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Forums - Nintendo - Wii U GamePad latency revealed in video

http://wiiudaily.com/2012/08/wii-u-gamepad-latency-revealed-in-video/

Yesterday we got a report from developer Two Tribes that the Wii U GamePad updated faster than the TV. Today we’ve managed to dig up a clip from E3 (thanks to our readers!) providing video evidence that the GamePad does in fact update faster than the TV. The video shows that the same content appears on the tablet controller 116ms faster than on the TV set. This should put to rest any rumors that the Wii U GamePad has any latency issues, and it appears Nintendo took the latency aspects very seriously when designing the console. See for yourself in the video below:



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Latency is -116ms or -7 frames.

Mike from Morgantown

(Yes, that means the controller is ahead of the TV set on this video)



      


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Well once it's not too noticeable in real-time then I don't see a big deal.



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i hope so, everything else than at least the same speed as the tv would be not so good for the experience. i never thought that will be a huge issue, it's not as if the controller would get the signal from the tv. ok it's wireless but that should have a very important priority and it seems to get that priority.



I have the same problem when using remote play on my PSP/Vita. That doesn't make the Wii U innocent, though. I just wanted to diffuse something before it got started.

Anyway, the entire point of the Wii U is the controller. It's just a nice bonus on the PSP/Vita. We'll see if it's an issue when I get my hands on it.



Do we know what the true latency numbers are for other consoles/controllers?

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

I'm wondering about this test, as it seems this result shouldn't be possible unless the TV is doing post processing on the signal before displaying. Is the TV set to game mode? Also, 7 frames/116ms is a big deal. That's over a tenth of a second. That's the difference between making the jump in mario, and falling in the hole. What I'm saying is that even though the gamepad is faster (which is awesome) when you're not playing with the game pad that means you're lagging 116ms behind the software (or more, depending on how much base lag is in the controller display).

I'd have to run my own tests on my own setup to be able to control all the variables and know for sure.



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Why is the gamepad updating faster than the tv a bad thing?