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Forums - Nintendo - The potential of Ocarina of Time Remake saleswise

I've been seeing a lot of posts lately on Instagram where people are comparing Oot do Gta 6, as if they are the two juggernaut of the year, battling it out for dominance and what not. 

This doesn't make to much sense to me as gta 6 is a totally diferent beast to Zelda saleswise, right? As a long time lurker on this site, I thought I should ask the vgchartz community about this.

What are we thinking about in therms of sales when it comes to OOT remake? This is not a prediction thread, since we don't even have a realease date yet. I'm talking more about ballpark estimates.

Are we talking about the original game on n64, where it sold over 7m, or something massive like the next breath of the wild?



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If Ocarina 3D could sell over 6M, I easily see this topping 10M. I’ve cited this stat a few times already across the forum, but if you look at the Twitter engagement on Nintendo’s announcement post, it’s putting games like Smash Ultimate and Tears of the Kingdom to shame despite not having a cult following on Twitter (unlike something like Tomodachi).

Also, as far as testimonial is concerned, FWIW all of my millennial siblings who skipped NS1 have actually just purchased an NS2 in response to hear this Ocarina of Time remake (in addition to the time pressure of the impending price hikes). And they all are really big on GTAVI.

I think this game does have a lot of potential to sell very well, even if not a new and original mainline. I mean, just look at how well Spyro Reignited and Crazy N’Sane performed.

If there’s any game that could compete with GTAVI, it’s a wholly original reimagining/remake of Ocarina of Time.



For me, the last two main Zelda games only sold very well because of their sandbox approach full of possibilities.
I think Ocarina of Time will only surpass 20 million if they drastically change the structure or if people buy it thinking it's something else because of the marketing. This competition with GTA created on Twitter doesn't make sense,at least here in South America, GTA is 10 times more popular than Zelda, especially among young people.



Easily 10 million

This will have Links Awakening legs but a far greater debut because it's a Christmas release (and it's 3D Zelda, 3D Zelda sells better than 2D Zelda)

It's will be around 15 million by the end of Switch's 2 life



firebush03 said:

If Ocarina 3D could sell over 6M, I easily see this topping 10M. I’ve cited this stat a few times already across the forum, but if you look at the Twitter engagement on Nintendo’s announcement post, it’s putting games like Smash Ultimate and Tears of the Kingdom to shame despite not having a cult following on Twitter (unlike something like Tomodachi).

Also, as far as testimonial is concerned, FWIW all of my millennial siblings who skipped NS1 have actually just purchased an NS2 in response to hear this Ocarina of Time remake (in addition to the time pressure of the impending price hikes). And they all are really big on GTAVI.

I think this game does have a lot of potential to sell very well, even if not a new and original mainline. I mean, just look at how well Spyro Reignited and Crazy N’Sane performed.

If there’s any game that could compete with GTAVI, it’s a wholly original reimagining/remake of Ocarina of Time.

I've seen the same happening among my own inner circle as well. Oot remake is the first real "must have" system seller on the console.

It's a interesting phenomenon how casual fans are so eager to compare this title to gta 6 of all games. That game is probably selling over 100m copies at least. That's a good sign if anything.

Mano777 said:

For me, the last two main Zelda games only sold very well because of their sandbox approach full of possibilities.
I think Ocarina of Time will only surpass 20 million if they drastically change the structure or if people buy it thinking it's something else because of the marketing. This competition with GTA created on Twitter doesn't make sense,at least here in South America, GTA is 10 times more popular than Zelda, especially among young people.

I agree, both botw style of games had a massive appeal among gamers thanks to it's sandbox style of gameplay. It brought a huge influx of new fans to the series.

Oot Remake in comparison is a more "niche" game aimed to exiting Zelda/Nintendo fans.

But still, Ocarina of Time has been know as the best rated game on metacritic for decades at this point. I can see a bunch o people buying this title just to see what's all the fuss is about 



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My expectations for lifetime sales are 12-15m. It's not going to do as well as a BOTW style Zelda game, but ocarina's reputation and the increased brand strength of Zelda should help it be the best selling traditional 3d Zelda.

And yes putting it, or basically any game up against GTA 6 is foolish. I think Minecraft 2 is basically the only game that could compete, and only at a lower price point at that.



N64 over 7 million, the 3DS remake version sold close to 7 million.

I would guess with it being both home and handheld, the potential is 10 million+. But I do not expect it to be in the 20 million+. Being early in the Switch2 life should help with legs.

But in a way it depends on when the brand new Zelda comes along to take center stage.



Less than BOTW/TOTK but more than previous 3D Zeldas, I'd wager.



 

 

 

 

 

Ocarina is one of the most beloved and revered games of all time; if they nail the execution, 10m plus should be a given, with 15-20m a possibility depending on Switch 2 lifetime sales.



It will sell more than the N64 original or 3D version. Will it sell more than those versions and the GameCube ports all combined? Eh, tough to say with so little information.
10 million units seems like the likely floor, with 25 million units as the likely ceiling. I don't see it getting too close to Breath of the Wild and it's not touching GTA VI. It's pretty obvious GTA VI will go well past 100 million units over the years. It will probably get a native PS6 version, for one. That alone will probably add over 10 million units to the total. And we know it will go on PC.



Lifetime Sales Predictions 

Switch: 159 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million, then 161 million)

PS5: 116 million (was 105 million, then 115 million, then 122 million)

Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

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