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Forums - Sales Discussion - Colorful Games On Consoles Aren't Selling Anymore

Mr Puggsly said:
gigantor21 said:
I will never buy this argument as long as Nintendo is still in business and making money.

Their entire first-party lineup depends on "colorful games" selling well.


Maybe it depends on the audience they're aiming for.

A Mature rated game like Sunset Overdrive with those visuals doesn't exactly appeal to the masses regardless of how fun the game is.

Yes, the target demographic is far more important than how much or how little color there is.

SO is an M-rated shooter in a market with plenty of them already, and it's main hook is being "meta" in a way that few outside the core audience would appreciate. And whatever pedigree Insominac had to sell the game based on the studio involved was built on Sony platforms; this is only the second game they've had on an MS box, and I doubt Fuse left a good impression. The color palette was the least of it's problems.



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Wright said:
Nem said:

When it released on the X1 Sunset probably doomed itself. The Xbox croud is the croud that reveals the "bro" characteristics the most because it was a console born of a shooter - Halo.


Hmmmm, but unlike the point you try to make, Halo is actually colorful. Maybe not as colorful as a De Blob game, but still.


I havent played much Halo, but its sucess created the conditions for that kind of envyronment on the Xbox systems.

daredevil.shark said:
Nem said:

For the most part its the sad truth we live in today, and the reason why i have a Nintendo system. PS4/X1 are too geared towards the grey/brown games. While i do like some of that, i wouldnt be able to stomach only that.

When it released on the X1 Sunset probably doomed itself. The Xbox croud is the croud that reveals the "bro" characteristics the most because it was a console born of a shooter - Halo.
The game would probably have done much better on the PS4 i believe, probably on the Wii U aswell. It was a bad fit in target audience.


With bayonetta 2 and devils third Nintendo is slowly going to that direction. And lets not forget E3 2012. They wanted to have those grey third party games in Wii U.


Err... i'm gonna have to disagree. Neither one of those games are developed by Nintendo.

Look at Splatoon to see what they do with shooters.



Well you know, if it's creative or colorful it's not going to sell minus a few IP's, mainly Nintendo ones



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Sunset Overdrive sold very well. Especially when you consider Digital downloads arent tallied. Not to mention that doesnt factor in the bundle sales either. Im sure MS is very happy when it comes to that front.



gigantor21 said:

Yes, the target demographic is far more important than how much or how little color there is.

SO is an M-rated shooter in a market with plenty of them already, and it's main hook is being "meta" in a way that few outside the core audience would appreciate. And whatever pedigree Insominac had to sell the game based on the studio involved was built on Sony platforms; this is only the second game they've had on an MS box, and I doubt Fuse left a good impression. The color palette was the least of it's problems.

I'm saying there may be people turned off to Sunset Overdrive simply because of presentation. It seems these day an M rated game with a presentation like that struggles to achieve great success.

Most people who are going to play Sunset Overdrive don't even know about Fuse. According to VGChartz, SO has already sold more than Fuse's combined sales.

A bad game doesn't turn a studio into a pariah especially if they have a good track record. Fuse wasn't the worst shooter I ever played... just really boring.



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binary solo said:
Could it possibly be because of the ageing demographic of gamers? When gamers were mostly under 20 then cartoons games sold well. Now there are as many over 30 gamers as under 20. Tastes and preferences changes with age.

Nope, many adults like colors. I'm nearly forty and I'm thrilled about the look of Zelda U they showed for instance. World of Warcraft also sells to a lot of adults.



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Ka-pi96 said:
Mnementh said:
Ultravolt said:

You made some good points... but I honestly wouldn't blame it on the colorful style.

I'd blame it on the marketing mostly.

Sunset Overdrive had decent marketing, yet it sold 130K first week USA, while Watchdogs sold 440K first week USA on X1 only. Both new IPs, both on X1.

Sunset Overdrive had no where near the amount of hype or marketing as Watch Dogs did.

Maybe. But it good not bad marketing and can we really say that what Watchdogs had as better marketing accounts for more than 3 times the sales?



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JazzB1987 said:
and btw all humans are brainwashed (it starts at day1 of our life and even affects stuff like pronounciation/dialect etc) Its not ill-intended brainwashing as seen on TV tho. Its just normal brainwashing called being influenced.

Everyone has biases (and mostly a lot of them) and these are usually influenced by media/family/friends. So yes, we are brainwashed. If people don't believe that, they should start reading lesswrong: http://lesswrong.com/top/



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Soundwave said:
Meanwhile "The Evil Within" comes in and does pretty good for a new IP.

One wonders how much better Sunset Overdrive would sell if they muted the color and "personality" and made it a more straight forward violent shooter game.

That's exactly what Insomniac did when they turned Overstrike into Fuse, and it bombed. 



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GTAexpert said:
Pavolink said:
That's actually sad but true. Kids nowdays ask for realism, blood and mature stories. Of course, what they get are just laughable games, but still, they get what they want.

The average age of a gamer is 33 years.

Most games on non-Nintendo consoles are better than most Nintendo games.

That I would disagree with. Nintendo-games usually are above average, meaning that more games are worse than better than Nintendo-games. If you would say 'some games on non-Nintendo consoles are better than most Nintendo games', that would be something to agree with. But as every platform has a lot of shovelware the claim as you made it is definitely wrong.

EDIT: Also to comment towards your claim of average age of gamers as 33 (based on what study, which games are included - smartphones games often have an adult audience), some simple questions to ask are: what is the median age and how many of the gamers are kids. Because you see, an average can be misleading. In the case of ages - no one can be below 0 years old and mostly very small kids can do activities like gaming at all. As an example: if game A is played by 10 ten-year-olds and 5 eighty-year-olds the average age of the gamers is 33, but that doesn't mean the game is played mostly by adults.



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