Those are shipment figures. While we only have actual sales figures for the GameCube in the U.S. and Japan, it should give us a good indication of relative performance globally, what with America and Japan making up the vast majority of Nintendo's sales. In Q2 of 2003, the GameCube sold 310k units in the U.S. and 105k in Japan. Meanwhile, in Q2 of this year the Wii U sold 249k in the U.S. and 122k in Japan. So, the Wii U did a little worse than the GC in the U.S. and a little better in Japan. It certainly wasn't anything like what the shipment data indicates. The Wii U is doing better, but it's still trailing behind the GameCube. It's possibly that it could keep improving, perhaps sufficiently enough to match the GameCube, but at this point I think 20 million lifetime is a more reasonable estimate. Had it retained sufficient momentum after its relatively strong performance in Q4 of last year, I would be more willing to think it could reach or exceed 25 million, but it didn't, and momentum seems to be a hard thing for the Wii U to build and sustain. If has a very good shot at having another strong holiday quarter this year, but I guess we'll find out this coming winter if it can finally start retaining decent momentum.