| pezus said:
1) What is the thing that changed between CoD2/CoD3 and CoD4? 2) GoW is getting a multiplayer mode, we'll see how that plays out. 3) What connection do the Mario games have to real problems? You see, that isn't a factor at all in appealing to the mass market. People don't want real stuff, they want escapism, they want something that can entertain them and it doesn't have to be something they can relate to in their life. Who can really relate to the CoD games anyway? The games are unrealistic, that is a fact. 4) You're selling the GoW crowd short. What about those who like Greek Mythology? It's a great game for that. Now, if they'd expand this somehow into Norse and mayhaps Christian myths as well as having an addicting multiplayer, they could be right on the money. 5) Like I said, I and no one I talked to before CoD4 came out, could tell the franchise would become so huge back then. Most of it is due to the marketing effort Activision puts into it, plus the RPG elements in the multiplayer. |
1) I never said anything changed. I just pointed out a case for potential.
2) I was aware of that, and it's a good thing, able to push the series further, but the series itself has its own limits when it comes to appeal.
3) I was expecting that counter-arg, and it's a good one. Mind you, when children play games, they want escapism that is fantastical. When Adults watch movies and tv shows, they want something that can help them understand their own realities (in general), at the same time offering a form of escapism in showing them the realities of others. When it comes to CoD, that can be translated to the ability to get an in-depth view into a real-world phenomenon: modern warfare. Sure it's an illusion, but it's not the means that matters, it's the effect. Granted I'll concede this argument is a stretch and I wouldn't expect you to be fully convinced.
4) You could be right. Help me expand my expectations, and if Sony can leverage the better parts of GoW and abandon what's holding it back, then maybe you could be right.
5) Well I'm calling that if Uncharted is properly marketed, it can become a phenomenal success. Add the episodal model to the recipe, and I see the series going viral.







