dreamcast210 said:
It's much like the Wii did. They simply upgraded the hardware very slightly from the Gamecube. The difference here is that Microsoft is using the same console, which is smart. They have their hardcore base and now a new casual base coming in. They've done what I always felt would be in the best interest of any console and that is making everything compatible for years to come. Releasing a new console starts your install base at zero. Their method keeps them relevent and supported. |
It's not a new console, and there's no reason that anyone would perceive it as such.
People making Move and Kinect to be more than what they really are, which are controller add-ons released in the middle of console generation. Never has such a product(Powerglove, Superscope 6, Sega CD, Sega 32x,) ever had any lasting impact much less played any decisive role. The sales of Move and Kinect may look impressive right now, but 1) they were just released, and 2) this is the holiday season when sales of everything go through the roof regardless.
I think we'll find out after the holdiay season that neither Kinect or Move are going to do anything serious. Neither one will ever have a 100% attach rate or the software that allowed the Wiimote to be such a big hit.
Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3