RolStoppable said:
What would be the reason to drop the most successful home console in company history that is also still capable of moving software in huge numbers? In 2009 Nintendo released Wii Sports Resort, Wii Fit Plus and New Super Mario Bros. Wii which gave the system new life after many already thought that the fad had come to an end. Two years later, 2011, would have been a realistic timeframe to launch sequels to all three games. Sequels sell and right now Just Dance with its yearly releases is the biggest series on the Wii. There is no evidence to suggest that sequels to the aforementioned games wouldn't have sold in excess of ten million copies each. So why weren't these games made? Because Nintendo didn't like where this was going. A quick glance at the 3DS makes it obvious that Nintendo developers like to make certain games while they apparently hate to make others, because financially speaking, some games should have already been released or at least announced for the 3DS. The simplest way to move over your existing userbase to your new system is to release a sequel to the bestselling game of your previous system on the new system. If a company doesn't do this, it is either run by clueless idiots or people who take deliberate actions to pursue a certain goal. Nintendo's goal seems to be to make the games they want, rather than making the games the market wants. Wii Sports, Wii Fit and Super Mario Bros. were merely tools for Nintendo to get people to buy their console and eventually buy the games Nintendo developers like to make. This didn't really happen though, so Nintendo is forced to keep making the games they don't like in order for their console to sell. But if they had third party support like Sony and Microsoft, then Nintendo would have more freedom as the console's fate wouldn't entirely rest on first party software. This is one side of the idea behind the Wii U, hence why it seems to be tailored to the wishes of third parties with its controller and its specs. The other side is that Nintendo would like Wii owners to buy their next console, so the Wii U, including its name, is presented as a true successor to the Wii. Similarly, the 3DS was passed off as DS successor. Take a similar name and put the sequel to an expanded audience game on it (but nothing else), that should do the job. But it didn't work and Nintendo was forced to run their business in the red to meet their sales projections. They were also forced to rush Mario Kart 7 out the door which is puzzling considering that this game was of utmost importance, businesswise. The way things went, it seems as if Nintendo didn't even plan to launch it in the 3DS's first year. The 3DS problems won't stop Nintendo from launching the Wii U with Wii Sports 3 though, a game that will most likely not utilize the new controller in any meaningful way. People will wonder why they have to buy a new console for a game that could have been on the Wii. And of course, the hardcore gamer Nintendo wants to buy their console will be turned off by the name of the system. A brand name carries a certain image and if it doesn't match what you want to accomplish, you are in trouble. The name Wii U is the most idiotic move since Microsoft launched the shitbox successor with the name Xbox 360 in Japan. |
Valid points.
On the first bolded point, this is very true. Wii Sports Resort is a very good game, imo, but it was made to lift the Wii off the ground. Perhaps this may change with the Wii U though, as I believe that controller is just too good.
I especially agree with the last part. I know for certain that when the Wii U was revealed last E3, my hype level went from 100 to 0 in a second and I was probably the most confused person at the moment. Another thing is, this whole gaming industry is a system. Wii U is probably the smartest idea since, 3D graphics were revealed, but something like that can be ruined because of a name is just so dumb. I still prefer Cafe...
NINTENDO
nintendo forever . . .