what you won't need friend codes anymore ???

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what you won't need friend codes anymore ???

![]()
Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.
Mr Khan said:
Everything console gamers call revolutionary is usually just a major market spinoff of PC gaming anyway. Like Wii's pointer controls So it would be so, for our standards |
You can have LAN parties with consoles too though. I've been to a few, so the only revolution would be to not need as many machines to do it. 
The major problem is at this point everything the WiiU can do a PS3 and Vita can also do. Sony has shown it off with LBP, one player with the ps3 controller and another with the Vita using its touch screen.
This means both Sony and Nintendo could do all of these "revolutionary" ideas; Nintendo can't keep them exclusive unlike this gen.
| snowdog said: A publisher releasing an online Texas Holdem Poker game using video chat so that we can see our opponent's poker faces on launch day would have a licence to print money. Gone will be the days of pressing buttons to adjust an onscreen avatar's features when you'll have the opportunity to see the real thing. Instant Win covered with Awesome Sauce. |
Sounds like a pretty damn good idea. You should approach Gameloft about it for a (WiiUWare) title. Such a title would sell pretty damn good especially if it had the official backing/marketing of the WSOP.
Zlejedi said:
I don't know what you are smoking but can you share with us contactto your dealer? ;) Also by revolutionize did you mean replicating pc gamers lan parties from 1990s ? :D |
Ummm yah sure, no there isn't a single game I can think of for PC or any other platform that utilizes three unique control devices each offering the player a unique advantage and disadvantage to the other players.
Yes utalizing the tablet and Wiimote and classic controller together or in any variation will offer an experiance that did not exist on any prior platform. Now someone mentioned Vita and PS3 capable of doing the same. yah if Sony takes Move the Dualshock and the Vita and utalizes all three devices in multiplayer games or mixes them up uniquely for different titles yes they could offer the same experiance.
Either way you look at it the gameplay described in my OP can't be done on any other platform. As such it is revolutionary.
Example the idea of mixing MMO, RTS and FPS has been tossed around for years. A command structure where some players play as a command unit (RTS) issuing orders from above while other higher ranking members level up the command chain using MMO style gameplay and powers while other players have an FP perspective. That idea could finally be done to its full potential yes I do know other developers have attempted similar things.
Fact is what these three control devices seperate or combined in a variety of combinations offer developers. Developers are capable of doing all kinds of things and when you give them this much freedom by offering them three different control styles that can all be utalized in multiplayer online or offline and in any combination. The possibilities are endless!
As for why their aren't going to be four controller compatability. The controllers themselves are being built as cheaply as possible so that they can be replaced cheaper. Nintendo is putting a ton of the components like processors and such and RAM in the actual console itself. So every controller that Nintendo adds raises the base price of the WiiU hardware. lets face it consumers are not willing to pay 600$ for a console that can utalize four controllers, maybe next generation the technology will be cheap enough but right now it would just cost too much.
-JC7
"In God We Trust - In Games We Play " - Joel Reimer
| JoeTheBro said: The major problem is at this point everything the WiiU can do a PS3 and Vita can also do. Sony has shown it off with LBP, one player with the ps3 controller and another with the Vita using its touch screen. This means both Sony and Nintendo could do all of these "revolutionary" ideas; Nintendo can't keep them exclusive unlike this gen. |
In theory? Sure, that's possible for Sony to implement. In practice? Ask Nintendo about how GameCube/GBA connectivity went.
@OP
Personally, I am looking forward to the asymetrical multiplayer possibilites. This is an area of gaming that really has not been explored very much so far.
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| Joelcool7 said: Ummm yah sure, no there isn't a single game I can think of for PC or any other platform that utilizes three unique control devices each offering the player a unique advantage and disadvantage to the other players. |
Why does it need to use different devices? You could simply tune controls on the same kind of device to provide different advantages and disadvantages to different players, which is hardly a revolution of any kind.
| Joelcool7 said: Either way you look at it the gameplay described in my OP can't be done on any other platform. As such it is revolutionary. |
I see nothing in the OP that isn't possible on other platforms. The only difference is that the WiiU may be able to execute these games on one console rather than having the need for several machines. But people have been doing LAN parties for years, so while it would offer a practical advantage, it's not a revolution. In fact, your MMO/RTS/FPS is very, very doable on PC. It hasn't been done (to my knowledge) to the extent you describe, but there is nothing stopping developers from doing it.
| Joelcool7 said: Fact is what these three control devices seperate or combined in a variety of combinations offer developers. Developers are capable of doing all kinds of things and when you give them this much freedom by offering them three different control styles that can all be utalized in multiplayer online or offline and in any combination. The possibilities are endless! |
Again, I don't see anything here that isn't really doable on PC. Take for example a game like the tag game you described in the OP. Go play Hidden: Source at a LAN party and you have that very experience.
You're also overestimating the power of looking at other people's screens. In Hidden, the player who is "it" can temporarily see where the other players are if they are within a certain distance of him. This means the player gets almost exactly the same advantage, but without the need to look away from their own screen. Looking away from your own screen can be a dangerous thing too, as it means you can't really play while you're observing.
I'm not denying the WiiU could do something like this with a practical advantage, but calling it a revolution means ignoring PC gaming completely. It's not a revolution.