Viper1 said:
But that is where they went wrong. Even the knowledgable people of an online forum generally had no idea the game was even on WiiWare. How do you expect a game (good ro bad) to sell if no one knows it even exists? Very rarely does a WiiWare game not cross the 6,000 unit threshold. And just because MDK2 is a shooter doesn't mean it is destined to do sub 6,000 on WiiWare. The game was well known when originally released. The name alone would have sold it beyond 6,000 units. But they did nothing to market the game on WiiWare. |
I knew it was coming out and read reviews of it. I also liked the original. Didn't mean I would buy it though. I would say the core people on forums likely aren't looking for anything on Wiiware. End result is, a title like MDK2, if you want to bother to do it, needs even more effort than on other platforms.
What will happen is developers don't understand the need to market, can do quality, and would flop. Developers likely should of done the petition route, and got people to sign up for it before starting and then fill them in on what is next.
But knowing this now, they likely decided that Nintendo isn't worth dealing with in the future, and that is what this is about. But, people don't like to hear it, so it is dump on the developer.
Well, I am personally taking this to heart and will be trying to promote my own designs, more than I am now. People can see them here:
http://boardgamegeek.com/boardgamedesigner/8933/richard-hutnik
One of the designs should be in an upcoming issue of Games Magazine.









