Kasz216 said:
if that's the case, I don't think you know much about the digital PC buisness or economics... 1) Platforms like steam become needed with this ruling. If forced to provide a way to sell your used goods, having a user name based software management program is needed. 2) Steam could also pull a gamestop and offer to BUY games back for store credit, and then turn around and resell them as used in the store. Like.... I think it was GOG that was going to try and do that? Most people woudl go with this "quick and easy" way rather then track down someone. 3) Second hand markets drive sales in primary markets. While this gurantees nothing for the individual publishers, some will lose out, others will gain greatly, and steam will be collecting the extra revenue all the way. |
I dont think you understand the fine print. First every digital provider has this or will have time to catch up(no addiitnal user base). Second, the profit from sales, resale means that instead of tweeting hey guys there is a nice game on sale on steam, i'll tweet 'I am finished with it anyone want it' or instead of buying 'anyone has it'? (i.e. loss of sale)
Third if I can resale my product then I dont have to use them(so no hidden resale fees), and as I pointed here, unlike them I dont have their expensses, that user mangemnt site/board you are talking about I can get up for few dozen bucks a month.(there is no way they compete with this).
Firth you confuse physical resale model with digital one... IMO the only thing you are going to see is 'renting', like OnLive and Gaiki












