Quite simple, the Sony exclusives are not interesting this generation like they were last generation.
GTA, Final Fantasy, Kingdom Hearts, etc...
I describe myself as a little dose of toxic masculinity.
Quite simple, the Sony exclusives are not interesting this generation like they were last generation.
GTA, Final Fantasy, Kingdom Hearts, etc...
I describe myself as a little dose of toxic masculinity.
| Bristow9091 said: No I'm not forgetting that, I mean, they're great at making films, but not so sure about any shows, I can't actually think of any they make... care to help me out? |
aren't they involved in "Breaking Bad", one of the highest rated TV shows ever?
I'm pretty sure I saw the Sony Pictures logo when I started up the DVDs.
| pezus said:
And then CoD4 came out of nowhere, so I don't know how we can discuss which franchises have the potential to be huge. GoW could just be the one, if they play their cards right in the future. I would have never guessed, when I played CoD2 daily, that the franchise would soon become the biggest in gaming (or any entertainment medium for that matter). |
Nah, now you're just being illogical.
You can tell when a franchise has the potential to sell, and the ways the franchise got there.
CoD has something that appeals to the masses. It has the theme of Real Life war contexts (like Medal of Honor), it has a highly competitive Multiplayer mode (not much unlike Uncharted), it had great marketing support, and there are a few other key factors in its success, for some reason Activision knows how to get there, we just aren't sure if they know how to stay there.
What can God of War offer that CoD can offer? It's set in Mythical times and places, is a story of enraged vengeance, nd lacks any connection to real problems real people have imho. Just as an example of lacking mass appeal. We know who the crowd for that game is. 0 humor, 0 charm, all pulp, imho.
| pezus said:
1) What is the thing that changed between CoD2/CoD3 and CoD4? 2) GoW is getting a multiplayer mode, we'll see how that plays out. 3) What connection do the Mario games have to real problems? You see, that isn't a factor at all in appealing to the mass market. People don't want real stuff, they want escapism, they want something that can entertain them and it doesn't have to be something they can relate to in their life. Who can really relate to the CoD games anyway? The games are unrealistic, that is a fact. 4) You're selling the GoW crowd short. What about those who like Greek Mythology? It's a great game for that. Now, if they'd expand this somehow into Norse and mayhaps Christian myths as well as having an addicting multiplayer, they could be right on the money. 5) Like I said, I and no one I talked to before CoD4 came out, could tell the franchise would become so huge back then. Most of it is due to the marketing effort Activision puts into it, plus the RPG elements in the multiplayer. |
1) I never said anything changed. I just pointed out a case for potential.
2) I was aware of that, and it's a good thing, able to push the series further, but the series itself has its own limits when it comes to appeal.
3) I was expecting that counter-arg, and it's a good one. Mind you, when children play games, they want escapism that is fantastical. When Adults watch movies and tv shows, they want something that can help them understand their own realities (in general), at the same time offering a form of escapism in showing them the realities of others. When it comes to CoD, that can be translated to the ability to get an in-depth view into a real-world phenomenon: modern warfare. Sure it's an illusion, but it's not the means that matters, it's the effect. Granted I'll concede this argument is a stretch and I wouldn't expect you to be fully convinced.
4) You could be right. Help me expand my expectations, and if Sony can leverage the better parts of GoW and abandon what's holding it back, then maybe you could be right.
5) Well I'm calling that if Uncharted is properly marketed, it can become a phenomenal success. Add the episodal model to the recipe, and I see the series going viral.
| pezus said: What is the thing that changed between CoD2/CoD3 and CoD4? GoW is getting a multiplayer mode, we'll see how that plays out. What connection do the Mario games have to real problems? You see, that isn't a factor at all in appealing to the mass market. People don't want real stuff, they want escapism, they want something that can entertain them and it doesn't have to be something they can relate to in their life. Who can really relate to the CoD games anyway? The games are unrealistic, that is a fact. You're selling the GoW crowd short. What about those who like Greek Mythology? It's a great game for that. Now, if they'd expand this somehow into Norse and mayhaps Christian myths as well as having an addicting multiplayer, they could be right on the money. Like I said, I and no one I talked to before CoD4 came out, could tell the franchise would become so huge back then. Most of it is due to the marketing effort Activision puts into it, plus the RPG elements in the multiplayer. |
Mario and CoD offer something that gow simply cant now...simplicity. From story to gameplay, CoD and mario are really easy game to get into without searching, playing or knowing anything about previous games, Mario gameplay is really simple too and its deep or complexity is in level design, CoD multiplayer brings instant satisfaction making it feel rewarding to the bigger masses at their first expereience. GoW in story needs at least to know or have played the other 2 games to undestand the charatcer and in multiplayer i would guess it would get dull if they try to achieve what cod does.
Also im not sure those who like greek mythology want all the parthenon dead by someone like Kratos and Christianism would get them in trouble.
| Deoz said:
Mario and CoD offer something that gow simply cant now...simplicity. From story to gameplay, CoD and mario are really easy game to get into without searching, playing or knowing anything about previous games, Mario gameplay is really simple too and its deep or complexity is in level design, CoD multiplayer brings instant satisfaction making it feel rewarding to the bigger masses at their first expereience. GoW in story needs at least to know or have played the other 2 games to undestand the charatcer and in multiplayer i would guess it would get dull if they try to achieve what cod does. Also im not sure those who like greek mythology want all the parthenon dead by someone like Kratos and Christianism would get them in trouble. |
I picked up GoW 3 the other day and jumped in without a problem. I'm not sure you can really claim that. Sure there were some gameplay aspects I had to learn on my own but I just assumed that's how it was. It was when I then played GoW 1 that I realized there are mini popup guides at the beginning of the game.
I find GoW 3 easier to pick up and set up than CoD personally.
The game starts with gameplay, nothing in between.
The reason is lack of advertisement.
mystery solved lol XD
| happydolphin said: I picked up GoW 3 the other day and jumped in without a problem. I'm not sure you can really claim that. Sure there were some gameplay aspects I had to learn on my own but I just assumed that's how it was. It was when I then played GoW 1 that I realized there are mini popup guides at the beginning of the game. I find GoW 3 easier to pick up and set up than CoD personally. The game starts with gameplay, nothing in between. |
And you assumed it right thaks to your experience, how about someone who doesnt have that, would he have the same facility to grasp what he can do and how to?. I see this form a macro persepective,im sure you could have solved easily, but i cant say the same for people who have never been in contact with the hackslash genre and wich popularity is really low.
| Deoz said:
And you assumed it right thaks to your experience, how about someone who doesnt have that, would he have the same facility to grasp what he can do and how to?. I see this form a macro persepective,im sure you could have solved easily, but i cant say the same for people who have never been in contact with the hackslash genre and wich popularity is really low. |
I understand what you mean.
The same can't be said about CoD? That non-gamers may have a difficult time getting used to the controls or knowing what to do?