No, he's not. There was no button substitute to do those things. Other examples? In Galaxy, when you had to ride those water waves, you WERE FORCED to use motion controls to steer Mario. The same thing for the plastic hamster ball later on. Would it have been easier to use an analog stick? Would it have been more practical? Of course. Why didn't they allow us that option? Because they thought motion controls were better. It's bullshit.
You steer with motion controls, you don't shake the Wii motes violently to do these actions.
I wasn't talking about shaking the controller. I was talking about forcing motion controls (shaking/steering/aiming) into core IP where traditional controls would have been more practical. At the very least, there should have been option control schemes present in all their core IP so people could have used a normal controller and played the game traditionally.
My problem was how Nintendo tacked on less precise and less practical control schemes within their core IP because they were trying to push motion controls. They should have left their core IP alone and used motion controls within games that were invented from the ground up with them in mind like Wii Sports and Wii Play etc.