Nice! I'll try and login in a few moments when the computer boots up and let you know my thoughts!
But from what everyone says, it sounds pretty darn cool!
Nice! I'll try and login in a few moments when the computer boots up and let you know my thoughts!
But from what everyone says, it sounds pretty darn cool!
Reporting in!








My prediction threads:
Wii U will sell under 40m units (made on 14th September 2012)
PS Vita will sell under 20m units (made on 30th September 2012)
Wii U will sell under 7m in 2013 - I was right
In the skyrim dawnguard walkthrough awakening is spelt 'awakenining'








My prediction threads:
Wii U will sell under 40m units (made on 14th September 2012)
PS Vita will sell under 20m units (made on 30th September 2012)
Wii U will sell under 7m in 2013 - I was right
| ioi said: These users should now be able to sign in: non-gravity (25155) |
Thanks for the info... what about Okr's log in problem:
Fatal error: Allowed memory size of 134217728 bytes exhausted (tried to allocate 8208 bytes) in /var/www/eddy/core/lib/EddyModel.php on line 37

Is there like a sample game we can look at that is 100% finished?








My prediction threads:
Wii U will sell under 40m units (made on 14th September 2012)
PS Vita will sell under 20m units (made on 30th September 2012)
Wii U will sell under 7m in 2013 - I was right
Is there any set size for boxarts?
Although I must say, I'm impressed! It seems very slick, but also informative. Good job, even at this early stage!
| man-bear-pig said: Is there like a sample game we can look at that is 100% finished? |
While it's not finished, I think BioShock is a good example of how we can create our own page structure within an entity.
I think all game pages have a home page, an overview, release date page and a credits page, as well as cheats, achievements and walkthrough page. Then it's up to the community to add pages of info for individual games, many will want a character list, a section for the story (perhaps broken into chapters) then maybe enemies, items, weapons, vehicles, maps/areas depending on the game itself.

TWRoO said:
While it's not finished, I think BioShock is a good example of how we can create our own page structure within an entity. I think all game pages have a home page, an overview, release date page and a credits page, as well as cheats, achievements and walkthrough page. Then it's up to the community to add pages of info for individual games, many will want a character list, a section for the story (perhaps broken into chapters) then maybe enemies, items, weapons, vehicles, maps/areas depending on the game itself. |
Right. There are very few games that are completely filled in, and some more which are partially filled in.
Here's a full one from me: http://gamewise.co/games/23068/Mass-Effect-3
Kantor said:
Right. There are very few games that are completely filled in, and some more which are partially filled in. Here's a full one from me: http://gamewise.co/games/23068/Mass-Effect-3 |
That hyperlink returns me straight to the homepage. I think that's something which a lot of things do on the site as it's still in the beta phase.
Though I must admit, I'm looking at that page now, and it seems pretty darn cool! Nice job!
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