Love'em
No, I really do !
I don't have any problems at all with female protagonists. In general I can relate to them just as well as male protagonists.

I don't really care whether the main character is a guy or a girl I mean it doesn't really matter. I play with the female Shepard in Mass Effect though because I prefer the voice actor who does the female voice
Let's see for the most parts... all my favorite characters are female
My Favorite Protags are. The Ones of thee top of my head are
Yuna (X X2)
Terra (FFVI)
Meryl (In MGS1, her whole plot was a dissapointment in 4 imo)
Yuffie (FFVII)
Zack (Crisis Core)
Morrigan (Dragon Age)
Rinoa (FF8)
Brianna the Handmaiden (Kotor 2)
Kosmos (Xenosaga)
Lightning (FFXIII)
Shiki (TWEWY)
Tidus (FFX)
Yukari (P3)
That's a lot, and mostly final fantasy, and mostly girls. Though not main (controllable) character, except for Yuna and Zack.
That said, if I'm playing a western RPG, I'll always choose a guy, In ME, Morrowind, Dragon Age, Deus Ex 2 (if i remember you could choose a girl)


Well inside a hardcore gaming culture were 90% of consumers are males (or females who want to be males), I think it is somewhat expected female protagonist to be generally badly received. Having somewhat studied psychology (and having my mother as one), I can say that most people forge a link with the protagonists, projecting themselves into the characters, and many are unconfortable on seeing themselves as a woman. On the other side, some people are OK with the same 'bond' and others simply lack this kind of relation with protagonists.
Some need of masculine identity reassuring deep in their minds? Possibly, since a great part of gamers have their sexuality somewhat repressed since they are called 'nerds' and thus face dificulties trying to find a mate. I can also smell a hint of misogyny in the whole thing. Look at TV. Two thirds of people there are still men even if genders are divided 50-50 in our species. Both men and women alike could very well perceive something wrong with female protagonists even if they can't point out exactly what are the sources of such a feeling.
Plus there is the physical strength issue. Woman are physically weaker if you are talking about muscles... but a character could focus on something else than brute force, right? Why a female character could not be something like a spy, or a magic user protagonist? Because or man-driven culture simply tries to ignore activities that lack physical strength, even in videogames. Anyways and besides that, most videogame characters are already powered beyond the ridicule (yes, I'm looking at you, Kratos), but still it becomes harder to suspend the disbelief when woman are involved.
In the end, the whole society and the culture built before and around us seems to blame for the absolute lack of equilibrium of genders in gaming. All of this sounds a bit like historical materialism with genders instead of social classes, and that's exactly the case here. Like I said before, is the differences of strength among male and female humans. But that should not be an excuse for sexism and such.
| haxxiy said: Well inside a hardcore gaming culture were 90% of consumers are males (or females who want to be males), I think it is somewhat expected female protagonist to be generally badly received. Having somewhat studied psychology (and having my mother as one), I can say that most people forge a link with the protagonists, projecting themselves into the characters, and many are unconfortable on seeing themselves as a woman. On the other side, some people are OK with the same 'bond' and others simply lack this kind of relation with protagonists. Some need of masculine identity reassuring deep in their minds? Possibly, since a great part of gamers have their sexuality somewhat repressed since they are called 'nerds' and thus face dificulties trying to find a mate. I can also smell a hint of misogyny in the whole thing. Look at TV. Two thirds of people there are still men even if genders are divided 50-50 in our species. Both men and women alike could very well perceive something wrong with female protagonists even if they can't point out exactly what are the sources of such a feeling. Plus there is the physical strength issue. Woman are physically weaker if you are talking about muscles... but a character could focus on something else than brute force, right? Why a female character could not be something like a spy, or a magic user protagonist? Because or man-driven culture simply tries to ignore activities that lack physical strength, even in videogames. Anyways and besides that, most videogame characters are already powered beyond the ridicule (yes, I'm looking at you, Kratos), but still it becomes harder to suspend the disbelief when woman are involved. In the end, the whole society and the culture built before and around us seems to blame for the absolute lack of equilibrium of genders in gaming. All of this sounds a bit like historical materialism with genders instead of social classes, and that's exactly the case here. Like I said before, is the differences of strength among male and female humans. But that should not be an excuse for sexism and such. |
Woo hoo, deep stuff!
I love it! ![]()

| KylieDog said: They cannot even punch boulders while inside volcanos. They suck. |
this x1000
Demon's Souls Official Thread | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka
As long as my character is badass, I don't care.
Check this out though, lol. There are tons of uglyass mail character in game, but I can't remember anyone try to make a female lead character ugly, or not sexy.
Would God of War's sales suffer if the main character was an "ugly" muscular murdering woman, lol?
Also, imagine she has rough sex with a bunch of gigolos right at the start of the game and you had to do a minigame for it, lol. Just like Kratos in GoW except with women.
I think there is a double standard here.
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I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.
NO NO, NO NO NO.
| haxxiy said: Well inside a hardcore gaming culture were 90% of consumers are males (or females who want to be males), I think it is somewhat expected female protagonist to be generally badly received. Having somewhat studied psychology (and having my mother as one), I can say that most people forge a link with the protagonists, projecting themselves into the characters, and many are unconfortable on seeing themselves as a woman. On the other side, some people are OK with the same 'bond' and others simply lack this kind of relation with protagonists. Some need of masculine identity reassuring deep in their minds? Possibly, since a great part of gamers have their sexuality somewhat repressed since they are called 'nerds' and thus face dificulties trying to find a mate. I can also smell a hint of misogyny in the whole thing. Look at TV. Two thirds of people there are still men even if genders are divided 50-50 in our species. Both men and women alike could very well perceive something wrong with female protagonists even if they can't point out exactly what are the sources of such a feeling. Plus there is the physical strength issue. Woman are physically weaker if you are talking about muscles... but a character could focus on something else than brute force, right? Why a female character could not be something like a spy, or a magic user protagonist? Because or man-driven culture simply tries to ignore activities that lack physical strength, even in videogames. Anyways and besides that, most videogame characters are already powered beyond the ridicule (yes, I'm looking at you, Kratos), but still it becomes harder to suspend the disbelief when woman are involved. In the end, the whole society and the culture built before and around us seems to blame for the absolute lack of equilibrium of genders in gaming. All of this sounds a bit like historical materialism with genders instead of social classes, and that's exactly the case here. Like I said before, is the differences of strength among male and female humans. But that should not be an excuse for sexism and such. |
I agree with you, and I'm happy I'm not like these typical gamers. I mean, come on, you don't need to link with your characters. When I play a game, I'm playing X character story, not mine! Talking about muscles and strength, I can understand that Marcus Pheonix is stonger than Sherry Birkin, but common JRPGs devellopers put considerable stronger strength stats to emo kids. I mean, they are little faggots, put the same stats if they have the same muscles! Same thing for common anime. A thing about masculine identity, I think playing as Kratos (a big muscled oiled man in a tiny suit) is worse for the 'masculine identity' of those nerds than playing as Bayonetta (even if I dislike her), you know what I mean?
| Slimebeast said: I enjoyed some Tomnb Raider games but in general I find it awkward with female heroes because it simply feels too unrealistic. (more unrealistic than male heroes). In RPG's I never create female characters, only men. |
Why?