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zarx said:
D-Joe said:
zarx said:
D-Joe said:
"So if most of these studios were developing next gen casual Kinect games, it wouldn't surprise me at all."
surprise,http://gamrconnect.vgchartz.com/thread.php?id=137032&page=1
keep going,i'm waiting some people's next action


calling it AAA and core and adding violence doesn't make Ryse any less Kinect bassed or casual. Just like Gun Stringer wasn't a core game despite MS billing it as such.

ah,here comes next

did you just ctrl+F "Ryse" or "Kinect"?who said they finding new Kinect only ip?even Ryse is hybird-control game

updated post

Ryse's hybred control scheme means nothing, it is still designed for Kinect and is fully playable with just Kinect so hybred control doesn't imply anything about the game exept you may have a better option for movement. 

in fact,you never listen people saying anything,you just try make MS to be evil

yeah the link you don't even watch the whole page,you just watch what you want

http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=28430&accountno=266

 

Job Description: GO TOP

The success of Xbox has been built upon the portfolio of core games from Microsoft Studios. The Core Games Publishing team’s charter is to partner with the best developers in the world to create the next great core franchises for this generation and future generations of Xbox.

You will work with an experienced team at Microsoft Studios and with world-class development partners to contribute to the success of AAA core games in the highly competitive and fascinating world of interactive entertainment. Guided by a senior producer, you will be responsible for specific production components and in this capacity partner with the development partner, the Mircosoft Studios production team, and other parties to ensure the timely, high-quality delivery of the project. 

This position involves the following responsibilities:
Work with the Microsoft Studios production team to define project deliverables.
Participate in the ongoing evaluation of project status.
Prepare project-related documentation including status reports.
Coordinate with external vendors.
Facilitate communication with the development partner (including being on-site when required).
Provide support to Marketing, PR, and other internal publishing functions.
Coordinate and complete checkpoint meetings and other duties as specified by the Senior Producer.

MGS has a number of successful core franchises: Halo, Fable, Forza Motorsport, and Gears of War. Our job is to add new blood to this stable of AAA franchises. We have huge ambitions for what we want to accomplish, and we need a great producer to be able to help us get where we want to go.

 

oh and not just me,even seece know something you don't know...well not just you

you love fact right?Mr.Prophet.go back to your base to keep fap---sorry,fact it

guess talking with you is the most tired thing of me in 2011,even worse than ethomaz