Wagram said:
Not to rain on the parade but this "statistic" list given is kinda inaccurate. 479 Quests - I hope you like about 10 quests, because out of this "479" that's about all the variations you're going to get. Kill XX monsters, Kill XX monsters for X item's, Talk to this NPC, Hit this monument, Gather XX materials from the mini blue orbs on the field, Kill X NM. They really dropped the ball with this.
I agree that some of the quests were samey, but the named ones (of which there are over 300), for the most part, are a bit different. These are the quests which give you the exp., the good items and the affinity links. Lest we forget the 'guilds', or quest-chains, as well ("The Pollen Orb Apprentice", which is 16 quests long, "The Adventurer's ordeals", which is 11 quests long, "The Sweetest of them All", 10 quests long...there's many others, like the Young Captain, the Nopon Sage, the Ultimate Cook-Off etc., most of which lead to the unlocking of a new skill tree for one of the characters; a reward unto itself. In addition, all of the Colony 6 quests are unique, and help you to reap rewards from what ypu're putting into the game, which is something few games of this type do. I haven't yet mentioned anything about the Giant's Treasures, or the High Entia Mark, or collecting the items for Colony 6...saying all the quests are the same is too harsh. 344 affinity links - These are cool, and you can unlock some pretty sick traits
Pretty much. I liked being able to completely wreck relationships and having to do extra stuff to fix it, or just leave it and be EVIL!
310 Items - Lots of items, but a lot of them are pretty useless.
Every item and collectible can be used for gifts, a quick way to raise affinity, for money, to complete the collectopedia or for the Colony 6 rebuild.
165 named NPC's - True, LOADS of NPCs.
Not much to say here. 157 Unique Enemies (non-story bosses) - Yeah, this one is way off. There's more like 30 "unique" monsters. Add in 5/6 variations for every single monster and you hit this figure.
Every single one of these monsters has a unique name, a unique fighting style, often unique drops (like advanced art books, weapons), and tons of exp.. They're also a joy to fight and can pose quite the challenge, and the fights have quite possibly the most kick-ass battle music EVA! 150 Record- achievements - Trophy whores rejoice.
YAY! 63 Heart-To-Hearts - These are actually semi decent, but in the grand scheme of things not really worth it because the mini conversations are so short.
I admit, the entry requirements were too high ftmp, and the conversations short. But it reminded you of the impact in the world, and how you're building the relationships between the characters. And many add heavily to the back-story, which is nice. 50 Trial-achievements - More trophy whoring :D
See above.
again, AMAZING game, but it's not perfect. So please don't expect it to be.
I don't wish to sound contradictory, because the game isn't perfect. Far from it. But some of your criticisms seem a bit...wishy-washy :/
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