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Forums - Nintendo Discussion - Why Does Wii Really Get A Bad Rap?

From time to time, I read about Wii and there is a lot of negativity around the console. I really wonder, why does the console really have such a poor reputation among so many gamers? The biggest reason I see is the casual games and that argument has never really held up. Do you guys just want to hate Wii? Is the Wii hate just kind of a trend? Many Wii haters are Nintendo fans and love DS which leads me into more confusion. I am legitimately lost about why the console is looked back upon so poorly despite all it has contributed to gaming and what it represented during its era.

 

I am very open to finding this answer. I may ask challenging questions in response to a reply but that is only to test the validity and merit of the response on a factual basis. Of course, your opinion will not be as heavily tested, just the facts that surround it. The reasons you guys list will be taken seriously and will also be noted for a future project. So please, tell me why you or the people you have communicated with dislike Wii. Also, thank you to anyone that replies.



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It gets a bad rap, because a large portion of the people who bought it were casuals, that don't like Nintendo games.



It was a console for normies and it had a lot of shovel ware.



Because many gamers got it and bought games like FarCry and Red Steel and judged the console and controls from that.



The controls were very annoying.



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The controller sucked.



simply put, the Wii should not have even been a console. it was originally planned as a Gamecube add-on but was made into its own console after the Gamecube was shown to be selling poorly. it had underpowered hardware and a huge emphasis on motion controls, and companies were more in favor of using the Xbox 360 and PS3 to make games for due the extra power and more traditional controls. this caused Nintendo to try shifting their focus onto casual markets which did not turn out well, and even today despite the Switch being their most powerful console to date and a marketing success, it still is vastly underpowered compared to other consoles. after the Wii, they never really recovered



For me it gets a bad rap because they shoehorned waggle into every fucking core IP they owned. For games like Wii Sports etc. waggle worked because the type of game was invented with that in mind but Zelda? Mario? Who the fuck thought shaking a controller violently was easier or more practical than pressing a button? It made no sense.



AlfredoTurkey said:

For me it gets a bad rap because they shoehorned waggle into every fucking core IP they owned. For games like Wii Sports etc. waggle worked because the type of game was invented with that in mind but Zelda? Mario? Who the fuck thought shaking a controller violently was easier or more practical than pressing a button? It made no sense.

No one. That's why Nintendo didn't do that...



Can't speak for everyone of course, but for me, outside of aiming motion controls make games worse. Motion is simply inferior to pressing a button as it's slower, takes more effort, usually forces you to be in a specific position, and isn't as consistently responsive. I don't have a problem as long as they're optional, but in many Wii games they were not. Yeah I was hyped for motion like everyone else, but after a year the novelty wore off and I saw it for what it was. I don't necessarily hate the Wii though, just the controls.