Yeah but don't forget they closed alot of studio's recently...
Yeah but don't forget they closed alot of studio's recently...
| sam987 said: Yeah but don't forget they closed alot of studio's recently... |
1 closed and 1 dissolved into the rest of their studios is a lot?
they brought and expanded way more studios than they closed this gen
I would say that the loss of third-party exclusives by silly early decisions from Sony actually caused their first-party developers to really step up their game, which for me was a very good thing. I can still buy those multi-platform franchises but I get a lot of brilliant first-party games as well.
Sony seem more open to taking a gamble on things like Journey or Heavy Rain than their competitors too. Things that might be a hard game to 'sell' or describe, not an easy investment like Halo X. Although it's not all good, because they still do invest in FPS franchises and genre-copies, but still.
So they lost A LOT of money... they lost a bunch of exclusives, they lost market share...
Oh yeah, makes total sense. Sony did benefit greatly this gen 8)
03/10/09 HUGE day in my life:
| Maynard_Tool said: So they lost A LOT of money... they lost a bunch of exclusives, they lost market share... Oh yeah, makes total sense. Sony did benefit greatly this gen 8) |
lost a lot of money but released more exclusive games/experiences than their competitors combined, secured a ton 3rd party support and grew almost ALL of their internal studios - so where's does that matter?
lost a bunch of exclusives, more like other people got play more games, I don't consider going from exclusive to multiplat a "loss"(especially when the games were never exclusive in the first place)
lost market share but got more support from the industry as a whole than the market leader so again the relevance is drawing a blank
looks at PlayStation gains in the past 3 years every year since launch, well yes, yes they did benefit greatly this gen
| leo-j said: No... it really makes sense... |
Perfect Sense.™
logic56 said:
lost a lot of money but released more exclusive games/experiences than their competitors combined, secured a ton 3rd party support and grew almost ALL of their internal studios - so where's does that matter? lost a bunch of exclusives, more like other people got play more games, I don't consider going from exclusive to multiplat a "loss"(especially when the games were never exclusive in the first place) lost market share but got more support from the industry as a whole than the market leader so again the relevance is drawing a blank looks at PlayStation gains in the past 3 years every year since launch, well yes, yes they did benefit greatly this gen |
Wow.... I guess the ps3 was a better investment than the ps2 then (8
03/10/09 HUGE day in my life:
Maynard_Tool said:
|
^^the main problem with nintendo fans, becaue where the hell he got that from I'll never know
wait wait, I can't resist:
what do you think the ps2 did differently besides being first and affordable that made it such a massive success
PREACH IT LEO J!!!!!








My prediction threads:
Wii U will sell under 40m units (made on 14th September 2012)
PS Vita will sell under 20m units (made on 30th September 2012)
Wii U will sell under 7m in 2013 - I was right