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zero129 said:
DanneSandin said:
Conegamer said:
DanneSandin said:
Conegamer said:
Turkish said:
Just look at the reactions of 3rd parties, they're all very happy with PS4s 8GB GDDR5 ram, ram was one of the biggest bottlenecks current gen. Nintendo just let them down.

Gamecube was a beast console, in return it got many multiplats.

As I recall at E3 2011 (or even 2012?), Nintendo said that they designed the console with 3rd parties in mind, and as such there was nothing but praise for the system. Who knows what happened to cause such a change.

Nintendo gave 3rd party developers gimped dev kits?!

 

Has anyone really read what I'm saying???

No, I read what you said and good points are raised in it. However, why did Nintendo do this, and moreover, why did the devs say that the kits were so great initially if they weren't?

They didn't know that 270mb were reserved ONLY for use by Nintendo. That's 24% of the RAM they COULDN'T use, but that Nintendo COULD. They initially thought that they ALL had 732mb to use, but that wasn't the case; they could actually use 1gb - but weren't allowed.


I simply ask where is the proof that Nintendo was using 1GB of ram and not allowing devs to use the 1GB of ram??.

Apparently, that's the real reason EA walked out on Nintendo... But I think that devs has more access to the RAM now, but how much more I cannot answer.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.