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bdbdbd said:
Insidb said:

Are we talking about the same thing? I'm not talking about the WiiU vs. the Wii; I'm exclusively talking about the WiiU vs. its competitive peers. Since the WiiU launched at a competitive disadvantage years later, the Switch should brace for the same result.

As Einstein said, "Insanity is doiung the same thing over and expecting different results." 

Yes, it is much less powerful than PS4 and X1, but the underlying assumption in your comment was (whether you mean it or not), that market would reject Wii U because the system isn't powerful enough - which is proven false by prevous generations consoles selling despite being less powerful.

Nintendo's problem was to focus on the "the more, the better" group of gamers with a product that failed to deliver.

Switch has a competetive advantage, just like Wii and NES. Also, when PS5 and X2 come out sometime in 2018-2019, Switch has a good headstart. Even if it was copied by the competitors, they'll have hard time to match Switch that should have steady stream of games coming.

Yes, it would be insane to repeat whet NES and Wii did and expect different results.

The market rejected the WiiU, largely due to a lack of third-party support (due to a lack of power). Developers are already saying the same thing about the Switch, and that should concern any Nintendo fan. Mechanically speaking, the Switch has a portability advantage, but the market has shown signs of significant contraction. Coupled with the high price point, relative to its peers, diminishes the value proposition of that advantage.

When the PS5/X2 launch, they'll be imporving upon more powerful home consoles. Switch's only headstart will come in the form of its portability, which may ultimately mean nothing. The Switch really does repeat what the Wii did: and underpowered system that hopes to capitalize on pseudo-novel functionality.