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Forums - Nintendo - Nintendo Don't deny Poor Wii U Spec

Navane said:
What the hell is up with another bullshit post adding fanning to the recent flames? This is not Nintendo denying anything. This is Nintendo reiterating the fact that they like to focus on gameplay rather than going to war with console specs. Nintendo has said this time and time again, and is not a "confirmation" on their console being "underpowered".

This entire week has been nothing but bullshit posts from gamers fanning the flames of a console war trying to get a rise out of other gamers. This whole thing has been ridiculous and childish.



EXACTLY!



Switch!!!

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Nintendo are more of a "don't reveal anything" company than a "hype the consumer over nothing" one. They never reveal what they have. Last year's leaks was a rare event, so i really wouldn't think much before E3.



maverick40 said:

haha the damage control in this thread is hilarious!!!

OT: Of course they don't care about hardware but Third parties do and if the wii u isn't up to scratch with the other guys, Nintendo can say goodbye to 3rd party support like the wii.



lol no most third parties learnt their lesson after Wii. When the Wii launched it didn't get support from bigger studios because they were embarrassed to support it. 360 had already been on the market for a year and most studios had completely shifted to 360 development. Going back to the drawing board to make Wii software seemed stupid since any studio and publisher that could afford next generation software was already invested in 360. Many publishers like Atari, Majesco and Midway didn't make the jump to PS3 and barely supported 360. The development costs were too high. Midway and Atari made the jump as soon as they had the capital needed Midway went under and Atari had to shed all of its internal development shutter most of its studios and has been on life support since.

THQ did try supporting Wii but failed for a few years which lead them to put their money behind PS3/360. UbiSoft was the first publisher to have faith in Nintendo and actually brought some great content including the new IP Red steel. However early success shorted out and UbiSoft withdrew much of its more "hardcore" games focusing instead on low budget casual content and games like RavingRabbids. Sega invested a shit load and suffered greatly watching its more hardcore content bomb. EA was skeptical and stayed away too long and never achieved the level of success UbiSoft did. Majesco saw enough success on Wii/DS to save the publisher from its troubles.

In the end it really didn't go so well for publishers on Wii. This wasn't to do with power all the developers and publishers wanted to make serious dough they wanted sales as high if not higher then on the HD systems. Developers were embarrassed to support Nintendo. However this next generation will be different. THQ wants UbiSofts spot as Nintendo's biggest third party supporter. THQ is stealing UbiSofts business model and they hope to win big with the support new hardware at launch with as many high quality and new IP you can. THQ is on its way down and it needs WiiU to survive. So THQ's full support is a given. UbiSoft is intent on maintaining its title so their support is also guaranteed. Atari, Majesco and every other struggling publisher is also guaranteed. Sega is very likely as is Activision to play major roles. EA who was not the biggest Wii supporter has changed its tune and appears to be a massive Nintendo supporter. Every major publisher in the industry that aren't first party are likely going to support WiiU.

Why? A couple of factors. 1) Development costs, Dev costs are expected to double even triple on PS4/NextBox. THQ stated a 100$ retail price would be necessary just to break even. This means any publisher struggling cannot afford to put its main support behind Sony or MS. A single failed title could sink a studio even a publisher. 2) Unlike last generation when superior hardware had already been on the market for a year. This time WiiU is the first out of the gate. Nintendo's hardware is next generation and more powerful then PS3, developers will develop for WiiU at least two years before they can safely transition to more powerful hardware. Their is at least one whole year in which developers won't have final specs from Sony and MS meaning in the meantime they will focus on the most powerful current piece of hardware. 3) Hardware the tablet controller the free and open internet network the other features like NFC technology etc..etc.. these will all drive developers much like the Wiimote did initially as did Kinect. 4) Nintendo themselves is focusing massively on bringing back the hardcore demographic. So with a rumored Forza competitor as well as all of Nintendo's. Recent hiring at Retro and NOA and Nintendo's choice to focus on more western markets and hardcore games. Nintendo will have a year unchallenged to convince the core gamers to buy WiiU if they do Sega, THQ and UbiSoft will not have the sort of trouble they did this generation

Nintendo appears to be in a far more advantageous position then they were when they launched the Wii!!!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

Mr Khan said:
This is merely a more creative walk on "we do not comment on rumors and speculation," making this thread and the Eurogamer article quite pointless.


This right here.  Even though I'm on the hater side of the whole Wii U thing facts are facts.  Nintendo's statement doesn't mean anything.



Reading much more than "no comment" from that tells us more about your personal biases than it does about the Wii U ...

If I was to expand upon Nintendo's comment, Nintendo has the money, experience and technical know-how to produce a console that suits their needs. If they wanted to they could produce a system that would rival bleeding edge PCs that cost thousands of dollars today. Their focus isn't on raw processing power though.

Nintendo wants to produce a system that will enable them to produce the kinds of games they want to, and sell this system at a reasonable price to get it into the homes of as many consumers as they can, in order to make money off of game sales for the next 6 to 10 years. The production of more powerful hardware is the means to an end, not an end in itself.

With that said, being that Nintendo claimed (in an interview) soon after the Wii was released that they didn't produce a HD console because they didn't believe the hardware was ready for that yet, I highly doubt the Wii U would have as little (or less) processing power than the current HD consoles. At the same time, I doubt Nintendo cares about a graphical arms race, and if Sony or Microsoft want to have the most powerful console Nintendo will gladly let them.

Ultimately, from what developers have publicly said, I think developers are generally happy with what Nintendo has provided. I also wouldn't be surprised if the anonymous rumours originate from the websites they're published on, or from developers who are not working on Wii U projects.



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Joelcool7 said:
maverick40 said:

haha the damage control in this thread is hilarious!!!

OT: Of course they don't care about hardware but Third parties do and if the wii u isn't up to scratch with the other guys, Nintendo can say goodbye to 3rd party support like the wii.



lol no most third parties learnt their lesson after Wii. When the Wii launched it didn't get support from bigger studios because they were embarrassed to support it. 360 had already been on the market for a year and most studios had completely shifted to 360 development. Going back to the drawing board to make Wii software seemed stupid since any studio and publisher that could afford next generation software was already invested in 360. Many publishers like Atari, Majesco and Midway didn't make the jump to PS3 and barely supported 360. The development costs were too high. Midway and Atari made the jump as soon as they had the capital needed Midway went under and Atari had to shed all of its internal development shutter most of its studios and has been on life support since.

THQ did try supporting Wii but failed for a few years which lead them to put their money behind PS3/360. UbiSoft was the first publisher to have faith in Nintendo and actually brought some great content including the new IP Red steel. However early success shorted out and UbiSoft withdrew much of its more "hardcore" games focusing instead on low budget casual content and games like RavingRabbids. Sega invested a shit load and suffered greatly watching its more hardcore content bomb. EA was skeptical and stayed away too long and never achieved the level of success UbiSoft did. Majesco saw enough success on Wii/DS to save the publisher from its troubles.

In the end it really didn't go so well for publishers on Wii. This wasn't to do with power all the developers and publishers wanted to make serious dough they wanted sales as high if not higher then on the HD systems. Developers were embarrassed to support Nintendo. However this next generation will be different. THQ wants UbiSofts spot as Nintendo's biggest third party supporter. THQ is stealing UbiSofts business model and they hope to win big with the support new hardware at launch with as many high quality and new IP you can. THQ is on its way down and it needs WiiU to survive. So THQ's full support is a given. UbiSoft is intent on maintaining its title so their support is also guaranteed. Atari, Majesco and every other struggling publisher is also guaranteed. Sega is very likely as is Activision to play major roles. EA who was not the biggest Wii supporter has changed its tune and appears to be a massive Nintendo supporter. Every major publisher in the industry that aren't first party are likely going to support WiiU.

Why? A couple of factors. 1) Development costs, Dev costs are expected to double even triple on PS4/NextBox. THQ stated a 100$ retail price would be necessary just to break even. This means any publisher struggling cannot afford to put its main support behind Sony or MS. A single failed title could sink a studio even a publisher. 2) Unlike last generation when superior hardware had already been on the market for a year. This time WiiU is the first out of the gate. Nintendo's hardware is next generation and more powerful then PS3, developers will develop for WiiU at least two years before they can safely transition to more powerful hardware. Their is at least one whole year in which developers won't have final specs from Sony and MS meaning in the meantime they will focus on the most powerful current piece of hardware. 3) Hardware the tablet controller the free and open internet network the other features like NFC technology etc..etc.. these will all drive developers much like the Wiimote did initially as did Kinect. 4) Nintendo themselves is focusing massively on bringing back the hardcore demographic. So with a rumored Forza competitor as well as all of Nintendo's. Recent hiring at Retro and NOA and Nintendo's choice to focus on more western markets and hardcore games. Nintendo will have a year unchallenged to convince the core gamers to buy WiiU if they do Sega, THQ and UbiSoft will not have the sort of trouble they did this generation

Nintendo appears to be in a far more advantageous position then they were when they launched the Wii!!!


What do you mean by publishers were embaressed to support Nintendo?

 

The reason 3rd partys didnt support Wii much is because of the extra costs involved for very little return in sales, for multiplatform games wii has to have a seperate set of assets and a seperate design for the control mechanics due to its very differnt controller. So choices quickly turned to make a Wii only game or make a game that can be sold on PS3, 360, PC and even Mac.  Wii has effectivley been competing with all the other platforms combined. Also with the marketing and development help that Sony and MS provide 3rd partys, Nintendos offering was just not that attractive. 

Not to mention Wii's demographics are alot more diverse than the other platforms, its easy to make a game that appeals to alarge percentage of PS3/360 owners, a far more difficult task on Wii. 



When will this company ever learn!?

Nintendo you should show us avatar like graphics and then show us the real graphic capabilities of the WiiU!

Guys trying to explain things for the ignorant: you’re wasting your time! You’re talking to walls! The anonymous guys have spoken and not even Nintendo can say anything that can make them believe



    R.I.P Mr Iwata :'(

Joelcool7 said:
I don't think Nintendo cares to show its cards Nintendo also does not want to get graphic whores hopes up. Nintendo knows they don't want anyone to be dissapointed so they are not going to give any indication until the console is fully unveiled.

Nintendo is essentially saying no comment in a way that doesn't deny or confirm this way nobody will be dissapointed. It is always smart to keep expectations low so that you surprise and impress. I am still expecting 2x to 5x the power. It will be capable of running a 1080p game at 60fps. The Wii was slightly more powerful then the Xbox I suspect WiiU will be slightly more powerful then Wii was to Xbox. Nintendo will want to produce a real HD console.

Also judging by the recent hiring from CryTek I suspect Nintendo will have something impressive to show at E3. Also positive that WiiU can run BF3 at PC resolutions as well as titles like The Old Republic. The game console will not be the next high tech device but am pretty sure it will be able to run any new software released this year and likely in 2013.

Cant wait to see the hardware. Most likely 2.5x the power of 360 probably 2x the power of PS3 however times the power of 360 was.

and cost affective, leading to profit.



I've said on these boards before that we really don't need to worry about the power of the U. We know that the CPU is a Power7-based CPU with three cores, 2 SMTs per core, has three times as much eDRAM on die as the 360 CPU and is an Out of Order Execution processor.

We know that the U will have anywhere between 1-2GB of RAM (my guess would be 2GB of DDR3 with the eDRAM on the CPU and GPU taking care of bottlenecks, although current leaks have suggested 1.5GB of RAM without naming the type). Even if it only has 1.5GB of RAM we're still talking 3 times as much memory as both the PS3 and 360.

We know that the GPU is a modern Radeon HD with 32GB of eDRAM on die, again, 3 times as much as the GPU in the 360...and the GPU is at least two generations ahead of the GPUs in the PS3 and 360 meaning that it's going to have Shader Model 4.1 support compared to the 3.0 support that the Xenon and RSX have.

Even if we take what we know of the CPU, GPU and RAM out of the equation all you need to do is look at the Zelda and Japanese Garden tech demos to know that the U is more powerful than both the PS3 and 360. Both demos are beyond anything that the PS3 and 360 are capable of on one screen let alone two at the same time.

You really don't need to worry about the power of the U, seriously.



Joelcool7 said:
I don't think Nintendo cares to show its cards Nintendo also does not want to get graphic whores hopes up. Nintendo knows they don't want anyone to be dissapointed so they are not going to give any indication until the console is fully unveiled.

Nintendo is essentially saying no comment in a way that doesn't deny or confirm this way nobody will be dissapointed. It is always smart to keep expectations low so that you surprise and impress. I am still expecting 2x to 5x the power. It will be capable of running a 1080p game at 60fps. The Wii was slightly more powerful then the Xbox I suspect WiiU will be slightly more powerful then Wii was to Xbox. Nintendo will want to produce a real HD console.

Also judging by the recent hiring from CryTek I suspect Nintendo will have something impressive to show at E3. Also positive that WiiU can run BF3 at PC resolutions as well as titles like The Old Republic. The game console will not be the next high tech device but am pretty sure it will be able to run any new software released this year and likely in 2013.

Cant wait to see the hardware. Most likely 2.5x the power of 360 probably 2x the power of PS3 however times the power of 360 was.

It will be capable of running 1080p game at 60fps without "much use," of the controller. But if a game relies heavily on the controller it will  run a bit less.
I will still buy the console day 1 from Nintendo world at rockefeller center. If there is one thing I know for certain is that these guys know what they are doing. They've been on a hiring spree lately including representatives from Crytek (Mark Atkinson, who has previously worked for Crytek,  Lionhead and Ignition.
His new job title is "Consultant Software Engineer", which he began in September 2011), Insomniac, Zipper, Naughty Dog, Vigil Games, Electronic Arts and Red Fly, and now Sonic creator Hirokazu Yasuhara who had also spent some time at 2K Sports' Visual Concepts Entertainment division, and also as a senior game designer at Naughty Dog (where he worked on the Jak & Daxter and Uncharted franchises).


I dont think they are playing around. hehe.