the pun, being that ANALog, buy a wheel for wii u and never ever play a portable racer, especially a realistic one - GT Vita, for example, should (by your argument) suffer the most, I think.
BTW... I don't even know if this feature is present in NFS... I can't seen to find any mention about it, even in FAQs. I'll trust you, cause I haven't played a NFS since the PS2 days, but even more reason for me to believe it's not a big deal.