By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Nintendo Switch: any other salty WiiU owners out there?

 

How does the WiiU abandonment make you feel about buying the Switch?

I own a WiiU and will def... 253 38.22%
 
I own a WiiU and I will w... 147 22.21%
 
I own a WiiU and I won't buy a Switch. 97 14.65%
 
I don't own a WiiU and w... 26 3.93%
 
I don't own a WiiU and I... 56 8.46%
 
I don't own a WiiU and I... 83 12.54%
 
Total:662

Bought more games to my Wii-U then I have bought so far for my PS4



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

Around the Network
Insidb said:

If the WiiU came out a year after the PS360 and had peculiar architecture, there'd be some justifications for a comparative lack of performance. Watch DF's videos, however,  and you will see Watch Dogs and Tekken perform best on PS3, and Bayonetta perform best on XBox 360. 

Well there's 2 key things to remember here:

1)Developers didn't generally spend as much time on the WiiU ports, and really, why would they considering the basically guaranteed low sales? (Late releases for launch titles, The Mass Effect 3 ordeal, etc.)

2)The WiiU, even though its collective power is closer to PS360 than XBO/PS4, does have a more modern design like the PS4/XBO, where the GPU is the beefed up part, paired with a weaker CPU.

So in order for a 360 port to perform better on WiiU, there'd be a need to alter a lot of the game's code in order to better take advantage of the WiiU's design, which, considering Reason #1 and others, there wasn't a lot of incentive to do so. The Need for Speed game does take advantage of the WiiU's design more, and thus it's better looking.



Not in the slightest. I feel I definitely got more than enough enjoyment out of the system, despite it being axed rather shortly. What mattered to me is that Ninten delivered on the games, and they did... for the most part (Mario Power Tennis and Amiibo Fest...)



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

Things like MK8 deluxe isn't going to make me rush to the store, specially with a paid online later on.
Same with Splatoon 2, maybe a much fleshed out single player would win me over there.
Just Zelda and Snipperclips to look forward at launch, and Sonic plus Puyopuyo during Spring.

I want to see how they handle their WiiU customers in this transition to a new platform with no BC.
They have data in My Nintendo which is linked to the eShop, you better use that Nintendo.



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

The results for the poll so far seem to indicate that those who bought the Wii U will most likely buy the Switch, and those that didn't are less likely to buy one anyway. They also seem to indicate that those who didn't buy a Wii U never clicked on this thread ;P



Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."

Latest Video: Top 12: Best Games on the N64 - Special Features, Episode 7

Around the Network
bdbdbd said:
Insidb said:

That was the infamous cell processor, though: Sony was greatly maligned for the closed architecture of the PS3. Neither MS nor Nintendo made such a boneheaded move. Also, XBox 360 came out in 2005, the PS3 came out in 2006, and the WiiU came out in 2012.

If the WiiU came out a year after the PS360 and had peculiar architecture, there'd be some justifications for a comparative lack of performance. Watch DF's videos, however,  and you will see Watch Dogs and Tekken perform best on PS3, and Bayonetta perform best on XBox 360. 

What lack of performance? It is a lot more powerful than Wii. You know, you compare the games on their lead platform to something that's just been ported to. Secondly, if you already have years of experience in with the architecture, it's going to better optimised anyway - the two reasons that resulted in the Wii games looking better than the 360 launch games, and 360 games looking way better than PS3 games. 

Are we talking about the same thing? I'm not talking about the WiiU vs. the Wii; I'm exclusively talking about the WiiU vs. its competitive peers. Since the WiiU launched at a competitive disadvantage years later, the Switch should brace for the same result.

As Einstein said, "Insanity is doiung the same thing over and expecting different results." 



I will buy a switch, But I won't buy the games that I have again for sure



After the wii,wiiu and 3ds, yeah, i will wait at least 2 years before i get a switch.

And see if they do a new nintendo switch/super ns.



Insidb said:
bdbdbd said:

What lack of performance? It is a lot more powerful than Wii. You know, you compare the games on their lead platform to something that's just been ported to. Secondly, if you already have years of experience in with the architecture, it's going to better optimised anyway - the two reasons that resulted in the Wii games looking better than the 360 launch games, and 360 games looking way better than PS3 games. 

Are we talking about the same thing? I'm not talking about the WiiU vs. the Wii; I'm exclusively talking about the WiiU vs. its competitive peers. Since the WiiU launched at a competitive disadvantage years later, the Switch should brace for the same result.

As Einstein said, "Insanity is doiung the same thing over and expecting different results." 

Yes, it is much less powerful than PS4 and X1, but the underlying assumption in your comment was (whether you mean it or not), that market would reject Wii U because the system isn't powerful enough - which is proven false by prevous generations consoles selling despite being less powerful.

Nintendo's problem was to focus on the "the more, the better" group of gamers with a product that failed to deliver.

Switch has a competetive advantage, just like Wii and NES. Also, when PS5 and X2 come out sometime in 2018-2019, Switch has a good headstart. Even if it was copied by the competitors, they'll have hard time to match Switch that should have steady stream of games coming.

Yes, it would be insane to repeat whet NES and Wii did and expect different results.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

bdbdbd said:
Insidb said:

Are we talking about the same thing? I'm not talking about the WiiU vs. the Wii; I'm exclusively talking about the WiiU vs. its competitive peers. Since the WiiU launched at a competitive disadvantage years later, the Switch should brace for the same result.

As Einstein said, "Insanity is doiung the same thing over and expecting different results." 

Yes, it is much less powerful than PS4 and X1, but the underlying assumption in your comment was (whether you mean it or not), that market would reject Wii U because the system isn't powerful enough - which is proven false by prevous generations consoles selling despite being less powerful.

Nintendo's problem was to focus on the "the more, the better" group of gamers with a product that failed to deliver.

Switch has a competetive advantage, just like Wii and NES. Also, when PS5 and X2 come out sometime in 2018-2019, Switch has a good headstart. Even if it was copied by the competitors, they'll have hard time to match Switch that should have steady stream of games coming.

Yes, it would be insane to repeat whet NES and Wii did and expect different results.

The market rejected the WiiU, largely due to a lack of third-party support (due to a lack of power). Developers are already saying the same thing about the Switch, and that should concern any Nintendo fan. Mechanically speaking, the Switch has a portability advantage, but the market has shown signs of significant contraction. Coupled with the high price point, relative to its peers, diminishes the value proposition of that advantage.

When the PS5/X2 launch, they'll be imporving upon more powerful home consoles. Switch's only headstart will come in the form of its portability, which may ultimately mean nothing. The Switch really does repeat what the Wii did: and underpowered system that hopes to capitalize on pseudo-novel functionality.