By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Microsoft is investing in their first party studios like never before.

D-Joe said:
"So if most of these studios were developing next gen casual Kinect games, it wouldn't surprise me at all."
surprise,http://gamrconnect.vgchartz.com/thread.php?id=137032&page=1
keep going,i'm waiting some people's next action


nice all your replys pretty much shuts everyone up haha nice work



Around the Network
D-Joe said:
"So if most of these studios were developing next gen casual Kinect games, it wouldn't surprise me at all."
surprise,http://gamrconnect.vgchartz.com/thread.php?id=137032&page=1
keep going,i'm waiting some people's next action

 

You have dissproved nothing if you bothered to read the actual job listing rather than the spin "Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox 360™ including Kinect, the Windows® operating system, Mobile and Online platforms." "Comprising a network of top internal and external developers," "including such games as the “Halo®” franchise now under 343 Industries®, “Gears of War”, Kinect® under the “Good Science®” Studio, “Fable®,” the “Forza Motorsport™” franchise, BigPark Vancouver, Games for Windows Live and MSN® Games http://www.games.msn.com), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic®.” " Not exactly evidence of a AAA core action game focus at all. Then there is the fact they call Ryse a AAA "core game" (which should give you a good idea of what they actually mean when they say core or AAA) just like they called Gunstringer and Rise of Nightmares "core" games so expect more "core" Kinect games not traditional action games or RPGs. And don't let "Shooter and Action-Adventure" fool you into thinking they won't be for Kinect, Gunstringer is a shooter and Ryse is an action adventure game.

So depending how you define casual (low level of violence/"kiddy" vs shallow accessable games, I have seen both used often) his statement was 50-100% right and your responce proved nothing.

And before you jump me I have no problem with so called casual games in fact I play several of them they are great fun in small bursts, but let's not kid ourselves as to what MS are focusing on. 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
D-Joe said:
"So if most of these studios were developing next gen casual Kinect games, it wouldn't surprise me at all."
surprise,http://gamrconnect.vgchartz.com/thread.php?id=137032&page=1
keep going,i'm waiting some people's next action


calling it AAA and core and adding violence doesn't make Ryse any less Kinect bassed or casual. Just like Gun Stringer wasn't a core game despite MS billing it as such.

ah,here comes next

did you just ctrl+F "Ryse" or "Kinect"?who said they finding new Kinect only ip?even Ryse is hybird-control game



D-Joe said:
zarx said:
D-Joe said:
"So if most of these studios were developing next gen casual Kinect games, it wouldn't surprise me at all."
surprise,http://gamrconnect.vgchartz.com/thread.php?id=137032&page=1
keep going,i'm waiting some people's next action


calling it AAA and core and adding violence doesn't make Ryse any less Kinect bassed or casual. Just like Gun Stringer wasn't a core game despite MS billing it as such.

ah,here comes next

did you just ctrl+F "Ryse" or "Kinect"?who said they finding new Kinect only ip?even Ryse is hybird-control game

updated post

Ryse's hybred control scheme means nothing, it is still designed for Kinect and is fully playable with just Kinect so hybred control doesn't imply anything about the game exept you may have a better option for movement. 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Bristow9091 said:
Basically, you named shovelware, unannounced games, and Halo 4 in that... there's nothing great about anything you've put there so far, you've even listed dev teams that haven't even STARTED making a game yet...

This is kind of true. The last time Ms promised a core AAA game it turned into Ryse which got delayed by another year.

It's clear MS has their focus on Kinect.

If MS wanted to make more AAA exclusives, they wouldn't have Rare make Kinect Sports and Avatars. they would put the programers at Rare to good use to make a proper Banjo Kazooie game, a Killer Instinct 3, or a new Conker title. Any of these would make fans happy, but no.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Around the Network
zarx said:
D-Joe said:
zarx said:
D-Joe said:
"So if most of these studios were developing next gen casual Kinect games, it wouldn't surprise me at all."
surprise,http://gamrconnect.vgchartz.com/thread.php?id=137032&page=1
keep going,i'm waiting some people's next action


calling it AAA and core and adding violence doesn't make Ryse any less Kinect bassed or casual. Just like Gun Stringer wasn't a core game despite MS billing it as such.

ah,here comes next

did you just ctrl+F "Ryse" or "Kinect"?who said they finding new Kinect only ip?even Ryse is hybird-control game

updated post

Ryse's hybred control scheme means nothing, it is still designed for Kinect and is fully playable with just Kinect so hybred control doesn't imply anything about the game exept you may have a better option for movement. 

in fact,you never listen people saying anything,you just try make MS to be evil

yeah the link you don't even watch the whole page,you just watch what you want

http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=28430&accountno=266

 

Job Description: GO TOP

The success of Xbox has been built upon the portfolio of core games from Microsoft Studios. The Core Games Publishing team’s charter is to partner with the best developers in the world to create the next great core franchises for this generation and future generations of Xbox.

You will work with an experienced team at Microsoft Studios and with world-class development partners to contribute to the success of AAA core games in the highly competitive and fascinating world of interactive entertainment. Guided by a senior producer, you will be responsible for specific production components and in this capacity partner with the development partner, the Mircosoft Studios production team, and other parties to ensure the timely, high-quality delivery of the project. 

This position involves the following responsibilities:
Work with the Microsoft Studios production team to define project deliverables.
Participate in the ongoing evaluation of project status.
Prepare project-related documentation including status reports.
Coordinate with external vendors.
Facilitate communication with the development partner (including being on-site when required).
Provide support to Marketing, PR, and other internal publishing functions.
Coordinate and complete checkpoint meetings and other duties as specified by the Senior Producer.

MGS has a number of successful core franchises: Halo, Fable, Forza Motorsport, and Gears of War. Our job is to add new blood to this stable of AAA franchises. We have huge ambitions for what we want to accomplish, and we need a great producer to be able to help us get where we want to go.

 

oh and not just me,even seece know something you don't know...well not just you

you love fact right?Mr.Prophet.go back to your base to keep fap---sorry,fact it

guess talking with you is the most tired thing of me in 2011,even worse than ethomaz



D-Joe said:
zarx said:
D-Joe said:
zarx said:
D-Joe said:
"So if most of these studios were developing next gen casual Kinect games, it wouldn't surprise me at all."
surprise,http://gamrconnect.vgchartz.com/thread.php?id=137032&page=1
keep going,i'm waiting some people's next action


calling it AAA and core and adding violence doesn't make Ryse any less Kinect bassed or casual. Just like Gun Stringer wasn't a core game despite MS billing it as such.

ah,here comes next

did you just ctrl+F "Ryse" or "Kinect"?who said they finding new Kinect only ip?even Ryse is hybird-control game

updated post

Ryse's hybred control scheme means nothing, it is still designed for Kinect and is fully playable with just Kinect so hybred control doesn't imply anything about the game exept you may have a better option for movement. 

in fact,you never listen people saying anything,you just try make MS to be evil

yeah the link you don't even watch the whole page,you just watch what you want

http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=28430&accountno=266

 

Job Description: GO TOP

The success of Xbox has been built upon the portfolio of core games from Microsoft Studios. The Core Games Publishing team’s charter is to partner with the best developers in the world to create the next great core franchises for this generation and future generations of Xbox.

You will work with an experienced team at Microsoft Studios and with world-class development partners to contribute to the success of AAA core games in the highly competitive and fascinating world of interactive entertainment. Guided by a senior producer, you will be responsible for specific production components and in this capacity partner with the development partner, the Mircosoft Studios production team, and other parties to ensure the timely, high-quality delivery of the project. 

This position involves the following responsibilities:
Work with the Microsoft Studios production team to define project deliverables.
Participate in the ongoing evaluation of project status.
Prepare project-related documentation including status reports.
Coordinate with external vendors.
Facilitate communication with the development partner (including being on-site when required).
Provide support to Marketing, PR, and other internal publishing functions.
Coordinate and complete checkpoint meetings and other duties as specified by the Senior Producer.

MGS has a number of successful core franchises: Halo, Fable, Forza Motorsport, and Gears of War. Our job is to add new blood to this stable of AAA franchises. We have huge ambitions for what we want to accomplish, and we need a great producer to be able to help us get where we want to go.

 

oh and not just me,even seece know something you don't know...well not just you

you love fact right?Mr.Prophet.go back to your base to keep fap---sorry,fact it

guess talking with you is the most tired thing of me in 2011,even worse than ethomaz


I'm not one to get hung up on grammer but that post is just fked up man, are you doing that deliberatly? 

And also I was pointing out that the article and the job listings don't conflict with what Dallinor said as the jobs actually relate to Kinect and Mobile games. The rest of it is just standard videogame job listing stuff so not relevent so I didn't bother cluttering my post with it. I left in all the references to existing games like Halo and Gears and core AAA games so it's not like I was trying to twist what was written. You have twisted it more by cutting off the half of the listing that includes the wide veriaty of roles and games the job intails 

"Are you interested in shipping innovative games that will change the way people play? If so, we want you to join our team to work on next-generation projects built from the ground up in Microsoft Game Studios. 

We have very strong teams of industry experts tackling the challenges of creating the best experiences using software and hardware technologies in new ways.
Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox 360™ including Kinect, the Windows® operating system, Mobile and Online platforms.
Comprising a network of top internal and external developers, MGS is committed to creating diverse games for Xbox 360 http://www.xbox.com), Windows http://www.microsoft.com/games), and Mobile, including such games as the “Halo®” franchise now under 343 Industries®, “Gears of War”, Kinect® under the “Good Science®” Studio, “Fable®,” the “Forza Motorsport™” franchise, BigPark Vancouver, Games for Windows Live and MSN® Games http://www.games.msn.com), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic®.” 

Let us help you make your dream job come true." If the job listing is your evidence of MSGS making traditional core action games the fact that the position will be working on Kinect, mobile and online plus working with specifically BigPark and Good science both of which were set up to create casual Kinect games and also existing IPs, kind of counteracts that message so I see why you wouldn't want to include it.  I mean the fact that the job is only linked to casual studios and existing IPs kinda disproves your position. So good job telling me something I don't know....

 

Also you only seem to have posted one of the listings, and since you don't like short quotes 

"

The success of Xbox has been built upon the portfolio of core games from Microsoft Studios. The Core Games Publishing team’s charter is to partner with the best developers in the world to create the next great core franchises for this and future generations of Xbox.

Microsoft Studios is looking for an experienced game producer with the passion and drive to ship leading-edge core experiences. You will work with a veteran team at MS Studios and at Crytek, a world-class development partner, to create Ryse. Guided by a Lead Producer, you will be responsible for ensuring Ryse ships on time and is high quality. Successful candidates are process experts with deep knowledge of game development methodologies and measurements. The candidate must also be willing to travel internationally--up to 50% travel (Germany).

This position involves the following responsibilities:
- Help establish and maintain the game’s vision, scope, schedule, budget, and resource plan.
- Ensure that the project is hitting its quality and “fun” goals while actively managing the schedule and milestone deliverables.
- Work with the production team to manage day-to-day development issues; identify problems in advance and drive creative solutions to fix them.
- Facilitate communication across the project team; clearly communicate tasks and responsibilities to staff.
- Work with leads and team of producers to update and maintain project schedule.
- Coordinate and lead efforts across a large “virtual” cross-functional team including groups as diverse as Test, Marketing, User Research, Localization, Business Development, Licensing, Legal, and more.
- Provide regular status to the various Microsoft Studios teams, including conducting internal reviews with leads and Studios management. Participate in product and partner evaluations.

This is an important and highly visible role in Microsoft Studios

QUALIFICATIONS/SKILLS
- Clear, concise, and specific communication both internally and externally
- Successful project and budget abilities and ability to sustain an effective team within agreed timescales
- Full awareness of multiple production methodologies together with working knowledge of the strengths and weaknesses of each
- Proven record of shipping current generation games from inception through to release
- Minimum of 8 years of experience in the games industry
- Experience shipping AAA current generation games through a minimum of two product cycles
- Experience working with publishing and internal teams

"

Notice that they cosider Ryse a core game, clearly setting what they define as a core game so can be used to conclude that when they say core games they mean Kinect games with violence. Not what you seem to emply they mean. 

"

Lead Cloud Engineer


Role Purpose

Following on from the success of ‘Kinect Sports’ and its recent sequel ‘Kinect Sports: Season Two’, Rare is continuing to push the boundaries of the Kinect hardware with our exciting new project. We’re looking for an experienced and passionate server engineer to join us on this journey.

Based at our custom built Twycross site, this role will involve you working within the Cloud engineering team to produce a cutting edge extensible solution to drive in-game updates, analytics, telemetry and back-end analytics and reporting which expands the boundaries of knowledge about how our games are bought & used. As part of your role, you will also be required to work closely with Artists, Designers and Program Managers to ensure the game provides relevant, consumable data.

"

Rare making another Kinect game which is a new IP well that accounts for another of their new IPs.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:


I'm not one to get hung up on grammer but that post is just fked up man, are you doing that deliberatly? 

wow cool an english grammer flame against someone who speaks this as second or third language! i bet you speak perfectly french and german...



crissindahouse said:
zarx said:
 


I'm not one to get hung up on grammer but that post is just fked up man, are you doing that deliberatly? 

wow cool an english grammer flame against someone who speaks this as second or third language! i bet you speak perfectly french and german...


well I guess that explains that, not sure how I was supposed to know that English is seccond or third language tho, I was starting to think he was trolling. And English not being his first language makes his attack on my reading comprehension of an English article even weirder.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Oh the constant smell of Sony in the M$ forum is horrible. No wonder so many of the old hat M$ users left VGC.
This site smells of SOE.
And the devs are British. LOL.

The irony.