the_dengle said:
superchunk said:
True with FAR higher userbases. I'm factoring in the lower appeal for the genre on portables and the lower appeal of Vita in itself so far.
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Factor in the appeal of Vita to a different market than the DS. A large part of the DS userbase -- possibly a majority -- has no interest in gritty shooters. The Vita is being sold as a console for gamers who love them some gritty shooters.
For comparison's sake, the best-selling DS Call of Duty game had an attach rate of about 1.6% in NA. The PSP Call of Duty game had an attach rate of about 2.4% in NA. (Both of those games actually had quite decent legs in the US to boot.) The best-selling PS3 Call of Duty game has an attach rate of about 23.6% in the US. If you split the difference, maybe figure the game will have an attach rate on Vita around 10%, Declassified could definitely make it over 500k or even 1 mil in the long run.
Of course, part of your prediction is that the game will appeal more or less as much to Vita owners as it did to PSP owners, which is fine. But I believe its appeal will be more in line with PS3/360 owners. We'll see how it does soon.
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I too don't understand the comparisons to PSP or DS Call of Duties. For one, PSP only had (1) nub, DS has a D-Pad and a tiny touch screen that for all intents and purposes really did need the stylus, much more so a shooter I would think.
Vita on the other hand is the first time a game like Call of Duty will function properly on a handheld.
There is no way yet to know exactly what the market size for this is. I don't see how the versions can be directly comparable.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)


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