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Forums - Sony - Do you see 3rd parties supporting crossbuy?

 

Will Sony Crossbuy work?

Yes 52 39.39%
 
No 74 56.06%
 
WTFISCROSSBUY 6 4.55%
 
Total:132
Chark said:
happydolphin said:
Chark said:
The only potential loss of revenue would be if someone was willing to buy both versions, which is pretty much non-existent. Since not every game will be on both systems, cross buy can serve as a purchase incentive and allow cross play to actually be a feasible feature since cross play can only be taken advantage of by those who buy both version, which again is almost non-existent.

Really this is how all game software should be treated. You should be able to buy the game itself and play it on the system of your choice. This is a step in the right direction and I support it 100%. 3rd parties should jump on board.

Of course it's what gamers want, but what business incentive does it give 3rd parties, that's the question in OP.

There could be a variety of incentives.

1. Cross play. Originally cross play would be an incentive to consumers to purchase both versions of the game, but that has proven itself not to be effective. With Cross buy, cross play becomes a viable feature that may attract consumers to purchase cross buy games.

2. Trophies. As much as it doesn't matter, there are those who throw massive amounts of time and money towards them. Buying and playing games that they don't like just for the trophies. Buy one game get two means buy one game get two trophy sets, some being retroactive even, will attract some people when they are deciding what to buy.

3. Selling more games will sell more games. The more people to buy your game, the bigger your fan base will become which will result in better sales. If something like cross buy increases sales for that game then other games that aren't cross buy but are in the same series or made by the same developers will hopefully sell more as a results. Basically anything helps.

4. Two games. Gamers like games and often have friends and family. With cross buy you can play the same game at the same time. Great for single player games and great for multiplayer games thanks to cross platform multiplayer. No need for split screen, no need for a second controller, no need to share.

5. Increases the PlayStation ecosystem. Vita is having a hard time selling and a free game with a purchase of a PS3 game is a nice incentive for a PS3 owner to get a Vita. If the Vita starts to sell well suddenly it becomes a very valuable system to develop games for. PS3 and Vita have some very interesting and exclusive features/functionality that developers can utilize so the stronger the environment the better it is to make games in that environment.

Since the disincentive is almost non-existent, that itself becomes an incentive to do it because the goal is to try to sell games.

1, 2, 3, and 4 are incentives for gamers. As such, they have an unproven potential for selling more games.

5 is an incentive for the developer in that it's in their best interest to see flourish a platform they intent to develop on, due to ramp up costs and R&D. However, it's once again related to the consumer, only that instead of highlighting sales of SW, you're highlighting sales of the platform.

As interesting as this analysis is, none of it demonstrates a convincing potential for sales imho, and nothing that warrants the cost for porting.

Also @almost inexistent disincntive. I'm not sure I'm understanding Chark. Are you presuming that cost and uncertain ROI is not a disincentive? That would be silly.



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happydolphin said:
I don't understand the business incentive of this tech personally. Unless it was a zero-effort service I'd understand, but if it costs to offer, and yields zero ROI, I don't see the feasibility of it.

It is zero-effort, they simply offer a code in the box and you can download the Vita version from PSN, though the problem might come if people sell the PS3 versions and just keep the Vita version for free, which might back fire in their face

 

Having said that, Criterion said they were interested in the idea but that might be Criterion talking and distinctly not EA



Munkeh111 said:
happydolphin said:
I don't understand the business incentive of this tech personally. Unless it was a zero-effort service I'd understand, but if it costs to offer, and yields zero ROI, I don't see the feasibility of it.

It is zero-effort, they simply offer a code in the box and you can download the Vita version from PSN, though the problem might come if people sell the PS3 versions and just keep the Vita version for free, which might back fire in their face

 

Having said that, Criterion said they were interested in the idea but that might be Criterion talking and distinctly not EA

Okay, that's what I was asking, glad someone answered. Cheers.



Dunno about yall but I'm gonna make some good money out of this.



My 3ds friendcode: 5413-0232-9676 (G-cyber)



happydolphin said:
Munkeh111 said:
happydolphin said:
I don't understand the business incentive of this tech personally. Unless it was a zero-effort service I'd understand, but if it costs to offer, and yields zero ROI, I don't see the feasibility of it.

It is zero-effort, they simply offer a code in the box and you can download the Vita version from PSN, though the problem might come if people sell the PS3 versions and just keep the Vita version for free, which might back fire in their face

 

Having said that, Criterion said they were interested in the idea but that might be Criterion talking and distinctly not EA

Okay, that's what I was asking, glad someone answered. Cheers.

Well I am not actually sure that it is answered because I think the piracy will be such an issue, in fact, they haven't actually said that you get the free digital copy with a physical PS3 copy, maybe you have to buy the PS3 game from the PSN? (which would probably make it worth my while to buy both games physically)

EDIT: NOT PIRACY! I meant second hand sales



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cyberninja45 said:

Dunno about yall but I'm gonna make some good money out of this.

Not if i sell my unused Vita DL code first!



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

kowenicki said:
deskpro2k3 said:
can already transfer in and out metal gear peace walker ps3/vita. so I see konami doing it with z.o.e hd


I'm not sure that answers the question.  This is about crossbuy, not crossplay.


buy one copy, play on both. same thing like partal 2

 

is it that difficult?



happydolphin said:
Chark said:
happydolphin said:
Chark said:
The only potential loss of revenue would be if someone was willing to buy both versions, which is pretty much non-existent. Since not every game will be on both systems, cross buy can serve as a purchase incentive and allow cross play to actually be a feasible feature since cross play can only be taken advantage of by those who buy both version, which again is almost non-existent.

Really this is how all game software should be treated. You should be able to buy the game itself and play it on the system of your choice. This is a step in the right direction and I support it 100%. 3rd parties should jump on board.

Of course it's what gamers want, but what business incentive does it give 3rd parties, that's the question in OP.

There could be a variety of incentives.

1. Cross play. Originally cross play would be an incentive to consumers to purchase both versions of the game, but that has proven itself not to be effective. With Cross buy, cross play becomes a viable feature that may attract consumers to purchase cross buy games.

2. Trophies. As much as it doesn't matter, there are those who throw massive amounts of time and money towards them. Buying and playing games that they don't like just for the trophies. Buy one game get two means buy one game get two trophy sets, some being retroactive even, will attract some people when they are deciding what to buy.

3. Selling more games will sell more games. The more people to buy your game, the bigger your fan base will become which will result in better sales. If something like cross buy increases sales for that game then other games that aren't cross buy but are in the same series or made by the same developers will hopefully sell more as a results. Basically anything helps.

4. Two games. Gamers like games and often have friends and family. With cross buy you can play the same game at the same time. Great for single player games and great for multiplayer games thanks to cross platform multiplayer. No need for split screen, no need for a second controller, no need to share.

5. Increases the PlayStation ecosystem. Vita is having a hard time selling and a free game with a purchase of a PS3 game is a nice incentive for a PS3 owner to get a Vita. If the Vita starts to sell well suddenly it becomes a very valuable system to develop games for. PS3 and Vita have some very interesting and exclusive features/functionality that developers can utilize so the stronger the environment the better it is to make games in that environment.

Since the disincentive is almost non-existent, that itself becomes an incentive to do it because the goal is to try to sell games.

1, 2, 3, and 4 are incentives for gamers. As such, they have an unproven potential for selling more games.

5 is an incentive for the developer in that it's in their best interest to see flourish a platform they intent to develop on, due to ramp up costs and R&D. However, it's once again related to the consumer, only that instead of highlighting sales of SW, you're highlighting sales of the platform.

As interesting as this analysis is, none of it demonstrates a convincing potential for sales imho, and nothing that warrants the cost for porting.

Also @almost inexistent disincntive. I'm not sure I'm understanding Chark. Are you presuming that cost and uncertain ROI is not a disincentive? That would be silly.

 

Incentives for gamers are incentives for sales, they are the ones buying after all. The question is to what effect will it have.
You seem to be confusing the issue by linking cost to develop a port on Vita with the cross buy feature. Developers already port their games and cross buy is not part of their decision to port in the first place, it's to acces a different install base and to make their game more accessible to consumers. Adding crossbuy is another subject, no one is using cross buy as an incentive to pot but as an feature for existing or future ports. The disincentive is loosing people who buy both, but that demographic is severally limited so this list of incentives provides an argument as to why doing cross buy could yeild greater ROI while not eliminating the ROI used to justify porting which is to access the user base that only owns one console.


Before the PS3 everyone was nice to me :(

Chark said:
Incentives for gamers are incentives for sales, they are the ones buying after all. The question is to what effect will it have.
You seem to be confusing the issue by linking cost to develop a port on Vita with the cross buy feature. Developers already port their games and cross buy is not part of their decision to port in the first place, it's to acces a different install base and to make their game more accessible to consumers. Adding crossbuy is another subject, no one is using cross buy as an incentive to pot but as an feature for existing or future ports. The disincentive is loosing people who buy both, but that demographic is severally limited so this list of incentives provides an argument as to why doing cross buy could yeild greater ROI while not eliminating the ROI used to justify porting which is to access the user base that only owns one console.

@bold. I know that, I'm not retarded. I'm just not convinced there is enough demand to attract considerable sales, especially sales that would sell HW like you mentioned.

Yes, now that I understand that it costs nothing, I understand what you mean. But how is it possible, how does it not cost anything, is the Vita truly 100% compatible with the PS3? Is it streamed? I am confused.



Chark said:
Galaki said:
pokoko said:
Chark said:
The only potential loss of revenue would be if someone was willing to buy both versions, which is pretty much non-existent.

Pretty much my thoughts.  Lost sales should be very low.  Most people simply aren't going to purchase a game twice.

CoD WaW, CoD MW2, CoD BO, CoD MW3, CoD BO2, CoD Vita is doomed?

Fixed it for you :P

Oh my COD.