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ethomaz said:
lilbroex said:
Snesboy said:
According to Wiki, the WiiU is using an AMD Radeon HD 7000 series card that uses Shader Model 4.0 and a DX10 equivalent.

http://www.eurogamer.net/articles/2012-08-30-how-powerful-is-the-wii-u-really


That's impossible. Those Modals are all DX11 with Shader Modal 5.0

The last line to use DX10 was the HD48XX. They used shader modal 4.0 and Direct 10.1.

If I'm not wrong the Shader Model only exists in DirectX. So the OpenGL and others API uses other shaders language.

The Wii uses GX(2?).

That API (GX2) have a shader language equivalent to Shader Model 4.0 and DX10 but it not have/use Shader Model 4.0 or DX10.

That's why I said equivalent to begin with.