By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - The logistcal issue with physical PS games post 2027

While people are having a heart attack over digital games, I find it odd that no one ever stopped to think about why physical may actually be an issue in the near future. I mean after all for a game like GTA, selling only digital will prevent multiple purchases for a lot of folks... 

The obvious issue with Sony doing physical after 2027 is the PS6 handheld. Im kinda surprised that no one has brought this up before.  

Now this issue won't be a same kind of problem for Xbox because their disc contain unique DRM IDs. PS discs do not so a disc to digital program would be harder to pull off.

Also, Sony states that Code in Box will be at retailers. This solves the predictable issue of a casual buying a PS6 game in a store and then realizing their handheld doesn't have a disc drive.  It also creates a competitive landscape for digital pricing.  This is a win for those of us that are already primarily digital. 

I see the value in physical media but knowing that the handheld is coming, I would prefer the digital format if I can't use the disc on this device in the future.  For the PS5 in this present day this issue isn't really a thing because even if you buy a disc and only have a digital console, you have the option to add a drive.  Clearly Sony had to be thinking about this.

Can anyone think of a possible solution that enables disc play in handheld mode that doesn't create a tsunami of confusion for the consumer?  



Around the Network

If you have only the handheld you would be expected to buy digital games, yeah, no physical media for it.

But if you have both, they could include a one time only code for the handheld in the case together with the disc for the PS6.

So if you have both systems you can play anyway you choose, obviously you would need to have the disc inside the PS6, maybe once a week, so you could play the handheld version and not sell the disc and keep using the digital code for free forever.

You still would have a completely functional used market for the PS6, people would have the incentive to buy the digital version from Sony if they have only the handheld, and could choose in equal weight between digital and physical if they have both systems and want to play all their games on both systems, and the two of them would cover it, used games would not cover it as the one time only code would be tied to the first onwer so it's even an incentive to buy new instead of used if you have both.

Or many other ways to explore it.

What Sony is doing has nothing to do with logistics, they said themselves, its to "align with current customers prefferences", which is complete bullshit, it's to align to their own full control wet dreams.

Last edited by BraLoD - 10 hours ago

They're doing this because microlenses will make them more money than physical discs and they want to repurpose their biggest disc facility to do those instead of spending billions on a new facility. Apparently they had this planned since 2024 so I don't think they're going to backtrack this decision. Could part of the reason is because they're doing a PS6 console and handheld and so the only way to play your PS6 games on the handheld (and console) you need to buy digitally? Sure I can partly see that, but we're seeing rumors of Microsoft trying to have your physical discs act as the DRM for conversion to digital rights for that game which will be tied to your account until the disc is used with another account to convert the license. Sony could do this as well, but they obviously either don't want to or didn't have the foresight to do this.



I have access to an og PS5DE and it isn't compatible with the disk drive. It's entirely on the buyer if they buy the handheld without knowing it's digital only lol.



Microsoft didn't stop physical games because of Series S. Also, Sony has not even announced the handheld yet. It's probably happening but not official yet.



Lifetime Sales Predictions 

Switch: 159 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million, then 161 million)

PS5: 116 million (was 105 million, then 115 million, then 122 million)

Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

Around the Network
CosmicSex said:

Also, Sony states that Code in Box will be at retailers. This solves the predictable issue of a casual buying a PS6 game in a store and then realizing their handheld doesn't have a disc drive.  It also creates a competitive landscape for digital pricing.  This is a win for those of us that are already primarily digital. 

Question: How would getting rid of the resale market (via killing physical) lead to a decrease in software prices? The whole point in doing sales is to directly compete with the low prices offered on eBay and FB Marketplace. Not to mention Sony can revoke your access to all games if you violate ToS (e.g. as a consequence of 36 months(?) of PSN inactivity… which to be clear isn’t a term decided upon by an ill-willed company looking to scam consumers but of EU regulatory law,… but the point still stands that having games tied to seemingly arbitrary ToS is not in consumer’s best interest).



Excuses excuses excuses!
Sony wants monopoly(and third parties)
They want to increase game prices(mark my words ps6 games be 90- 100 dollars)
They want to have less meaningfull sale's
They want 100% of the money
They want to take away your game whenever they please( ow boy this is 100% going to happen to many games)
They want nobody to buy second hand games
They want NO compition with games also being physical.
FUCK the gamers they are milking cows is what sony thinks.



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

If the handheld comes with a dock, the dock could be made so the separate disc drive add on mounts to it somehow. The dock always has to be plugged into the internet. If you're gaming on the go, you use a digital copy with a temp license to play. SNY will check to see your dock and check to see how long ago you played the game. If too much time has passed since the game disc was loaded in the dock, it won't let you play the game digitally. 7 days? 14 days? 30 days? 60 days? I dunno.

This would be a minor headache, but should work. Perhaps SNY could solve that by offering a longer check in period perk if you're a PS Plus Premium subscriber? 90 days? I dunno.

The other way to solve physical for the handheld is offer game carts. Also have a game cart slot in the PS6 so someone with both doesn't need to buy a game cart and digital. Game cart will work on both systems. This way you can buy a digital or physical copy that works for both,

Last edited by EricHiggin - 4 hours ago

PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.