| lilbroex said: The upad is not a tablet. |
No, but it sure looks like one, and that's kind of the point.
| lilbroex said: The upad is not a tablet. |
No, but it sure looks like one, and that's kind of the point.
All those points are alright, but I think the main things that he should have focused on is price and software. The reason I buy next gen consoles is for the software at a decent price, and the Wii U has not released much information on either.
| Farsala said: All those points are alright, but I think the main things that he should have focused on is price and software. The reason I buy next gen consoles is for the software at a decent price, and the Wii U has not released much information on either. |
Hardware and software are definitely a big part of the equation, but there wasn't much to go on there.
| lilbroex said: The upad is not a tablet. |
I'm with you, the upad can do a lot of things tablets can't but in the end everyone (especially non gamers) will call it a tablet
Nintendo and PC gamer

| Farsala said: All those points are alright, but I think the main things that he should have focused on is price and software. The reason I buy next gen consoles is for the software at a decent price, and the Wii U has not released much information on either. |
We are pretty much in the dark about the hardware of the Wii U, because the information we do have is arguably different than what the Wii U will actually have. However, we do know a rough price range for the Wii U. I'm sure they've mentioned that the price will be under a certain amount. I think the price range is supposed to be between $250~$350. I think that's a fair amount of information on pricing.
I think it depends on what Microsoft and Sony do ...
If Sony/Microsoft focus on producing a system that people would want even if they own a Wii U and the other console they will be fine. If they try to go head to head with Nintendo or eachother then I think Nintendo could run away with the generation.
| lilbroex said: The upad is not a tablet. |
America is not a country.
Breaking old habits is not easy. Also, this Nintendrone thread is way too Nintendramatic. We are discussing all over again what was already discussed to death. Only time can tell.
These are biased and very pro-nintendo statements. How about we look deeper and put some validity into them:
1. Nintendo's demographic
Firstly, Nintendo has a different demographic and market than Sony and Xbox 360. Consequently, one's arguments between Nintendo and its competitors are not valid as they are competing for a different market share. Nintendo's market is geared towards the casual gamers, and individuals between the ages of 5-18 and have done so since the N64 era. Nintendo's IP's such as Pokemon, Mario, Kirby, Donkey Kong and so forth are commonly known by kids. As a result, one can argue, that Nintendo heavily markets their products for that demographic. Hence, it is the Disney of Video Games. Xbox 360 tried to penetrate that market with the Kinnect but failed to have a lasting impact due to Nintendo's strong footing in that area.
However, in the fields where Nintendo lacks (online gaming and 'core-gamers'), Sony and Microsoft cover-up splendidly. Microsoft and Sony boasts some of the strongest IP's for that market; Halo, God of War, and Uncharted comes to mind. Nintendo is trying to gain some footing in that area but as Iwata mentioned in a Q&A, it cannot be done overnight as their competitors have had several years to do so.
2. The Winner of the Next-Generation
It is hard to judge if the Wii U will be able to repeat the same success of the Wii. In my honest opinion, I believe so as they are laying the same strategy as they did for the Wii, a casual market. 'Core-gamers', as so they claim, have always looked to Sony and Microsoft, and will continue to do so until proven otherwise. Nevertheless, for the last decade, Nintendo has had the largest market share in hardware and software sales and this will remain the same throughout the next generation with the 3DS and Wii U.
In the end, Sony and Microsoft will never be able to compete with Nintendo for the casual market and the 5-18 demographic as they lack the IP's that are associated with it. Nonetheless, Nintendo will have much difficulty to penetrate the 'core-market' as they lack the IP's and the fact that core-gamers in general, usually associate that market to Sony and Microsoft.
| Vinniegambini said: These are biased and very pro-nintendo statements. How about we look deeper and put some validity into them: 1. Nintendo's demographic Firstly, Nintendo has a different demographic and market than Sony and Xbox 360. Consequently, one's arguments between Nintendo and its competitors are not valid as they are competing for a different market share. Nintendo's market is geared towards the casual gamers, and individuals between the ages of 5-18 and have done so since the N64 era. Nintendo's IP's such as Pokemon, Mario, Kirby, Donkey Kong and so forth are commonly known by kids. As a result, one can argue, that Nintendo heavily markets their products for that demographic. Hence, it is the Disney of Video Games. Xbox 360 tried to penetrate that market with the Kinnect but failed to have a lasting impact due to Nintendo's strong footing in that area. However, in the fields where Nintendo lacks (online gaming and 'core-gamers'), Sony and Microsoft cover-up splendidly. Microsoft and Sony boasts some of the strongest IP's for that market; Halo, God of War, and Uncharted comes to mind. Nintendo is trying to gain some footing in that area but as Iwata mentioned in a Q&A, it cannot be done overnight as their competitors have had several years to do so. |
Nintendo has done alright with girls and women of all ages, boys under 13 years old and working men (especially with families) ...
The more Nintendo worked to appease the hardcore and build systems to fight Sony (and Microsoft) on their terms the worse Nintendo did. By embracing the broader market and building systems that appeal to them Nintendo started to dominate. If Nintendo can hold onto girls and women of all ages and boys under 13, while improving their relationship with older men they will thrive as a company; and Sony and Microsoft can fight over the small group of obsessive gamers that have impossible demands.