For the asking price I'd say this is pretty good.
4 ≈ One
pezus said:
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Haha! Let him be! He's happy with his Shader "Modals"...
superchunk said:
HDD space fits your needs. For many, 8 or 32GBis fine. For digital downloaders like me, I'll spend $50 on a 1TB USB HDD and have way more space than I should ever need. OR for others... a 64GB SDHC SD card for $30 or so is perfect. Basically, this is the perfect solution vs being forced to spend $50 to $100 more up front on the console when you may never need that space. |
I guess it's good for the casual gamers, but for me I need A LOT more space. SO unless the downloadable games and patches are damn small, I"ll have to get another HDD


blkfish92 said:
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Well better than an xbox 360 where it cost 50 dollars for a refurbished hard drive at 120gb of space. I can get a 120gb sata drive for 20 or so new.
ethomaz said:
If I'm not wrong the Shader Model only exists in DirectX. So the OpenGL and others API uses other shaders language. The Wii uses GX(2?). That API (GX2) have a shader language equivalent to Shader Model 4.0 and DX10 but it not have/use Shader Model 4.0 or DX10. |
That's why I said equivalent to begin with.
errorpwns said:
Well better than an xbox 360 where it cost 50 dollars for a refurbished hard drive at 120gb of space. I can get a 120gb sata drive for 20 or so new. |
Ya true.


blkfish92 said:
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Yeah, I was just pointing that out. I absolutely am happy with the way Nintendo handled the HDD solution. Instead of making the HDD a proprietary one or a hard to swap out one they stuck with an age old standard. The USB HDD. Which a lot of people seem to have one already. I don't, but ill be sure to get one. I think the 8-32GB inside was just to make sure people had room to store saved games and small gamefix patches if needed if they chose not to buy DLC or play games off their HDD.