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Forums - Nintendo Discussion - Nintendo and 3rd parties *Formerly; Nintendo is f*cking up big times with 3rd parties*

zero129 said:
DanneSandin said:
Conegamer said:
DanneSandin said:
Conegamer said:
Turkish said:
Just look at the reactions of 3rd parties, they're all very happy with PS4s 8GB GDDR5 ram, ram was one of the biggest bottlenecks current gen. Nintendo just let them down.

Gamecube was a beast console, in return it got many multiplats.

As I recall at E3 2011 (or even 2012?), Nintendo said that they designed the console with 3rd parties in mind, and as such there was nothing but praise for the system. Who knows what happened to cause such a change.

Nintendo gave 3rd party developers gimped dev kits?!

 

Has anyone really read what I'm saying???

No, I read what you said and good points are raised in it. However, why did Nintendo do this, and moreover, why did the devs say that the kits were so great initially if they weren't?

They didn't know that 270mb were reserved ONLY for use by Nintendo. That's 24% of the RAM they COULDN'T use, but that Nintendo COULD. They initially thought that they ALL had 732mb to use, but that wasn't the case; they could actually use 1gb - but weren't allowed.


I simply ask where is the proof that Nintendo was using 1GB of ram and not allowing devs to use the 1GB of ram??.

Apparently, that's the real reason EA walked out on Nintendo... But I think that devs has more access to the RAM now, but how much more I cannot answer.



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Raze said:
DanneSandin said:
Raze said:
The biggest reason the Wii got skipped on many 3rd party games was cost. Devs said they had to entirely build their game different for SD, and didn't feel the cost was worth it. Now that the Wii U is HD, even if less powerful than PS4/720, it's still in the same ballpark, just have to reduce textures and model polys.

So why not make original Wii games? Like Just Dance? Or Skylanders?

Good question. From what I've observed, going back a gen to PS2/GC/XB1, devs/publishers got used to the "one coat of paint" method of putting games out - just make them for all 3 systems. Making an original Wii game that wouldn't port well to the other systems might not be financially sound.

Sometimes it IS a dev, like Rockstar, they refused to bring GTA to Nintendo during the GC, even though the system was capable of running it.

But I don't think the xbox got GTA as well? Back in those days exclusivity were much more common.

But really, isn't it pretty silly for a developer to say "Fuck Wii, we're too lazy to bring up new concepts that could make us a ton of money". At one point, Nintendo consoles stood for 40% of Ubisofts income. That's pretty huge. It was a lot cheaper to make games on the Wii too. Skipping the Wii was bad business just because you were too lazy.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

theRepublic said:
DanneSandin said:
sethnintendo said:
So Nintendo is only to blame... Third party companies don't deserve any blame. Thanks for the laugh.

well, it WAS nintendo that canclelled two third party games and not the publisher... two core games.

How does Nintendo cancel someone else's game?  It is not possible.  It does not make sense either.

If Manhunt for the Wii and Conker for the N64 (from a second party studio even!) made it to market, then Nintendo isn't going to stop anything.

I don't know how those things work... BUT the exclusive Wii U game is back ON! It's just postponed now to avoid competition.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

curl-6 said:
DanneSandin said:

I think the other theory is just as crazy. Why say no to money? That's fucked up logic. By holding back 3rd parties dev kits Nintendo games look and run much better, therefore people prefer them over the competing games. A bit more logical - but still stupid as fuck.

But Nintendo fans don't buy Nintendo games for their graphics, Nintendo doesn't need any more of an edge to sell more than third parties because that happens anyway, and Nintendo benefits from third parties selling well on their system. Therefore, the alleged RAM crippling sounds more unlikely to me.

With third parties, they idn't see it as saying no to money because they weren't confident they would make money at all.

Is that why Nintendo fans fell in love with the game from where your avy is from? People loved "X" becaused it looked good (AND of course because it's probably Xeno2) and argued it WAS next gen. Ninjablade argued it looked just as bad as current gen and got a lot of hate for it, which only goes to show that Nintendo fans have no problem defending graphics...



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Michael-5 said:

So then why do many Handheld games by third parties look better then or at least as good as first party games? Why do Handheld consoles get 3rd party support, but not the home platform?

Is Nintendo holding back on consoles only? If so why only consoles? Is it because only Japanese developers support Nintendo, so Nintendo only gives true specs to the handhelds, which see a lot more Japanese support? Or is this just bs?

That's actually a pretty good question! I'll try to remember to ask that!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

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gumby_trucker said:
DanneSandin said:

A very good post with very good points!

did you ever say anything about the multiplatform title that was canceled? ie: was it necessarily a Japanese game?

For all we know it could be Aliens CM in which case nobody would call it an example of Nintendo treating 3rd parties like shit...

Regarding the exclusive that is now back on, I had a feeling if Nintendo were cancelling it, it was due to it competing with another release on the console. Not sure if that would be a 3rd or 1st party release, but your new information seems to confirm this general idea. It should be said that postponing a 3rd party release for a reason that possibly makes sense is a lot different than cancelling it altogether for no reason at all..

These two points make your original claim that Nintendo mistreats third parties somewhat weaker.

The canceled multiplat might have been canceled on ALL platforms right now... That seems a bit up in the air. It is a Japanese game.

This is what I heard: Nintendo canceled a 3rd party exclusive game, just for green lighting it again but postponing it due to competition in the original release window.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Mnementh said:
DanneSandin said:

MAJOR UPDATE: The exclusive title coming to the Wii U is SILL ON! It has been postponed though, so as not to compete with another title due for release at around the same time.

Never heard that and can't find it on the webz. Which developer is making this?

And as you word it now, the game is not cancelled but delayed because of competition (something that is not unusual).

Can't tell you what developer, sorry. The game WAS canceled, but revived just a few days later and postponed because of another, similar game would release around the same time.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DélioPT said:
Great news about the non-cancelled 3rd party exclusive.

Danne, just another thing. Of the exclusive and multiplat: how important are these titles?
You friend has any good news coming from Nintendo?

I actually asked my source to give me some GOOD news on Nintendo/MS (because I was being called Sony fan boy), and all I got was that this game had been green lighted again.

I don't know how important this game is, but it is from a well known series, and was important enough to probably be ported to PS360 when it was first thought to be canceled.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

so, the title of this thread seems pretty insulting in retrospect.



DanneSandin said:
Mnementh said:
DanneSandin said:

MAJOR UPDATE: The exclusive title coming to the Wii U is SILL ON! It has been postponed though, so as not to compete with another title due for release at around the same time.

Never heard that and can't find it on the webz. Which developer is making this?

And as you word it now, the game is not cancelled but delayed because of competition (something that is not unusual).

Can't tell you what developer, sorry. The game WAS canceled, but revived just a few days later and postponed because of another, similar game would release around the same time.

Forget about the dev, I thought the game hit the news and it's named SILL ON, I didn't noticed it was a typo of still on.

Anyways, seems the point about cancelled 3rd-party-games are away: the exclusive title is delayed because of better plan out the releases to give all games a chance to shine and the multiplat is cancelled on all platforms - so nothing Nintendo could do.

That keeps only the thing about the RAM. Are you able to answer my earlier question, which first-party-game it was, that used more mem than was available for third-parties?



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